Pulse v1.0 Released

We’ve been hard at work and the effort has paid off. As of today, Pulse is ready for the mainstream. We’ve open-sourced the project and we’ve chosen the MIT license, which gives devs a lot of flexibility in how they use the framework.

There’s still a lot of work that needs to get done, like making the website better, more supporting documentation, and definitely some example games, but none of that is needed for you to download and begin using Pulse.

Even though it’s released, we’re nowhere near done with it. We’ve got an endless backlog of awesome features that we’re dying to add, and Pulse will only get better as we continue to improve it.

As you use the framework, we want to hear what you think. Even if it’s the most minor feature request or question, we don’t care, drop us a line.

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