Model and Texture an Accurate Looking Pool Table in 3ds Max – Day 2

In this tutorial you will learn a work flow on how to create a pool table using real scale values to give a realistic impression.

You will see how to use the Symmetry modifier to speed up your work, as well as the Bend modifier coupled with some basic commands like Insetting and Bridging to create a very unique design in matter of minutes. You will also learn how to save rendering time by choosing Standard materials over the Arch&Design ones, while still achieving the same impressive results by ‘reverse-engineering’ the Pro Materials in matter of minutes.

This tutorial is Day 2 in a series – Go to Day 1.


Video 1

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

Video 2

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

Video 3

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


This tutorial is Day 2 in a series – Go to Day 1.


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