Two iPhones to fly into space on last shuttle mission

The space shuttle Atlantis’ final mission into space on July 8, 2011 will also mark a first. Specifically, the first time an iPhone has entered outer space. Two in fact, meant to carry out specially-designed experiments.

The iPhone 4s will be running an app called SpaceLab for iOS, designed by Odyssey Space Research. Crew members will use the app to run tests that involve the iPhone’s cameras, gyroscopes and other hardware once Atlantis has docked with the International Space Station. For example, one test will be used to determine if the phone’s gyroscope can determine the shuttle’s orientation in space.

“I’m pretty sure this is the very first iPhone to go into space,” said Odyssey CEO Brian Rishikof. He also stated that the iPhone tests will be purely experimental, and not meant to supplement the craft’s guidance systems.

Earth-bound astronomers can purchase a version of the app tailored for civilians for US$1, which simulates aspects that can’t be reproduced with all the pesky gravity here on terra firma.

You’ll find more information on the final shuttle mission here.

Two iPhones to fly into space on last shuttle mission originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 22:00:00 EST. Please see our terms for use of feeds.

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iOS 5 reportedly transmits Album/Track/Artist data to Bluetooth audio devices

9to5 Mac notes another unsung feature of iOS 5: when you stream music over Bluetooth to an audio receiver, that receiver will now be able to read the album, track and artist data embedded in the ID3 tag of the song. What that means is your receiver’s display (such as one you might find in a newer car like the Prius) will now show you all that information instead of saying something generic like “track 03.” Ah, the future is almost here.

iOS 5 reportedly transmits Album/Track/Artist data to Bluetooth audio devices originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 20:00:00 EST. Please see our terms for use of feeds.

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UK won’t get music portion of iCloud until 2012

This is sure to disappoint our UK readers, but it looks like you’ll have to wait until “at least” the first quarter of 2012 to take advantage of the music portion of Apple’s iCloud service, according to a spokesman for the Performing Right Society (PRS). The spokesman told The Telegraph that Apple was in a “very early stage” of talks with major UK record labels, thus the iTunes Match feature of iCloud Apple announced on Monday wouldn’t be coming to the UK this year.

PRS represents UK composers, songwriters and music publishers and makes sure they are paid fairly for their work. “The licensing team at the PRS have started talks with Apple, but are a long way off from any deals being signed…It is very much the early stages of the negotiations and is similar to the launch of iTunes — which began in the US and took a while to roll out to other countries,” the spokesperson said.

Adding to the PRS comments, a music executive at a major UK label told the Telegraph that “Tentative talks have begun between the major labels and Apple in the UK. However, all talks are at the really early stages and no one expects to see the cloud music service live on this side of the pond until 2012.” Waiting for iTunes Match in the UK will cause early adopters to grumble, but at least they can use the rest of iCloud’s features, like email, address book, and calendar, document sharing, and redownload of removed apps the day all those features are available to US users.

UK won’t get music portion of iCloud until 2012 originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 19:30:00 EST. Please see our terms for use of feeds.

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Nokia CEO: Apple "created the conditions necessary to create Android."

Nokia CEO Stephen Elop told those attending the Open Mobile Summit in London today that Apple was more or less directly responsible for creating Android. Elop used the opening remarks of his keynote to specifically address Apple’s power over the smartphone market. “Apple in 2007 introduced a high water mark in terms of saying, ‘This is what users expect’…But Apple did this in a very Apple way. It was closed.” Elop then went on to describe in a rather Rise of the Planet of the Apes sort of way that it was Apple and its “closed” iOS that created Android: “Apple created Android, or at least it created the conditions necessary to create Android. People decided they could not play in the Apple way, and they had to do something else. Then Google stepped in there and created Android… and others jumped on the Android train.”

