Put Out A Flamethrower Lookin’ Fire Using Particular

I think everyone has tried to create a realistic, organic flame at some point. Today, without using any difficult simulation software like Realflow or Maya Fluids, we’ll cover how to make a hot flame in AE using only Trapcode Particular!


Tutorial

Download Tutorial .flv

File size: 99.4 MB

Additional Aetuts+ Resources


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Rendering Photorealistic Water Droplets – AE Premium

This post covers a digital video compositing technique for rendering photo-realistic water droplets moving on glass surfaces. This technique was used in a number of projects I participated in — see some examples on my portfolio website. No code is used to generate the shape or motion of the water droplets. Most of the job is done with standard two-dimensional compositing techniques. I developed the technique with Adobe After Effects and utilized software created by RE:Vision Effects. To get the effect to work properly you should use the Shade/Shape plug-in from RE:Vision Effects. You can download a demo version of the Shade/Shape plug-in from RE:Vision Effects’ website.


This is a Premium Tutorial. To view you must Join Premium.

Once you’ve joined, log-in to the Premium Dashboard with your username and password to immediately access your Premium Content. Navigate to AE Premium via ‘Premium Categories’ in the sidebar. You’ll be able to grab the tutorial videos, project files and assets in the members’ area.


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Endlessly Zoom Into Your Own Droste Effect

In this Basix tutorial, we’ll learn how to create the Droste Effect in Adobe After Effects. We’ll be be parenting our footage to precomps and scaling to give the illusion of an infinite zoom.


Tutorial

Download Tutorial .mp4

File size: 94.5 MB

Additional Resources


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The Blend Effect

Effects A-Z: The Blend Effect is new 3-minute tip on Motionworks. There’s more on this filter for animating blends in AE Help.

It’s nice to see the series continue; previous tutorials in the series are listed on AE Portal.

Chris & Trish Meyer had a similar series behind the wall at Lynda.com, except it ran though filters by Effect category (as in the Effect Menu). Chad Perkins also had a similar treatment in his Lynda.com 2008 series After Effects CS3 Effects. By the way, Crish Design noted that the Blend plug-in is especially useful for “crossfading between two layers with unusual alphas without having an opacity dip in the middle of the crossfade.”


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Create a Beautifully Animated Faux 3D Flower Scene

Twice a month we revisit some of our reader’s favorite posts from back in the archives of Aetuts+. Today we’ll look at a tutorial originally published in March 2009 by Tan Wei Yan. Enjoy!

In this tutorial you will learn how to create and animate a beautiful and fully animatable 3D flower that can be the star or simply a design element of any motion graphics piece.


Tutorial

Step 1

Before we start, I was used Adobe After Effects CS3 and Photoshop and no 3rd party plug-ins were used in this tutorial. I believe if you are using AE6.0 and above, you should be able to achieve this tutorial. I am assuming you have some basic knowledge regarding 3d layers in After Effects. First, I prepared a few daisy flower leaves in the Photoshop. As you can see this is a very simple shape and you can trace it out from the photo and separate each on different layers.

Step 2

Open After Effect, go to File > import > File, choose the destination of your PSD file and import as “Composition – Cropped Layers”. This will create a composition for your PSD layer file. Double click to open the composition you will see all the layer in PSD is nicely appearing in the composition.

Step 3

Delete 2 layers and leave only one leaf. (In this case I am only using one leaf, but if u wish u can use all together to achieve a nicer flower). And “solo” the leaf as we only need to see one leaf at this moment.

Step 4

Now, go to the toolbar at the top and click on Pan Behind Tool, then, click on the center anchor point of the leaf and drag it to the bottom.

Step 5

Switch on the 3d layer for all layers.

Step 6

Go to Layer > New > Camera > Set the camera Preset to “35mm”. Click OK.

Step 7

Move the leaf01 a little bit. By selecting the leaf01 layer, press on “Crt + d” to copy another layer, rotate it 45 degree. Repeat this step by copy out 8 layers and rotate it like photo below.

Step 8

Now, click on the Orbit Camera Tool at top of the toolbar, inside the composition area try to rotate and you will see it starts to look 3d.But this is not enough.

Step 9

Click on the Rotate Tool at top of the toolbar. Select one of the leaf layer and rollover the x position (Red color) and rotate it. Repeat this for the other layers and you will see it starts to looks nicer in the 3d layer view.

Step 10

Go to Layer > New > Create a Null Object.

