7 Reasons to Switch to the Dvorak Keyboard Layout

“Something’s wrong with your keyboard,” a friend borrowing my laptop would say. “When I type, all that comes out is gibberish!”

“Nothing’s wrong with my keyboard,” I would reply with a grin. “It’s the layout on your keyboard that’s wrong!”

Click image to enlarge.

What usually follows is a long lecture on how the Dvorak keyboard layout is better than QWERTY in every way. My friends usually humor me — this has happened several times — but I’ll spare you the sermon and make it short. Out of the hundreds of reasons you should switch to Dr. Dvorak’s layout, here are seven:

1. QWERTY was designed for the typewriter, not the typist.

Christopher Sholes, who invented the typewriter, found that early prototypes of his invention had a mechanical flaw: When he struck neighboring keys in rapid succession, the typewriter jammed. He needed to replace the initial alphabetical layout with one that separated keys often struck successively. Thus the QWERTY layout was born. This did not solve the problem entirely, but it made the machine jam a lot less.

Good for the typewriter. But what about the typist? While QWERTY was designed so that the typewriter could work, Dvorak was designed so that the typist could work well.

2. Dvorak increases your speed.

Typists base their fingers on the home row of the keyboard. If you want to increase typing speed, the home row is where you place the most commonly typed keys . Which is exactly what Dr. Dvorak did in his layout — 70% of keystrokes are on the home row; 22%, on the top row; 8%, on the bottom.

In QWERTY, only 32% of keystrokes are on the home row. Which means most of the time, typists’ fingers are either reaching up for the top row (52%) or down for the bottom row (16%). So not only does QWERTY do nothing for typists, it actually hinders them.

Dvorak further increases typing speed by placing all vowels on the left side of the home row, and the most commonly used consonants on the right side. This guarantees that most of your strokes alternate between a finger on your right hand (consonant) and a finger on your left (vowel). Alternating between fingers from either hand is faster — just imagine texting with one hand or drumming with one stick.

3. Dvorak lessens your mistakes.

Not only is Dvorak faster than QWERTY, it’s also more accurate. Errors occur more when you type away from the home row, or consecutively with the same finger. When you combine the two problems (using the same finger to type consecutive letters not on the home row) you make even more mistakes.

Reaching away from the home row, typing consecutively with the same finger — these happen more often in QWERTY. And so do mistakes.

4. Dvorak is more comfortable and better for your health.

Although its only your fingers that do the extra reaching in QWERTY, the distance adds up. A study compared the distance traveled by the fingers of two typists in performing the same task. In Dvorak, the typists fingers traveled 1.5 km per day; In QWERTY, 30 km per day. This extra distance increases not only the likelihood of errors but the stress on your fingers.

The discomfort is often temporary. But with the amount of typing we do today — plus the prevalence of QWERTY keyboards — it is not uncommon for the pain to progress to repetitive strain injury. Some RSI sufferers have reported some relief from taking breaks, doing stretches, improving posture, and of course, switching to Dvorak.

5. Switching to Dvorak is easier than ever.

Studies have shown that Dvorak is easier to learn than QWERTY. If you already touchtype with QWERTY, it’s even easier, because you already have the finger coordination needed for touchtyping. There are online resources on learning Dvorak and a ton of typing games for practice.

But where do you get the keyboards? Today, keyboards with the Dvorak layout (or that can switch to Dvorak) are available if you wish to buy one. But you won’t even have to. Most operating systems allow users to make Dvorak their default keyboard layout. You can also make it easy to switch between layouts, but trust me — you won’t want to.

6. Dvorak is cool.

Aside from getting friends and coworkers to type gibberish on your computer (a useful security measure, by the way) Dvorak has other cool benefits. Using Dvorak puts you in an exclusive club — like having a Mac instead of a PC. But aside from mere prestige, you can flaunt your productivity and the ease with which you attain it.

You’ll also be in the company of some cool people, including Bram Cohen, inventor of BitTorrent; Matt Mullenweg, lead developer of WordPress; and Barbara Blackburn, world’s fastest typist.

7. Using Dvorak is a noble cause.

Dr. Dvorak created something great, but he died in vain.

