SpringFlash: The First iPhone 4 Only Cydia App

BigBoss announces SpringFlash, the First iPhone 4 Only Cydia App which will be available as soon as the iPhone 4 jailbreak is out.

SpringFlashSpringFlashfor iPhone 4 is a springboard activator based LED flashlight for your iPhone 4. In short, you can have a touch of a button for a bright LED flashlight without hassling with unlocking your iPhone, closing your app, or even turning on your screen.

Once the comex jailbreak is released you will be able to install SpringFlash then go to the Settings App > Activator pane > choose the activation method of your choice and select Flashlight.

Hopefully, Comex jailbreak will be out in a couple of days then you’ll be able to download SpringFlash for free! [via theBigBoss]

UltraSn0w unlock for iPhone 4 will be out along with the Comex jailbreak.

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Hero of Sparta II for iPhone Hits the App Store

Gameloft has released Hero of Sparta II for iPhone and iPod Touch and is now available in the App Store. Hero of Sparta II, the action game, is now fully optimized for the iPhone 4 Retina Display.

Full game description, Screenshots, video and Download Link after the jump…
hero of Sparta II iPhone

Hero of Sparta II Description

** OPTIMIZED FOR iPHONE 4! High-definition graphics that fully utilize the iPhone 4 Retina display.
Argos is finally back! The popular Spartan saga continues on iPhone, following the huge success of its revolutionnary first opus: Winner of IGN 2008’s “Best Action Game” and “Best Graphics Technology” Award, “A Nintendo DS or Sony PSP-quality title on the iPhone” (iLounge).

Sailing back from Hell after many battles, Argos finally reaches the shores of his homeland: Sparta. But no human leaves Hades’ kingdom alive without consequences. A new odyssey begins for our hero – a journey that will force him face the gods, his fate and his own choices to answer for his arrogance!

THE NEXT-GEN ACTION GAME ON iPhone & iPod touch
A thrilling, non-stop hack’n’slash game jam-packed with action and innovation.
– Furious combat against even more colossal enemies: more combos, more violence!
– Hold your breath all along your adventure: each level provides the player a new experience – a new weapon, a new gameplay, a new power and more.
– Improved interaction with the environment: break gates, climb cliffs, ruin temples and force your way through all obstacles!

OPTIMIZED CONTROL SCHEME FOR INTENSE ACTION
– Advanced action virtual pad: don’t just tap the screen – actually aim your attacks!
– New 360° jump control offering more freedom and enhanced platforming gameplay: jump anywhere, even during fights to perform air combos.

A NEW ADVENTURE, A NEW GRAPHICAL REVOLUTION
– 12 levels to explore, set up in 8 new majestic environments: from Sparta to the depths and heights of Earth.
– Unique and exclusive 3GS graphics providing additional 3D, light and relief effects.

WRITE A NEW PAGE OF ARGOS’ LEGEND
– New powers & new weapons: only the best gear will give you a chance to survive the challenges ahead.
– Fight and kill the mythical foes that dare cross your path. But be warned: stronger enemies will always be lurking.
– Only the bravest warriors are worthy of entering the Arena. Will you be good enough to face the ultimate challenge?

Download Hero of Sparta II

You can purchase and download Hero of Sparta II from the App Store for $6.99. [iTunes Link]

Hero of Sparta II Demo and Screenshots

hero-of-Sparta-II-iPhone-1
hero-of-Sparta-II-iPhone-2
hero-of-Sparta-II-iPhone-3
hero-of-Sparta-II-iPhone-4
hero-of-Sparta-II-iPhone-5
hero of Sparta II iPhone

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Asphalt 5: Supports iPhone 4 Gyroscope and iOS 4

Gameloft has updated Asphalt 5, a popular racing game for iPhone and iPod Touch, to support support the iPhone 4 gyroscope and iOS 4 firmware.
Asphalt 5 Description, Screenshots and download link after the jump…
asphalt 5

Asphalt 5 Description

Get in, start up and punch it in the fastest dream cars ever created by some of the most prestigious manufacturers in the world.
Everything you’ve ever dreamed of doing behind the wheel is here on your iPhone/iPod Touch.