Step 11

Rename the Null object to “leaf Set 01”.Position it to the center of the leaf. Turn on the 3d switch for the layers. (This is important because the null object is to control the set of leaves in 3d space.)

Step 12

Set the null object Anchor Point to 50 , 50 , 0.After that, Select all the leaf layers and parent them to the leaf Set 01.

Step 13

And now we need to create another set of leaves. By selecting all the leaf layers and null object together, press “Crt + d” to copy a set of layer, move all to the top, you can change the label color in order to not confuse the layer sets. Now is the important step, select the layers from leaf09 – leaf16 and “Parent” them to leaf Set02.

Step 14

Hide the camera. Select the leaf set 02 and start to move the “Z” position from the top view.

Step 15

Unhide the camera again, but the leaf looks a bit flat. So now we repeat the Step09 and rotate a bit angle for layer leaf09 – leaf16.And now you will see it look more depth and nicer 3d feel.

Step 16

Repeat the step 13 to create another leaf layer set.

Step 17

This time only rotate the null object to get a nicer 3d depth feel.

Step 18

You can position it until you are satisfied with the flower leaf by just rotating and moving the null object that we created.

Step 19

Now we solo the daisy layer. Position it at the center of the leaf.

Step 20

Copy 2 more layers and move on the top in order to get a nicer 3d depth. You can scale it and rotate the z position so it will not look like a repeated image.

Step 21

The flower is done! You can always use the orbit camera tool to view your flowers. At last, you can try to put some drop shadow effect in each leaf in order to make it more interesting!!

Step 22

Animate the Blooming Flower

Before we start animation of blooming flower. I prepared Figure A to show you the level group of the leaf. This will help you have a clear mind when I continue with next steps on rotating the orientation of the leaves.

Step 23

Now select the set layer of "level 1 flower group", go to frame 54, and set the key like figure B below. In this step we don’t need to rotate or change value because we need to keep this as the last keyframe.

Step 24

Go back to frame 1 and set the key on level 1 flowers group. Click on the Rotate Tool at top of the toolbar. And start to rotate orientation “X” position in comp for each layer. It depends on how you want the flowers to be opened and setting up your orientation that’s why in this state you can decide yourself how you want the flower to bloom out. Remember this is only level 1 flowers group layer and try not to rotate too much or else you will get a overlapping when you animated others level group.

Step 25

After you done animate each layer, select second keyframe of each layer in level 1 flower group , right click on your mouse > keyframe assistant > easy ease in to smooth out the transition.

Step 26

Note : Repeat the Step 23-25 and apply on other level flower groups – LEVEL 2 & LEVEL 3 Flower Group. And you should see the animation result now.

Step 27

When you complete all set of setting the rotation keys, it’s time to make some different timing within each leaf in order to get a natural blooming look of the flower. Here is the timeline I used to make the timing different. I started from level 3 flower group and then level 2 and lastly level 1.For level 3 I was trying to make the timing start after frame 25.Level 2 was start after frame 50, and level 1 was start after frame 65. You don’t have to follow the same timing but it is roughly there. You are free to adjust how the flower opening is to be animated.

Step 28

Now that the petals are animated, the last step is to animate the whole daisy. But this time we only need to animate the null object since it’s the parent of the daisy. Go to frame 38 and set the first key on Scale size to 30% , and go to frame 115 and set the Scale size on 100%. After this state you will see a nice blooming flower!

Step 29

Combine Particle Effect.

This is an optional step in this tutorial and requires the Trapcode Particular plugin

1. Composition > New composition, name it as “Particle Comp”.

2. Go to Layer > New > Solid, name it as “Particle”.

3. Click on Effect > Trapcode > Particular.

4. Now click on open the Emitter panel and change the particle/sec to 50 , Emitter type to Sphere.

5. Change the velocity to -100 and Velocity Random to 30.

6. Set the Emitter Size X to 0 , Emitter Size Y to 10 , Emitter Size Z to 10.

Step 30

1. Open the Particle panel; change the life to 0.7 and life random to 50 %.

2. Change Particle Type to “Smokelet” and Smokelet feather to 60.

3. Then set the size to 1.5 and size random as 50%.

4. Change the opacity to 40 and set the color to “Over Life”.

5. Transfer Mode set to “Add”.

Step 31

1. Now, we need to set some physics in order to make the particle more organic and more random. Open the physics panel. Set the Gravity to 350.

2. Set the Air Resistance to 2.

3. Last, we need to put in some turbulence so when the particle is moving it will random on size and position. Change the affect size to 10 and affect position to 120.