“I’m tired of trying to do something worthwhile for the human race,” he said, realizing his failure to convince people to adopt his layout. “They simply don’t want to change!”

QWERTY has remained the default keyboard layout for over a century. It has outlived the purpose for which it was designed, yet its weaknesses still remain. By switching to Dvorak, you are joining a movement that empowers typists and honors the legacy of a great man.

HTML5 for Web Designers: Book Review


HTML5 is all the buzz right now: some people think you need to wait until it’s “complete” to use it, while others are pushing the envelope and using what the browsers are supporting right now. If you’re not following the HTML5 hype and aren’t familiar with what’s so exciting, today’s book review will give you a great source to turn to: “HTML5 for Web Designers.


What’s It About?

It should be obvious what this book is about: HTML5. However, that’s a broad, tangential topic. More specifically, HTML5 for Web Designers is supposed to be a super-condensed, easy-reading version of the HTML5 spec, with a huge scoop of practicality stirred in. I’ve included a few quotes in this review so you can get an idea of what it’s all about.


Who Wrote It?

Jeremy Keith

HTML5 for Web Designers was penned (well, probably typed) by the brilliant Jeremy Keith. If you’re not familiar with Jeremy Keith, you’ve been missing a lot on the web. He’s an Irish web developer, the technical director at Clearleft, a web development firm in Brighton, England. He’s done a lot of work with Microfomats; for more by Jeremy, you should really check out his blog, Adactio. Mr. Keith was interviewed by Dan Benjamin and Jeffrey Zeldman on the Big Web Show, talking about why the book was written, why Jeremy was chosen to write it, and a lot of other fun stuff.

Listening to that podcast, you’ll agree that Jeremy Keith was definitely the right guy to write this book. If you’ve never read anything by Jeremy Keith before, then a small piece of your web-developer self has yet to be born. Nothing in this book could be more practically explained. The website says it well:

In this brilliant and entertaining user’s guide, Jeremy Keith cuts to the chase, with crisp, clear, practical examples, and his patented twinkle and charm.

You have to love all the fun quips Mr. Keith sprinkled in, from the subtle “an array of programmers” to the more obvious “If you ever use the autoplay attribute in this way, I will hunt you down.”


What’s In The Book?

The Pages of HTML5 for Web Designers

The table of contents shows what exactly you’ll read in this book:

  1. A Brief History of Markup
  2. The Design of HTML5
  3. Rich Media
  4. Web Forms 2.0
  5. Semantics
  6. Using HTML5 Today

Chapter 1: A Brief History of Markup

You might think such a concise book wouldn’t have room for a chapter on the venerable past of HTML . . . but you couldn’t be farther from the truth. In the very first chapter, Jeremy Keith takes you back to the beginning. He clearly explains the path from HTML 2.0 (there never was a version 1) right up to HTML5, visiting famous stops such as HTML 4, XHTML 1, and XHTML 2. He gives a great explanation of why it’s not reasonable to wait for full HTML5 support before using it.

After HTML 4.01, the next revision to the language was called XHTML 1.0. The X stood for “eXtreme” and web developers were required to cross their arms in an X shape when speaking the letter. No, not really. The X stood for “eXtensible” and arm crossing was entirely optional.


Chapter 2: The Design of HTML5

Before diving into too much nitty-gritty, Keith expains some of the philosophies behind HTML5. Among other things, he explains why the new doctype makes sense (and why doctypes are really irrelevant), what’s been removed since HTML4, and how some elements have changed their identities. One of the most interesting parts of this chapter is his explanation of why there are no longer any deprecated elements, only obsolete ones. And don’t miss the section on the new JavaScript API; I won’t spoil it, but I’ll tell you this: fun, fun, fun.

With HTML5, anything goes. Uppercase, lowercase, quoted, unquoted, self-closing or not; it’s entirely up to you.


Chapter 3: Rich Media

I think we’d all agree that the new media offerings in HTML5 are some of the most exciting additions . . . and some of the most controversial. If any of that controversy is caused by a lack of understanding, this chapter will make it all clear. Jeremy very clearly explains all you’d care to know about the canvas, audio, and video tags. He’ll steer your through the murky waters of patchy support and poor accessibility and show you how to use these features successfully.