Stop dreaming and get in!

THERE’S A DREAM CAR FOR YOU
Take a ride in over 30 of the fastest, most prestigious cars you’ve ever dreamed, from manufacturers like Ferrari, Lamborghini, Audi and Ducati.

THE WORLD IS YOUR RACETRACK
Highly polished HD graphics let you see every detail and animation of the track as you speed over snow, mud, dirt and more in 12 beautiful locations around the world including St. Tropez, Aspen and Las Vegas. Discover hidden shortcuts and jump off ramps!

NEW WAYS TO PLAY
Challenge yourself to 8 different racing events including Drift Contest, Cop Chase, Time Attack, Duel Mode, Last Man Standing and Escape.

RIDE WITH THE PACK
Six-player Bluetooth and Online Multiplayer lets you compete against friends and anyone around the world in tournaments and join the Asphalt Academy on asphalt-5.com. Speed your way to the top of the online leaderboard!

THE SOUND OF SPEED
Tune your car radio to play your favorite songs stored on your iPhone/iPod Touch during the race and let the music move you.

UPDATE COMING SOON:
– Difficulty tuned in Cop Chase mode
– Minor bugs fixed

FULL LIST OF CARS:
Audi R8, Audi TT-RS, Audi Q7, Lamborghini Gallardo LP 560-4, Lamborghini Murciélago LP 670-4 SV, Lamborghini Reventón, Ferrari 599 XX, Ferrari California, Ferrari F430 16M, Ferrari FXX Evolution, Nissan 370Z, Nissan GT-R R35, Bugatti Veyron 16.4, BMW X6M, Caterham CSR Superlight, 2009 Chevrolet Corvette ZR1, 2010 Chevrolet Camaro SS, Ducati 1198, Ducati Monster 1100s, Ford GT, Ford Shelby GT500, Gumpert Apollo, Kawasaki Z750, Kawasaki ZX6-R, Lotus 2-Eleven, Lotus Evora, Mercedes E Class, Mercedes ML 63 AMG, Mercedes-Benz S65 Black Series, MINI Cooper S, RUF 3400 K, RUF Dakara, RUF Rt 12

Download Asphalt 5

You can purchase and download Asphalt 5 from the App Store for $4.99. [iTunes Link]

Asphalt 5 Screenshots

asphalt-5-iphone-1
asphalt-5-iphone-2
asphalt-5-iphone-3
asphalt-5-iphone-4
asphalt-5-iphone-5
asphalt 5

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OpenAppMkt: AppStore for Web Based iOS Apps

OpenAppMkt is a new Web-based third-party app store for iPhone, iPod Touch and iPad, like Cydia and Rock. OpenAppMkt consists of Web based apps, completely written in HTML format, which means there’s no need to jailbreak your iDevice in order to install it.


openappmkt
Installing OpenAppMkt

OpenAppMkt runs in browser and installation of apps simply require a simple tap on: “add to home” button. To install OpenAppMkt:

  • Simply point your mobile browser to http://www.OpenAppmkt.com/
  • Tap the “+” button and select “Add to Home Screen”
  • Then input your desired name.

That’s it. Now you can open OpenAppMkt from the bookmark you added to your home screen and browse through the apps available and install them. To be clear, OpenAppMkt or any app installed via it, you aren’t actually installing anything but a Safari bookmark on your homescreen. via [iDB][TechDirt]

openappmktopenappmktopenappmkt

openappmktopenappmktopenappmkt

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Jailbreak iPhone 3GS 4.0.1 with PwnageTool [Unofficial]

In this guide you’ll learn how to jailbreak iPhone 3GS iOS 4.0.1 firmware with PwnageTool (Unofficial). Using this guide you can jailbreak iPhone 3GS (old bootRom) and must already be jailbroken. Read the IMPORTANT part below and continue jailbreaking iPhone 3GS 4.0.1.