However, Elop doesn’t have much love for Android either. He brought up a slide which showed two boxes side by side — one showing the Apple logo and the other the Google logo. The Apple box was closed while the Google box had its flaps open. “Google’s open box still has flaps, and we don’t know what those flaps will do,” he said. “If you counted the number of lines in Android code you might get a different perspective on how open it really is.”

It’s no surprise Elop is knocking Google and Apple. After all, Nokia will be the first major smartphone manufacturer to use the Window Phone OS on all its handsets. Elop even said that he doesn’t view Samsung and HTC as Nokia’s prime competitors and he hopes those smartphone manufacturers become Windows Phone OEM providers. Nokia obviously has high hopes for Windows Phone, but perhaps Elop should be asking himself if Nokia has waited too long to embrace a new OS that could successfully compete with Android and iOS.

Nokia CEO: Apple “created the conditions necessary to create Android.” originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 19:00:00 EST. Please see our terms for use of feeds.

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iOS 5 rumored to offer FaceTime in the Middle East

Readers in the UAE and other countries will be happy to know that FaceTime is working again on iPhones in the Middle East under the latest iOS 5 beta. As you may recall, when Apple introduced FaceTime in iOS 4 many carriers in the Middle East refused to allow FaceTime on their networks. Unsurprisingly, a hack soon emerged that allowed people to get FaceTime working on jailbroken iPhones. Now it appears that hack is no longer necessary.

Apple-wd.com [Google translation] has posted screenshots and a report that shows FaceTime is working on iPhones in Saudi Arabia from service providers STC and Mobily. However, as MacStories points out, there is no way of knowing if FaceTime functionality will remain in Middle Eastern countries once the final version of iOS 5 ships. It’s entirely possible that local carriers could update their configuration files to block FaceTime access in the future. Only time will tell. In the mean time, if you have iOS 5 and are in the Middle East, enjoy FaceTime while you can.

iOS 5 rumored to offer FaceTime in the Middle East originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 18:30:00 EST. Please see our terms for use of feeds.

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Convert your iPad 2 into a low-rent Kinect

So yesterday, I was chatting on a developer e-mail list about how you can use basic statistics to find the most prevalent color in a camera frame.

One thing led to another, which in my case meant sample code followed by — hey, this is kind of cool. Maybe I should put it in App Store. (Thanks go to Roland Gröpmair, who provided me with the on-screen buttons you see on the screen shot.) Which then led to a flurry of coding, submission to app store, and chatting with some dev buddies on IRC afterwards about how I built this thing.

It works by sampling the live camera preview provided by the iPad 2’s audio video framework. The centermost part of the image provides the data, which the app runs through some histogramming. It then selects the most statistically significant color from that image.

Greg Hartstein looked at what I had built and basically said: “Hey, you know, I bet I could convert that code into a kind of Kinect.” He demanded a dark room, a standard iPad 2, and a bit of time to massage the code.

His take on the problem works like this: instead of looking for color, Hartstein measures proximity by looking for pixels that reflect light back to the iPad. In a totally dark room, the iPad 2’s screen provides the only light source. The brighter the data in the camera sensors, the closer some object is to the screen. An on-screen meter provides the “proximity” feedback, but this code could easily be adapted into a game where your nearness triggers responses without having to touch the screen.

Even those iOS devices that ship with proximity sensors cannot provide variable measures from the sensor — it is either triggered or it is not. So Hartstein’s approach offers a fun take on proximity that’s far more flexible.

Admittedly, you do end up having to game in a dark room in front of an iPad, but we all have to make sacrifices somewhere.

An early video demonstration of his work follows.

Convert your iPad 2 into a low-rent Kinect originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 18:00:00 EST. Please see our terms for use of feeds.

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WWDC Interview: Pangea Software

This week TUAW and MacTech Magazine teamed up to speak to developers at WWDC about the keynote and how Apple’s new technologies will help them and their customers. Over the next couple of weeks, we’ll bring you those videos here, MacTech.com and MacNews.com. Also, check out the free trial subscription offer for MacTech Magazine here.