Step 32

Put some motion blur on the particle. So, turn the motion to On. And Set the Shutter angle to 650.

Step 33

The final step is to animated the position of particle. Try to set the key and animated the position like figure below. And you will see the cool result!

Step 34

Create Water Wave Effect.

Now , we need to create a simple water wave.

1. Composition > New composition, name it as “Wave”. Click ok.

2. Go to Layer > New > Solid.

3. Click on Effect > Generate > Radio Waves, set the value like below.Parameter to "Each Frame".

4. Open the Wave Motion panel and set the velocity to 16

5. Open stroke and change the color to white.Start width to "17.50".

 

Step 35

Now, we need to add a little bit of ripple effect.Click on Effect > Distort > Ripple , and change the radius to 100.So if you drag on your timeline now you can see the animation result.

Step 36

And i always like to add a bit of distortion.So, Click on Effect > Distort > Turbulent Displace. Then set Displacement to “Twist” and amount to 10.

Step 37

So you will see the result on the figure.And you will see the cool result!I see you on next tuturial for combine this water wave & particle with flower and logo animation. I hope you enjoy this tutorial! Thank you.

Step 38

1. Go to Composition > New composition and set your comp size to 720 x 486.Name it as “flowers animation” (You can name whatever you like.)

2. Go to Layer > New > Camera. Setting up the lens like below.

Step 39

Animated the fall down flower

Now, drag your flower into comp and turn on the 3d layer. And you need to turn the "star" icon as well.With this turn on it will showing 3d layer inside your comp.Set the first keyframe value as 384 , 213 , -274.Set the second key at frame 45 and the value 357 , 278 , -11. Last, set the third key at frame 119 and the value are 349, 301, -17.

Step 40

Before we go next step I need to adjust the color of the flower. Go to Effects > Color Correction > Color Balance, and change the value like below.

Step 41

Open transform panel and change the orientation value to 308, 284, 11.Now we need to rotate the flowers. Set the first key on each x, y and z. rotation. Value X as -80 , Y as 68 , Z as 0.After that set the second key frame at frame 66.X as -122 , Y as 127 and Z as -182.And now you should see the animation result of the flower.

Step 42

Here we add some effect on the flower to make a different type of dissolve. I like to use this effect which is CC Image Wipe. Go to Effects > Transition > CC Image Wipe. Turn on the “Auto Softness” and set the Border Softness to 44. Now we set the first key at Frame 70 with completion at 0.Second key at frame 128 at 100.

Step 43

Create Reflection of the Flower.

By selecting the flower comp, press “Ctrl + d” to copy another layer. Select the duplicated layer and go to Layer > Pre-compose. Pre-compose is a function that can create a composition inside another composition. In the Pre-Compose dialog box you can name your composition as “Flower Reflect” and click on “Move all Attributes into the new composition”, check on the “open new composition” as well. In this case you will jump into the composition that you just created.

Step 44

Make sure you are in “Flower Reflect” comp and you will see all the animation you created before. Now we only want to rotate some value of the flower to make a proper reflection. Change the first key of Y Rotation frame like value below: 1 x 53 , and go to second key and change it to 318.

Step 45

Now we need to go back to“flowers animation” comp. Select the flowers reflect layer, turn on the 3d layer. In this case we need to position the flowers reflection layer below the flower. Change the position to 360 , 359 , 0. Then, change to X rotation to 180 , so you will get a reflect flower result. Last change the Opacity to 20.And you done the reflection!

Step 46

Combine water wave effect

Now it’s time to add the wave ripple to create an illusion that the flower drops on top of the water. Drag the wave comp in and drag the timeline start at frame 25.Now we need to dissolve the wave. Go to frame 42 and set the wave Opacity to 0.At frame 46 set the opacity value to 10.At frame 82 set the opacity to 5.At frame 114 set the opacity to 0.

Step 47

Create a Camera Move

We need to create a camera move so that can show that the camera move from down to the top to show the sky and AETUTS logo. And I like to create a null object to control the camera. Go to layer > new > null object to create a null object. Name is as “camera control”. Turn the 3d layer on. Set the anchor point to 50 , 50, 0.

Step 48

Parent the Camera to the null object. Now we set the position value on 359, 228, -364 at first key frame. Go to frame 104 set the value to 357 , 178 , -360. Go to frame 163 and set one more key on value 322 , -11 , -474.Last , go to frame 269 and set a key. Position value as 318 , -27 , -481.