*** Comex Jailbreak is out now. Check the Update at the bottom. ***
jailbreak ios 4.0.1

The steps mentioned below are NOT recommended for newbies. If you’re not confident then better wait for the Comex’s Spirit jailbreak which is expected in a few days.

IMPORTANT

  • PwnageTool bundles used in this guide are unofficial (NOT from iPhone Dev-Team)
  • iPhone 3GS OLD Bootrom only.
  • iPhone 3GS MUST already be jailbroken.
  • This also hacktivated iPhone 3GS
  • Your baseband will be preserved!
  • After jailbreak, you can unlock iPhone 3GS with UltraSn0w 0.93.
  • Mac OS X only.

If you fulfill the above requirements then you can follow the step-by-step instructions below to create custom firmware 4.0.1 and then jailbreak iPhone 3GS iOS 4.

Disclaimer: This guide for educational purposes only. So, try it at your own risk. We can NOT be held responsible if anything goes wrong.

Jailbreak iPhone 3GS 4.0.1 (OLD BOOTROM)

Required Stuff

Download all the stuff linked above, create a folder “JB” on your desktop and put all the files into JB folder after extracting. Folder should look like this:

jailbreak iphone 3gs 4.0.1

STEP 1

Open the Terminal.app in your Mac and execute the following commands:

  • cd /Users/USERNAME/Desktop/JB
  • ls -al
  • mv iPhone2,1_4.0.1_8A306.bundle PwnageTool.app/Contents/Resources/FirmwareBundles/
  • exit

See the screenshot below:

You’ve added the custom bundle to PwnageTool.app

STEP 2

Now create a custom firmware 4.0.1 using the PwnageTool.app in the JB folder. Follow the step by step instruction in the guide linked below to create custom iOS 4.0.1 firmware. Make sure you select iOS 4.0.1 when PwnageTool asks for it. Then restore via iTunes.

How to: Create Custom Firmware with PwnageTool

via [Veeence][techblog.tgil]

Unlock iPhone 3GS iOS 4.0.1

After jailbreak, you can unlock iPhone 3GS with UltraSn0w. steps are exactly similar to that in the guide linked below:

How to: Unlock iPhone 3GS

Update 1

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iPhone Jailbreaking and Unlocking Declared Legal in US

The Library of Congress has declared iPhone jailbreaking and unlocking as legal. New anti-circumvention exceptions has been introduced to the DMCA policies that now legally allow iPhone owners to jailbreak their devices and let them install 3rd party apps (not provided by iTunes Store).

According to the Associated Press, the decision to allow the practice commonly known as “jailbreaking” is one of a handful of new exemptions from a federal law that prohibits the circumvention of technical measures that control access to copyrighted works. Every three years, the Library of Congress authorizes such exemptions to ensure that existing law does not prevent non-infringing use of copyrighted material. Another exemption will allow owners of used cell phones to break access controls on their phones in order to switch wireless carriers.

This is, indeed,a great news for the jailbreak community! Spirit jailbreak for iPhone 4 and UltraSn0w unlock for iPhone 4 both will be out in a few days.

[via]

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Download iOS 4.1 beta 2 build 8B5091b (iPhone and iPod Touch) [Dev Only]

iOS 4.1 beta 2 for iPhone 4, iPhone 3GS, 3G, and iPod Touch 3G, 2G is now available for download. If you’re a registered Apple developer you can download iOS 4.1 beta 2 build 8B5091b from the iPhone Dev Center.

download ios 4.1 beta2

What’s New in iOS 4.1 Beta 2 Firmware

We’ll update this section as soon as more info is available.