Fortunately, there’s a way to use the audio element without having to make a Sophie’s Choice between file formats. Instead of using the src attribute in the opening <audio> tag, you can specify multiple file formats using the source element instead.


Chapter 4: Web Forms 2.0

This chapter is about one of the biggest parts of HTML5: forms. Usually, forms are a rather boring topic: not so in this book. Jeremy will take you through each one of the attributes and types of input, as well as teach you how to check for a browser’s support of these new features. You’ll be enlightened to read about why HTML5 includes things like native form validation, and whether or not you should style the new UI elements (Well, you can’t, but he answer the question “Should you want to?”).

I can see why the autofocus attribute has been added to HTML5—it’s paving a cowpath—but I worry about the usability of this pattern, be it scripted or native. This feature could be helpful, but it could just as easily be infuriating. Please think long and hard before implementing this pattern.


Chapter 5: Semantics

This is probably my favourite chapter; to start out, Mr. Keith discusses the issues behind the extensibility of HTML: should you be able to create your own tags, like in XML? Are there other ways to bring meaning to elements? He goes on from there to introduce several of the new elements that HTML5 brings to the table, and shows you how to use them correctly.

Before reading this book, I was somewhat confused about the roles of the new structural elements—things like section and article. Well, colour me enlightened; Jeremy Keith’s explanation will make it all clear. If you really want to challenge yourself, read his explanation of HTML5′s outline algorithm.

Back in 2005, Google did some research to find out what kind of low-hanging fruit could be found on the cowpaths of the web.
A parser looked at over a billion web pages and tabulated the most common class names. The results were unsurprising. Class names such as “header,” “footer,” and “nav” were prevalent. These emergent semantics map nicely to some of the new structural elements introduced in HTML5.


Chapter 6: Using HTML5 Today

It’s nice to know all the theories and specs, but can we really use it? today? As you’ll see, the short answer is “yes”; the long answer is, well, you’ll have to read the book. What’s supported? What’s can you use now? What workarounds are available? It’s all in here, and you’ll be up and running in no time.

I hope that this little sashay ’round HTML5 has encouraged you to start exploring this very exciting technology. I also hope that you will bring the fruits of your exploration back to the WHATWG.


The Summary

It’s amazing how much is actually covered on these subjects in only 85 pages. You’ll learn everything from the history of HTML to how to correctly use the <b> and <i> tags (eh? yes, their back in HTML5). If you want to “try before you buy,” you can check out the first chapter at A List Apart.

Is there anything I’d change in this book? I can’t find anything to complain about; both the publishers and the author are individuals known for their amazing quality of work, and HTML5 for Web Designers is just one more testament to their skill.


Who’s the Book For?

If you’re a web developer, you’ll appreciate this book’s practical knowledge and solid explanations of why things are the way they are. If you’re primarily an experience designer, this book will give you a good grip on using HTML5 semantically and accessibly. If you’re interested in the history of HTML, that’s here. And if you just want a small but elegant book for your shelf, look no further.

In sum, if Nettuts+ is one of your regular web stops, you absolutely must buy HTML5 for Web Designers.

Or, what if you’ve already bought it . . . and read it. If that’s the case, how’s my analysis? Is there anything about the book that you would change?

HTML is the most important tool a web designer can wield. Without markup, the web wouldn’t exist. I find it remarkable and wonderful that anybody can contribute to the evolution of this most vital of technologies.

Some sites still selling third-party Apple accessories

Ok, ok, it’s not exactly news that there is Apple gear being sold on the Internet. But given that popular electronic accessory retailer Monoprice recently decided to stop selling Apple accessories, you might be looking for a new place to buy your cords and hookups. That’s right — TUAW contacted Monoprice the other day after a few readers reported that they couldn’t buy iPhone and iPod-related gear, and Monoprice confirmed that it has “decided to suspend offering these products as part of our business plan. We will let you know if and when we resume selling these products. Truly sorry for any inconvenience it may cause you.”

Bummer. Fortunately, we also received word earlier this week that competitor Cable Wholesale is selling unofficial Apple gear, and their prices look to be competitive if not at least equal to the cheap costs that led us to Monoprice in the first place. Even if you don’t want to buy from them, but still need an AV cable or a car charger without paying through the nose for official products, there are still sites online selling what you need.