Step 49

Now we have to set the rotation of the null object. Set key on X and Z rotation. The first key was X as 4.7 and Z as 6.3.And second key on frame 144, X as 24 and Z rotation as -11.

Step 50

Create a background

Now we need to create a solid as a background. Go to Layer > New > Solid. Choose purple color.Then, turn on 3d layers. Set XYZ position value to 360, 240, and 170.Now, use pen tool and try to mask the solid color like below. After that open the mask option and change the mask feather to 205,205.

Step 51

Import the nigh scene Sky

Find and Import a photo of a starry night sky. Turn on 3d layer. And set the position value to 270 , -270 , -265.

Step 52

Create a logo transition

Import your logo as a separate composition to create a simple logo transition. I have prepared the AETUTS logo and separate it to 2 layers which are the word and background. Drag the background layer and start it from frame 18.Set a key on the Opacity at value 0.Set another key on frame 40 and opacity value 100.So in this case you get a result which is the background dissolve out later on.

Step 53

Drag the logo comp into “flowers animation” composition. Position the logo at the center. Drag the layer and start from frame 158.

Step 54

Now we need to add some ripple effect to the logo. Go to Effects > Distort > Ripple .Change the radius to “100”.Type of conversion to “Symmetric”. Wave speed to 0.2.Wave Width to 100 and Wave height to 17.Ripple Phase to 90.Now we move the center of ripple from left to right. Set the first key and the value to 157 , 145 and set one more key at frame 245 with value 650, 140.And now when you play back u should see the ripple effect.

Step 55

The last step for the logo transition is to dissolve out. Set a key frame and change the opacity value to 0.After that set another key at frame 200 and the opacity value change too 100.

Step 56

Last Drag in your particle comp on top of the logo. And start at frame 47. And it’s done! Now you should see the result when you play back. I hope you enjoyed this tutorial.


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“Temporary Tools” in After Effects

There’s a new freebie from the new ‘After Effects Apprentice’ video training series on Lynda.com by Chris and Trish Meyer. The video is introductory, of course, but some of us may have overlooked the use of “Temporary Tools” in AE, which was also introduced in Creating Motion Graphics Hidden Gems: Chapter 3 – Basic Animation.

The technique does not work with all tools; for more, see Activating tools (keyboard shortcuts) in AE Help. Here’s the video:

While we’re here, Steve Holmes also has some intro tips on the subject too:


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Let Your Logo Bleed Through Like An Ink Spill

Hey everyone! Today I’m gonna show you how you can create a cool looking basic ink bleed logo reveal. You can use this method for a photo, logo, text or just as a simple transition…. It’s up to you.


Tutorial

Step 1

I create a composition by clicking Menu-> Composition->New Composition. Make it 1280*720 square pixels 6 seconds long, name it as ‘Ink Reveal’.If you want to create a longer reveal then you can change this value.


Step 2

I used Bleeding-Dragon’s awesome paper textures to create the background.In this example I used Paper1 from the pack then add a simple tint effect to desaturate the texture(Effect->Color Correction->Tint)


Step 3

Create a new solid clicking by Menu->Layer->New->Solid. Change the color to black. Make it comp size (1280*720) and name it as ‘Fractal noise’.


Step 4

Select Fractal Noise (Effect->Noise and Grain->Fractal Noise) and set the following properties.You have to animate the brightness value so let’s go to the first frame and click on the stopwatch to create a new keyframe.Now let’s go to the end of the last frame and set the brightness value to 24


Step 5

I also add Exposure(Effect->Color Correction->Exposure) to overbright the scene.Without it you will discover semmi-transparent points on your reveal wich is screw up the whole effect.So set the Exposure to 15 and you will be fine.


Step 6

Our ink splatters are too saw-edged now so we have to add CC Vector Blur(Effect->Blur and Sharpen->CC Vector Blur) to make an ink look.


Step 7

Let’s import the Aetuts+ logo and put it below the fractal noise layer.Set the blending mode to multiply and set the Track Matte to Luma matte.This step is optional so if you want to type in a text or use your own logo maybe your footage then do it.If you don’t see this properties then press the f4 button on the keyboard or just click on the Toggle Switches/Modes button down below.


Step 8

Keep that in mind if you use a vector format as I did then don’t forget to check on the Continuously Rasterize option.


Step 9

I add a simple curve effect to the logo(Effect->Color Correction->Curves).It’s not necessary but if you use a footage or a picture you will probably want to make a little color correction.


