Modeling and Rendering a Baseball Wall Title Spot

In this tutorial, Michael Szabo from Big Mike Design walks us through his recreation of the popular baseball wall title scenes that have been used to advertise baseball games this season. After modeling both manually and with the help of Mograph, Mike also covers proper rendering habits when moving into After Effects for compositing!

The tutorial covers a lot of ground within Cinema 4D and After Effects, as we build a 3D environment that closely resembles an outfield wall in a baseball stadium. The final project resides in After effects and can easily be tweaked by simply updating and swapping the title images that are placed in our scene.


Video 1

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


Video 2

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


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