TUAWSome sites still selling third-party Apple accessories originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 18:00:00 EST. Please see our terms for use of feeds.

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Etsy Find: Mmmmmmmm iPhone

Just in time for the weekend, here’s an awesome vinyl sticker for the back of your iPhone that has Homer Simpson taking a bite out of your favorite brand’s logo. It’s made by Etsy user apjam, and while I’m sure it’s not quite, you know, … legal, it is a pretty funny way to play with the logo design back there. If it sprinkles your donut (so to speak), you can pick one up for under US$5 (assuming they go back on sale at some point).

I usually like stickers for the back of MacBooks — they always look pretty good and stay out of the way. But an iPhone sticker? I guess it looks OK, but I toss my iPhone around far too much to leave a sticker untouched back there. I guess if it was held on well and I was careful, it would be alright, but I don’t know if the visual gag would be worth all of the scratches and scrapes. Have you put one of these on your iPhone?

[via Neatorama]

TUAWEtsy Find: Mmmmmmmm iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 19:00:00 EST. Please see our terms for use of feeds.

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The store is down… and back up

The Apple Store is down again. And we are, once again, glued to our monitors, constantly refreshing the display.

Is the Apple Store nothing but a giant, international Skinner Box? Maybe store outages have nothing to do with WebObjects and everything to do with operant conditioning? What do you think? Is Apple trying to take over your mind? Is this a grand evil conspiracy?

Let us know in the comments.

Hmmm. Suddenly we’re craving cookies. You?

Update: After roughly an hour of downtime, the store is back up with no obvious changes. Apple was probably just doing some maintenance, possibly related to their new “Compare Macs” option.

TUAWThe store is down… and back up originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 21:30:00 EST. Please see our terms for use of feeds.

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iPort: Wall-mounted home automation for iPad

I have already seen the iPad used in home automation — Savant is using an iPad app to hook up to some of their home automation systems, using Apple’s tablet to control the TV, a whole entertainment system, or even do some remote control of house lights or HVAC, or even monitor cameras remotely with a video feed. And here’s another system that does the same type of thing: iPort is a home automation system centered around an iPad, providing an in-wall port where the iPad can both charge and work as a multi-use touchscreen control. On its own, it’s basically just a wall-mounted dock, but in conjunction with a home automation system, the iPort turns the iPad into a touchscreen-based interface for the home.

Prices on these things are always weird — because most high-end home automation systems are sold as solutions rather than products, they tend to run into the “if you have to ask how much it is, you can’t afford it” range. But I give the iPort folks a call, and they told me that while each dealer has their own setup and pricing, the recommended price is around $500.

Some of you may scoff, sure — $500 is a bit steep for what’s essentially a port with a frame around it. But like Savant told me when I saw their products, the iPad is actually a revolution in this industry. For what the same-sized touchscreen interface with similar functionality would have cost a few years ago, sticking an iPad in a wall and building an app to control an automation system is actually a bargain.

[via Macsimum News]

TUAWiPort: Wall-mounted home automation for iPad originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 17:00:00 EST. Please see our terms for use of feeds.

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iPhone app enables augmented driving, at your own risk

Let me preface this post by saying that I’m an old fuddy duddy.

imaGinyze (US$2.99) is an iPhone app that provides an augmented reality Heads Up Display (HUD) for drivers on the road. When mounted to a windshield, it monitors incoming video information and produces overlays for roads, traffic, signs and more. An electronic voice announces lane changes, your proximity to other vehicles and other such distracting information.

I’ve been using alternative car- and lane-detection hardware units for decades, but they’re called my eyes. Perhaps there’s an obvious application for this app that I’m missing (smarter cars, enhanced night driving or what have you), and if so, please fill me in. But for now, I can’t help but think it’d be a distraction while driving, and a dangerous one at that.

Even Luke understands — sometimes you just have to put the hardware away and use the Force.

[Via Gizmag]

TUAWiPhone app enables augmented driving, at your own risk originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 16:00:00 EST. Please see our terms for use of feeds.