I spoke to Brian Greenstone of Pangea Software at WWDC, and he was kind enough to tell us about some new stuff Pangea is working on, plus the reason Cro-Mag Rally (US$2.99) was once featured in an iPhone ad. Check it out below.

Pangea Software was an early entrant on the App Store and has had a string of successes. It’s interesting to hear what the Mac App Store and Lion mean to their plans going forward, considering many of their apps predate OS X!

WWDC Interview: Pangea Software originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 17:45:00 EST. Please see our terms for use of feeds.

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No comment: WWDC wristbands

We’re pretty sure that these are for WWDC attendees who will be at the annual beer bash tonight, and not meant to be attached to devices that are loaded with REDACTED (iOS 5)… Somebody at Apple has a very good sense of humor.

Overheard at WWDC: “How do I know if I’m drunk enough to wear it?” “As long as you can still redactulate, you’re fine…”

Thanks to everyone who sent in a photo, especially @shnhrrsn who volunteered his arm for this photo shoot.

No comment: WWDC wristbands originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 17:30:00 EST. Please see our terms for use of feeds.

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Numbers on the iPhone: A quick look

Apple has yet to come out with a new version of iWork for the Mac, but they’ve been hard at work on the iOS edition of the productivity suite. The recent release of iWork on the iPhone and iPod touch included all three members of the iWork family in a diminutive format — Keynote for presentations, Pages for word processing and page layout, and Numbers for creating and updating spreadsheets and charts. I took a quick look at Numbers ($9.99, universal app) on the iPhone just to see how well (or poorly) the app translated to the smaller screen format, and the results of my inspection are included in this short overview of the app. A gallery of screenshots is just below.

User Interface and Usability

I’ve been using spreadsheets on mobile devices since the Apple Newton MessagePad first came out in 1993, and for the most part, they’ve all suffered from the same issue. Spreadsheet apps tend to have a lot of elements that need to be displayed on a screen, so when it comes to common functions such as formatting cells or inserting formulas you’ll find that the tiny screen seems cramped for space.

Probably the biggest issue I have with Numbers on the iPhone has to do with the fact that it is “stuck” in portrait mode. There’s no way to switch to landscape, so when you’re working on a cell you generally see about three columns, five rows, and then all of the tools associated with whatever it is you’re trying to accomplish. You can scroll from side to side and up and down on a worksheet with a swipe, which does make it easier to find what you’re looking for, but there’s still not a lot of visible spreadsheet.

If you’ve used Numbers on an iPad, then the UI elements will seem very familiar to you. A workbook can have a number of separate tabs, each of which can contain different elements — a spreadsheet table, a chart, graphics, or even a form for data entry.

Launching Numbers brings up a very simple screen that displays all of your spreadsheets in a grid format. Tap on one to open it, tap the “plus” button to add a new spreadsheet, or press edit to perform actions on the sheets like duplicating or deleting. You can also just tap and hold the spreadsheet icons to go into jiggle mode, and then perform actions on the sheets.

Once a particular Numbers sheet or workbook has been opened, you see a very small facsimile of the sheet on the iPhone screen. The standard reverse-pinch gesture zooms in on the page, and swiping moves the focus of the sheet. To edit an element, you double-tap on it. For example, double-tapping a chart lets you edit the references to the source spreadsheet, while double-tapping a sheet brings up a keyboard. Depending on what you want to put in the cell — a formula, text, time and date, or a number, the keyboard changes. Of course, some formulas can be quite lengthy, so the formula bar actually scrolls with a simple swipe.

To add elements to a blank sheet, there’s a button that looks like a small picture. With a tap, you can add media from your Photo Library (including short movies), tables (which are the empty spreadsheets), charts, and shapes. Like the iPad version, there are a number of different color combos and types for each element.