WARNING: Avoid the iOS 4.1 beta 2 firmware if you depend on unlock as it comes with a baseband update. Jailbreakers should also avoid it until further notice.

download ios 4.1 beta 2

Download iOS 4.1 Beta 2 8B5091b

iOS 4.1 beta 2 is available to developers only. Developers can download iOS 4.1 beta 2 from the iPhone Dev Center. However, if you still want to give it a shot, Google the queries listed below. (Please don’t ask for the links)

Update 1: Download iOS 4.1 beta 3

Download iOS 4.1 for iPhone 4

  • iPhone3,1_4.1_8B5091b_Restore.ipsw
  • ios_4.1_beta_2__iphone_4__8B5091b.dmg

Download iOS 4.1 for iPhone 3GS

  • iPhone2,1_4.1_8B5091b_Restore.ipsw
  • ios_4.1_beta_2__iphone_3gs__8B5091b.dmg

Download iOS 4.1 for iPhone 3G

  • iPhone1,2_4.1_8B5091b_Restore.ipsw
  • ios_4.1_beta_2__iphone_3g__8B5091b.dmg

Download iOS 4.1 for iPod Touch 3G

  • iPod3,1_4.1_8B5091b_Restore.ipsw
  • ios_4.1_beta_2__ipod_touch__3rd_generation__8B5091b.dmg

Download iOS 4.1 for iPod Touch 2G

  • iPod2,1_4.1_8B5091b_Restore.ipsw
  • ios_4.1_beta_2__ipod_touch__2nd_generation__8B5091b.dmg

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I’m Abandoning iPhone Development. Mobile Orchard To Stop Publication.

Ask permission environments crush creativity and innovation. In healthy environments, when would-be innovators/creators identify opportunities the only thing that stands between the idea and its realization is work. In the iPhone OS environment when you see an opportunity, you put in work first, ask Apple’s permission and then, only after gaining their approval, your idea can be realized.

I’ve always worked at the edge; it’s where the interesting opportunities live. None of the startup I’ve created would have been possible in an ask permission environment. Normally, for the sake of the flow of the article, I’d elide the supporting examples, but today I’ll provide two:

In the mid nineties, ahead of even Amazon.com, I founded one of the earliest e-commerce companies. At that time, most banks forbid Internet credit card transactions. They were fearful, so they enacted policies that blocked innovation. Of course that wasn’t universal: a few banks bucked the trend and, together with entrepreneurs like me, created a new sector of the economy. Pedants will point out that we still needed a bank’s permission; more reasonable readers will observe that there was no single daddy entity whose approval we required.

Early last decade, at roughly the same time and in parallel, I created a company like PayPal. Person-to-person payments threatened the banking establishment to such an extent that we were routinely told PayPal-like transactions were criminally illegal. A decade later, Wired Magazine placed PayPal as the cornerstone of the future of money.

The innovation in both of these examples made the establishment uncomfortable — they’d have stopped us at the gates had they been able too. Apple can, at their least bit of discomfort.

That’s wrong. It’s been wrong. And, with the extension of this approach to the iPad, it’s becoming ever more wrong. And this week’s news that “Applications must be originally written in Objective-C, C, C++, or JavaScript” — making verboten Corona, iPhone Wax, and Unity 3D, destroying one of the most innovative areas in iPhone dev — is more wrong still.

Without exception, whenever I’ve taken built an app to capitalize on one of my ideas it’s run afoul of Apple’s policies. My most recent example: CodePromo is my promo code fetching iTunes Connects helper app. I created it knowing — and accepting — that it would never be accepted in the store. It’s an app for developers, so source or developer binary resigning are both technically feasible alternatives for distribution. However, Apple could decide that this violates the Ts&Cs and kick me out of the program, thereby taking away my ability to support my family.

I’m fine with Apple curating the App Store. If they want to treat the App Store as an extension of their brand, fine. If that’s their goal, they should decimate — literally — the store, stripping out the crappy-yet-inoffensive dross. But provide unrestricted, frictionless, off-store distribution a la Android.

I’m a principled person. Apple’s offended my principles. Consequently, I’ve decided to abandon iPhone development. I won’t work in this ask-permission environment any longer.