Step 10

Select both layers and go to Layer->Pre-Compose ,name it as Logo Reveal and select the Move all attributes option.


Step 11

Let’s duplicate the Logo comps and set the blending mode to overlay and offset the layers just a touch.


Step 12

Create a new solid clicking by Menu->Layer->New->Solid. Change the color to black. Make it comp size (1280*720) and name it as ‘Vignette’.


Step 13

Let’s select the Circle effect(Effect->Generate->Circle) and set the following properties to create the vignette effect.


Step 14

I used the Rectangle Tool to create 2 masks. In the logo Reveal 2 comp I selected the half of the logo and copied the mask and paste it in the Logo Reveal 3 comp but this time I set the mask mode to Subtract.This is a subtle change but this will make a little more reallistic ink flow.


Step 15

So we done but there is a little extra tip.Let’s go back to the Logo Reveal coposition(Hold down the alt key on the keyboard and double click on it) and turn off the Set matte and the logo layer and turn on the fractal noise layer.


Step 16

Now go to Composition->Add To Render Queue and set the Output Module.


Step 17

Set the following Output Module Settings and render it.


Step 18

So if you create a whole new composition and import this rendered movie and your logo then you have to set the track matte to the logo file as a Luma matte and you good to go.You have two layers now, it’s more faster and elegant way.


Step 19

Don’t forget to try different Fractal types to get different ink looks.


Step 20

If you add CC Ball Action (Effect->Simulation->CC Ball Action) to the Logo Reveal composition then you will get a similar effect like this .3D Ball Dispersion by Andrew Kramer.If you use this then delete the 2 duplicate composition and add this effect to the fractal noise layer and your logo layer.So I hope you enjoyed this tutorial. My name is Tibor Miklos and thanks a lot for your attention.


Final Result


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Quick Tip: Quick Masking with the Pen Tool in InDesign


Let’s say you are up against a tight deadline and you need to send a proof within a matter of hours to a client. Within your design you want to include a clipping path and exclude an unwanted background on one of your photographs. You don’t really have time to switch to Photoshop to make your amends and then jump back into InDesign. If you did spend time perfecting your clipping path using Photoshop, your client may decide they’re not keen on the image, so this is simply wasted time and money. To solve both problems we are going to create a mask within InDesign using the mighty Pen Tool.

Continue reading “Quick Tip: Quick Masking with the Pen Tool in InDesign”

Premium Vector Pack – Seasonal Landscapes


We have a new set of vector illustrations available exclusively for Vector Premium members. In this pack you will find a great selection of cute, shiny backgrounds of all seasons. These illustrations are perfect for postcards, posters, and adverts for different purposes: from tourism to children’s illustration. Learn more at the jump!

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Quick Tip: Create a Wedding Ring and Wristband Using Illustrator’s 3D Effects


Easily turn a circle into a gold wedding band, or if that’s not your style, make a rubber wristband instead. It’s fast and easy with Illustrator’s 3D Extrude & Bevel effect. This is a great tutorial for beginners, let’s get started!

Continue reading “Quick Tip: Create a Wedding Ring and Wristband Using Illustrator’s 3D Effects”

Create a Realistic 3D Sphere Logo from Scratch Using CorelDraw


In this tutorial you’ll learn how to make a realistic 3d sphere logo. This tutorial is for designers who use CorelDraw as their main software. This kind of logo works well for technology focused companies, as it has a high-tech feel. After working through this tutorial you’ll be able to create similar designs in your work.

Continue reading “Create a Realistic 3D Sphere Logo from Scratch Using CorelDraw”

Beautiful Creative Typography Tuts from Vectortuts+


Creative Typography is more than just a fancy font, it’s an expressive form of typography that transforms letters into works of art. Using the letter-forms as a medium for expression and storytelling, Creative Typography takes words or phrases and matches them with illustrative and artistic finishes that further enhance the mood of the design. The following roundup of tutorials from the Vectortuts+ archives showcases some of the best Creative Typography tuts we have published to date.

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Illustrator CS5 Variable Width Stroke Tool: Perfect for Making Tribal Designs!


Adobe Illustrator CS5 features a slew of fantastic new tools and functionality, but the one that jumped out at me and really grabbed my attention was the Variable Width Stroke Tool. The concept was great. And when I actually put it to use – the experience was even greater than my expectations. In part one of this two part series we’ll be creating a tribal design and improving our Illustrator work flow along the way.

Continue reading “Illustrator CS5 Variable Width Stroke Tool: Perfect for Making Tribal Designs!”