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The app market, by the numbers

The very insightful Stuart Dredge over at Mobile Entertainment has compiled an amazing primer on all of the numbers behind the app market (which you can also see by clicking the “Read More” link, although it’s not viewable on an iPad or iPhone). If you want to know anything about how many apps are rolling out of the store, how many apps are installed on the average device, or what kinds of apps those are, Dredge’s presentation will tell you. It’s a really excellent compilation of everything we know about the App Store and the app market at large thus far.

I don’t think anything here is new or really that surprising. We already know that Apple is, by far, leading the race on number of apps (both created and sold), and we’ve heard before that games tend to do very well on the marketplace in a number of demographics. The end of the report has some great numbers, too, on standout applications like Angry Birds and the eBay app.

Otherwise, it’s basically a big round-up of a lot of the stats that we’ve heard so far. But having them all in one place gives a nice overview of just how big this little software ecosystem has become.

TUAWThe app market, by the numbers originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 09:00:00 EST. Please see our terms for use of feeds.

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Archetype, Hero of Sparta 2 on iPad, PES 2010 coming

A few high profile apps have made their way over to the iPad recently. First up, Archetype is that first-person shooter that ran surprisingly well on the iPhone. It’s now available on the bigger device with updated HD graphics and a redesigned HUD to take advantage of the bigger screen space. Additionally, the game has been updated since launch with a new level and a Rocket Arena gametype. The app is US$4.99 on the iPad, compared to the iPhone’s $2.99 version.

Gameloft has released their Hero of Sparta 2 app in an HD iPad version as well, bringing God of War-style action to Apple’s tablet. HoS2 features new weapons and enemies across 12 different levels, and unlike the first Hero of Sparta for the iPad, word is that this one runs and looks great. If you were a fan of the first game and need something new to play on the iPad, you can buy Hero of Sparta 2 now for $9.99.

And finally, at GDC Europe last week, Konami announced that it would be bringing Pro Evolution Soccer 2011 to the iPad. This series is also known as Winning Eleven, and it’s supposed to be head and shoulders above most other soccer franchises out there, so seeing the brand new version out on the iPad is a nice coup for soccer fans. The app is due out in October of this year, just about a month after the new version of the game arrives on consoles. Unfortunately, there’s no word on price yet, but given the premium nature of the title and Konami’s pedigree, we’re probably talking about a $9.99 game here as well.

TUAWArchetype, Hero of Sparta 2 on iPad, PES 2010 coming originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 10:00:00 EST. Please see our terms for use of feeds.

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id loves the iPhone, but won’t bring Orcs & Elves to App Store

Touch Arcade got to speak with none other than John Carmack himself at QuakeCon last weekend, and he had some disappointing news about getting old school id games on the iPhone. While Carmack said that he’s excited about releasing Rage on the iPhone, he admits that id’s past titles haven’t sold up to snuff on the iPhone. That means that Orcs & Elves, originally created for mobile phones and then later released on the DS, won’t be coming to Apple’s App Store.

That’s too bad — you’d think that since Orcs & Elves was actually designed for mobile platforms, it would be one of the easier titles to bring over. But it sounds like Carmack is more interested in bringing new games to Apple’s platform. id Software still has a mobile game division going, but it’s just not worth porting the old games over when there’s so much work to be done on the new ones. I guess we can live with that.

TUAWid loves the iPhone, but won’t bring Orcs & Elves to App Store originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 11:00:00 EST. Please see our terms for use of feeds.

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StumbleUpon releases official mobile app

Stumbleupon appSocial sharing network Digg has had their own, official iPhone app out for several months, and now StubleUpon has joined the mobile game. This week, the StumbleUpon app was released for both iPhone and Android devices, finally giving users quick and easy access to browse…er…stumble links that might interest them, depending on their profiles.

Just as with the website and its browser toolbar, the app works quite well and quickly to display photos, pages and videos on your device whenever you touch the “stumble” button. Some of the icons aren’t obvious as to what they do, such as the one identifying items in your StumbleUpon incoming links box. Other than that, though, it’s a well-polished interface.

Something the app does not do, though, is allow one to submit new links. For that you will need to use a bookmarklet with Safari or use your desktop browser. The app is available now, for free, in the app store.

TUAWStumbleUpon releases official mobile app originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 11:30:00 EST. Please see our terms for use of feeds.