What About The Site/Podcast?

This’ll be the last Mobile Orchard iPhone post and there’ll be no further iPhone podcasts. I’ll leave the site online as long as I have the server. I’m proud of the content we’ve created and won’t punish iPhone devs by pulling it offline. Ari’s This Week In iPhone/iPad News column will also be discontinued; he says he’ll start posting iPhone/iPad news items to his blog, so go subscribe if you’re interested.

What’s Next For Me?

Mobile Orchard is — well, was — how I earned a living. Teaching iPhone dev classes, plus a little from advertisers and our holiday bundle, provided enough income for me to keep my kids and wife warm, clothed and fed. So I need a new source of income.

I think the chances of Google making me Tim Bray-like offer (i.e, to pay for me to do this for the Android market) are virtually non-existent. That said, Google, if you’re reading this I’m interested. I’m a hybrid in the iPhone world: I produce tech and business content and commentary. I’m a great voice for the developer-entrepreneur community. I could do the same in Android land. Lacking that, maybe you’d at least send me a Nexus One?

I have two startup ideas of my own that I’m weighing and I’m interested in external opportunities (startup or otherwise). I’ve posted my bio here. Reach me at dan@mobileorchard.com or 612-423-3694.

Do me a favor: please don’t unsubscribe/unfollow. I’d like to be able to let you all know where I end up.

Thanks

Finally, I want to say thanks. Ari, you and your column have been invaluable. Peter, thanks for helping get things started. Thanks to the other contributors. Thanks for reading.

This Week in iPhone & iPad News – March 12/2010

News from GDC this week:

GDC 2010: Ngmoco justifies the freemium model Is Ngmoco alienating fans of some of their favorite games because of the continued use of the “freemium” business model?

GDC 2010: Street Fighter 4 for iPhone Out Now Some say you can’t experience Street Fighter 4 on a touch-screen device. I think the controls work pretty well but it can be hard to see the controls.

GDC 2010: This is What Unreal Engine 3 on iPhone Looks Like Interesting considering we haven’t seen Unreal Engine 3 on the Wii or PSP yet.

GDC 2010: Baffling $350 App Store Success What does it mean when a “joke app” can sell for more than $300 on the App Store?

GDC 2010: Backflip’s Farrior on iPhone Ad Sales, Free Versions Some insights on how you can use certain tactics to sell an application on the App Store if you can predict the market.

Other items:

iPad Now Available Pre-order your iPad now!

Apple’s iPhone 4.0 Software to Deliver Multitasking Support Could this be because of the upcoming iPad?

iPhone 3D Programming An upcoming book covering OpenGL and 3D development on the iPhone.

Multitouch Air2 and the iPhone A cool tutorial of Multitouch, IntelliJ, and Air 2.0 beta 2, along with SimTouch and the MSA Remote for the iPhone.

iPhone Turns Users Into Junkies Seems like some people are becoming quite attached to their iPhones.

Apple Cracking Down on “Cookie Cutter” App Store Applications? Applications that are little more than web apps may face more scrutiny when submitted to the App Store.

Three Lessons from the Chipotle iPhone App How centralization, a defined use case, and a uniform menu shaped Chipotle’s iPhone app.

iPhone and Android Users by US State and Gender An interesting break down of iPhone and Android demographic data.

Gloriously Detailed Shots of an iPad Game It’s great to see that former iPhone favorite “Zen Bound” is coming to the iPad.

This Week in iPhone & iPad News – March 19/2010

GDC 2010: The Best of Both Worlds: Using UIKit with OpenGL Slides from Noel Llopis’ session at GDC this year are now available.

How to Make Your Own iPhone RFID Reader

iPhone/iPad Developer Events (Google account required)

API enables developers to register multiple apps to Medialytics at once Medialet’s has been busy upgrading their analytics offering.

PayPal Launches Revamped iPhone App, Teams with Bump for Phone-Tapping Money Transfers The updated PayPal iPhone application now allows you to “bump” two iPhones together to transfer funds.

