Create a Dynamic Marble Simulation using Mograph in Cinema 4D

In this beginner/ intermediate level Cinema 4D tutorial, you will learn how to use a particle emitter and gravity from the Mograph module to create a dynamic simulation of marbles falling into a glass bowl. You will also learn a technique on how to make more glass look more convincing from the basic banji shader, and how to light your scene with global illumination.

Video 1

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


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