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No Comment: Apple Germany says nein to eiPott

How do you say “completely unsurprised” auf Deutsch[1]? Berlin-based blog BZiPhone reports that the German-made eiPott has been delivered the death blow, courtesy of Apple Germany (translation). The computer and phone maker has gotten a restraining order against the Erbach-based koziol, maker of cute housewares for the stylish home.

The lawsuit, which was presented in what Google Language assures me is the “Hanseatic Higher Regional Court,” means that koziol will no longer be able to use the eiPott name to sell their plastic egg holder. Apparently the item could have been confused with another product. Shocking. The iPod-inspired package will also need to be redesigned.

TUAWNo Comment: Apple Germany says nein to eiPott originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 12:00:00 EST. Please see our terms for use of feeds.

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Time Inc. relents on digital magazine prices

For the past few months, Time Inc. has been at odds with Apple over magazine subscription models in the App Store. The publishing giant took a big step forward this week in announcing that People Magazine for the iPad will now be free for those who subscribe to the paper version, though that doesn’t seem to address the company’s initial complaint.

Time’s original intention was to have users download an app from the store and then pay them directly for future issues. Apple refused, forcing Time to sell single copies of the magazine. That’s still the case for most customers, but subscribers can now consider a digital copy a part of their subscription.

People is the first title to adopt this model, and its expected that other properties, like Fortune, will soon follow suit. In the end, subscribers are happy — but the publishers still can’t sell subscriptions through their apps.

[via Apple 2.0]

TUAWTime Inc. relents on digital magazine prices originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 13:00:00 EST. Please see our terms for use of feeds.

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Apple Trackpad hacked to use USB

The aesthetics and convenience of wireless devices add to their appeal, but buying batteries (no matter how special) is a bummer. MacRumors forum user MarkBog felt so strongly about buying all of those batteries that he hacked his Magic Trackpad to use a USB connection.

To accomplish this feat, he removed the pad’s batteries, stripped a USB cable down to the red and black power wires and then attached them to a battery-sized wooden dowel. He then pushed the dowel inside the pad’s battery compartment and presto! It worked.

It certainly won’t win praises from Apple, but it will save the hacker (and the environment) from a pile of batteries. Well done.

[Via Übergizmo]

TUAWApple Trackpad hacked to use USB originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 15:00:00 EST. Please see our terms for use of feeds.

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Facebook for iPhone’s new ‘pull to refresh’ looked a little familiar

While the new “Places” GPS check-in feature got most of the attention in Facebook for iPhone’s latest update, a more subtle feature made its way into the app’s interface: pull to refresh. Users of the official Twitter for iPhone app, previously known as Tweetie, will recognize this UI feature right away, because Tweetie creator Loren Brichter pioneered it and even filed a patent application for it.

If you haven’t had the chance to “pull to refresh,” it takes advantage of the iPhone’s “spring-loaded” page dragging behavior by refreshing content when you navigate to the top of a list and drag down. It’s a neat UI trick, and once you use it a few times, you’ll wonder why Apple didn’t think of it.

Facebook thought pull to refresh was a neat trick, too … so neat that Facebook allegedly “appropriated” some open source code in order to intro the feature on its iPhone app. Shaun Harrison of enormego writes that after digging through the Facebook app’s source code, he found some very familiar entries:

“I finally found the class: TTTableHeaderDragRefreshView. I started looking over to code to see how they accomplished it, and that’s when I realized it: this was our class […] Facebook prefixed some variables, slapped their Three20 branding on it, restructured some code, but it was the same code we wrote. The same code we wrote, with zero mention of us.”

The story has a happy ending, though: once the Facebook for iPhone team became aware of the misattributed code, they uploaded a new version with the correct authorship information. Awfully sporting of them; both the engineer who incorporated the code and Facebook’s manager of open source efforts took the time to comment on the enormego devs’ blog and apologize.

Down the road, Facebook may face an even greater hurdle with the pull to refresh UI element; if Loren Brichter is awarded a patent for pull to refresh, Facebook (and other apps) may have to pay licensing fees to incorporate it.

TUAWFacebook for iPhone’s new ‘pull to refresh’ looked a little familiar originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 20 Aug 2010 07:00:00 EST. Please see our terms for use of feeds.

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