Sword and Sworcery This iPhone game won best achievement in art at this year’s Game Developer’s Conference. I really can’t wait for this to come out!

How the iPhone Helped Make Game Startup Unity a Winner The CEO of Unity explains how the iPhone helped make Unity what it is today.

‘Rage’ for iPhone and iPad Coming Soon id Software’s next major console game ‘Rage’ will also be targeted to the iPhone and iPad according to John Carmack.

Apple Releases Fifth Beta of iPhone SDK 3.2 for iPad

The Top 15 Brands on the App Store Might Surprise You PositionApp allows you to track how iPhone apps are doing on the App Store.

Xcode Project Template Expansion Macros Jeff Lamarche catalogued all of the known Xcode project expansion macros in a handy to reference table.

You Can Now Schedule Price Changes for Your App Apple has recently announced the new feature in iTunes Connect that will allow you to schedule price changes for your app, including In App Purchase items.

Star Wars Light Saber Duel iPhone App, now with Bluetooth Due out next month, this seems to be a definite hit.

‘SimCity Deluxe’ Upcoming iPhone Game A big upgrade to the existing SimCity game for the iPhone is due out soon. Take a look at the screenshots.

Notifo is a Simple Mobile Notifications Platform for Anything If you’re having trouble managing push notifications on the iPhone, you might want to take a look at this new Y Combinator-backed company’s API.

Corona On Android

Lately Android has been on my radar. It’s gone from easy to ignore to something impossible to ignore.

I’ve tried to ignore it because I don’t care for Java. It’s a fine language, but it’s not for me. So, I’ve been quietly learning Scala to use instead.

Then this came across my inbox today: Corona, the Flash-like way of creating iPhone apps in Lua, is releasing an Android version.

The Ansca Mobile team has done a good job creating a viable alternative to Flash on the iPhone; interesting that they’re broadening to make their stuff run on Android.

This Week in iPhone & iPad News – March 26/2010

Wikipedia Gets Pretty with Articles iPhone App Take a look at some of the interesting features in a new Wikipedia app for the iPhone.

iPad Developers Code Their Apps in the Dark While Apple says that iPad applications can be submitted next week to coincide with opening of the iPad App Store, most iPad developers only have the iPad simulator to work with until then, except a select few who actually received the device early.

Valgrind Phil Hassey, the author of Galcon for the iPhone, mentioned this memory management and debugging tool at GDC 2010 and it’s definitely worth a look.

Corona Now Supports iPad Busy week for these guys.

Apple Stores Now Able to Sell Unlocked iPhones [update] While the original article mentioned that the phones were unlocked, it turns out that they are just contract free.

Flurry: iPhone Games Are A $500 Million Industry In The U.S. And Taking Share Insightful data from Flurry about the state of the game industry and the impact the iPhone has had.

App Store Approvals Slow As The iPad Land Rush Begins Some iPhone developers have noticed that their approval times have increased just as the date for the iPad launch nears.

Better Late Than Never, Justin.tv Comes To The iPhone The popular video streaming service Justin.tv now has an iPhone application that has some innovative features.

You Can Now Gift iPhone Apps A feature has been added to the App Store that allows you to gift an iPhone application. One interesting side-effect to this is that some developers are noticing that others are gifting large numbers of their application and shooting up the rankings where they would normally need to sell a certain number.

iPad Launch Looks to be Dominated by Gaming Apps Flurry has data on applications being tested on the iPad and they’ve broken it down by category. It turns out the majority of them are games (surprised?).

Urban Airship: Developer Preview Release for AirMail “AirMail is the next generation of push notification for mobile apps. It’s media-rich (think video and HTML), has the ability to do return-receipt, an in-app inbox and all sorts of cool features.”

