The Skateshop: Part 1 (Autodesk Maya)

Set extension and/or CG integration with live action footage is a key aspect of Visual Effects work, and it’s our job as CG artists to ensure that we use a suitable workflow for the job at hand. In this detailed 3-day tutorial series, Alvaro Castañeda shows us one possible workflow, moving from PFTrack for tracking, to Maya for modelling, texturing and rendering, and then compositing the result in Maya Composite, having used AE along the way! ‘The Skateshop’ is an unmissable tutorial for anyone looking to get into VFX .

Tutorial Series Details

  • Author: Alvaro Castaneda
  • Software: Autodesk Maya
  • Software: Adobe After Effects
  • Software: PFTrack
  • Difficulty: Intermediate

Other Parts In This Series

Download The Skateshop: Part 1 (Autodesk Maya)

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