Buzz Aldrin Portal to Science and Space Exploration for iPhone, iPod touch, and iPad Buzz Aldrin has created a Portal to Science & Space Exploration to unite people and technology for the purpose of educating and entertaining the world on this interesting and critically important subject.

iPhone Is Eating Sony PSP and Nintendo DS’ Lunch Another perspective on Flurry’s recent stats regarding the iPhone’s impact on the game industry.

Digg’s iPhone App Is Now Available The much anticipated Digg iPhone app is now available, with a new Digg site redesigning coming soon.

Further Tests Confirm iPhone Touchscreen Superiority An interesting study on the accuracy of the touchscreens on various mobile devices shows that the iPhone is superior.

AdMob Registers 50% Market Share For iPhone OS Based On Smartphone Traffic Admob recently announced that smartphones accounted for 48% of its worldwide traffic last month, with the iPhone still being the dominant device.

3 Useful iPhone Apps to Help File Your Taxes

Using App Gifting for Promotion

Natalia Luckyanova, half of iPhone Gaming’s cutest couple, wrote to share their experience giving away 1000 copies of Harbor Master using the new Gift-This capability of the App Store.

Here’s what she had to say, emphasis added by me:

We decided to try a mass giveaway to see how gifting really works. We gave away 1,000 copies of Harbor Master to promote the upcoming Harbor Master HD for iPad. This got a lot of very heated reactions from other developers (mostly worrying that gifted apps affect rank and this would allow anyone to buy their way into the top 100 apps).

Interestingly, we found that gifts do NOT count towards an app’s rank at all. Also, awarding that many gifts definitely took a lot of time. However, it was a great experience for us nonetheless. We got some publicity for Harbor Master HD and got a lot of love from the player community. If nothing else, app gifting will help not to be limited to 50 promo codes when trying to share an app with media and the community.

Full details available on their blog.

This Week in iPhone and iPad News – April 2/2010

iPhone App Developed To Control NASA Robot Want to drive a NASA robot on Mars? There’s an app for that.

Star Wars Cantina: Your Own Wretched Hive of Scum and Villainy, In Your iPhone Coming soon to an iPhone near you, “Star Wars Cantina”, a Diner Dash-like game set in the Star Wars universe.

How to Make an HTML5 iPhone App A nice tutorial on how to use HTML5 in your next iPhone app.

Apple Launching iPad with Explicit Content in App Store Apple has recently segregated explicit content into its own category on the App Store.

Apple to Launch New Mobile Ad Platform? “iAD”, Apple’s own mobile ad platform, is set to launch on April 7th, 2010.

Facebook | App Store Now you can browse the App Store from the comfort of Facebook. Includes the ability to share your favorite apps with your friends among other features.

The Ultimate Gamer’s Guide to Apple’s iPad With the iPad coming out this weekend, take a look at some of the games that are being targeted for the device (updated frequently).

New iPhone This Summer; Verizon Model Could Be Ready By Fall In addition to the new iPad, it looks like the iPhone is going to be ready for a new hardware refresh later this year and we might possibly also see the iPhone becoming available on Verizon for the first time.

Medialets Rolls Out Universal SDK for iPhone and iPad Ads Now publishers and developers of iPhone and iPad applications can use a new SDK to switch between ad networks and first-party ad servers.

MapQuest Brings Free Voice Navigation to the iPhone MapQuest 4 Mobile is a free GPS navigation app for the iPhone that includes “basic voice guidance”.

Flash Comes to the iPad…At least for Advertisers iFlash Ad Units from Greystrip ports Flash ad units into a format the iPad can display.

Starbucks Now Letting You Pay For Your Coffee Fix Via iPhone in 1,000+ Target Stores

ScoreLoop Launches White Label Service for iPhone App Monetization ScoreLoop is a white label social platform helping developers add social features to their iPhone and Android apps and it now includes support for monetizing their apps.

WolframAlpha Drops iPhone App Price by 96% to $1.99, Offers Refunds The powerful website WolframAlpha recently deployed an iPhone application at an initial price of $49.99 but has recently reduced the price to $1.99. They are now offering refunds for those users who purchased it at the original price.