Comparison to Quickoffice Pro

Up until this point, my choice for a mobile spreadsheet has been Quickoffice Pro ($9.99). While I think it is lacking in the sheer number of features that are packed into Numbers, it does have integration with Dropbox, something I find very useful. On the other hand, Numbers works with iWork.com and will work with the upcoming iCloud service.

The user interface of Quickoffice Pro is more stark, but very usable. The app includes a tremendous number of built-in documentation and help files, which are useful when first learning how to use Quickoffice Pro. However, Numbers has very well-written and logical help files, which I highly recommend to anyone who wants to learn the app.

The big advantage of Quickoffice Pro is that it uses Microsoft’s .xls and .xlsx file formats as its native formats. It also works with Numbers files, and it also does an awesome job with Word and Pages documents, and PowerPoint and Keynote presentations. However, I think Numbers does a much better job of mixing in different media types in a single workbook.

Conclusion

While Numbers on an iPhone would work in a pinch, I’m not sure I’ll use it on the device unless I absolutely have to. On the iPad, the app works very well; on the iPhone, the lack of screen real estate makes it very difficult to use. I think this is going to be a common theme with the iPhone iWork apps, and I’m curious to see what my fellow bloggers Mike Rose and Megan Lavey-Heaton have to say about Keynote and Pages respectively.

Since Numbers is a universal app, if you already have it installed on your iPad it’s a free download for your iPhone or iPod touch. In that case, by all means go for it. But if you’re looking for something that might be a bit easier to use — albeit with far fewer features and finesse — Quickoffice Pro or any of the other iPhone spreadsheet apps might be a much better choice.

If any TUAW readers have also downloaded and used Numbers on your iPhone or iPod touch, I’d love to read your comments.

Numbers on the iPhone: A quick look originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 17:00:00 EST. Please see our terms for use of feeds.

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Apple goes on a domain name shopping spree

Apple has bought at least 50 domain names in the last three days. While many of the domain names are related to features of Lion or iOS 5 that were introduced at WWDC on Monday, it’s unlikely Apple will use most of the domain names as active URLs.

Instead, Apple probably just snapped them up to keep squatters from getting them. After all, it’s got to be tiring going after every single person who buys a domain with one of your trademarks in it.

Here’s a complete list of the domain names:

Continue reading Apple goes on a domain name shopping spree

Apple goes on a domain name shopping spree originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 16:30:00 EST. Please see our terms for use of feeds.

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TUAW’s Daily Mac App: Currencies

Currencies is one of my favorite iPhone apps, and Edovia released a version for OS X this week.

It works the same way as its iOS sibling. Clicking on the currency symbol next to each lets you switch among U.S. and Canadian dollars, yen, pounds and euros. Clicking back on the dollar amount brings up a keypad and you can enter the amount. Double-clicking on each number field will clear it.

The preferences will let you set your preferred keyboard shortcut and a currency refresh rate, though you can also refresh at any time with a keyboard shortcut or through the app.

There are a couple of drawbacks to desktop Currencies. The iPhone app has more than 130 currencies to choose from, but the desktop version has five at the moment. I suspect this will change very quickly. There also needs to be an option that allows Currencies to remain visible on the desktop until you dismiss it. Right now, the Currencies pane automatically hides until you select another window, and it’s a pain to repeatedly call it up when you’re trying to do several conversions at once.

While there are dashboard widgets that will convert for you, it’s nice to have Currencies sitting in the menu bar for quick access. It’s US$2.99 on the Mac App Store, and while there are a couple of issues, I have no doubt the folks at Edovia will quickly make this app just as robust as the iOS version.

TUAW’s Daily Mac App: Currencies originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 16:00:00 EST. Please see our terms for use of feeds.

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Banned apps back from beyond with iCloud

Miss your iDOS emulator, or another app that’s been punted from the App Store? CDFXapps noticed that the App Store app on their iOS 5-enabled iPad gave them the option of redownloading the no-longer-available DOS emulation app. This is part of the new iCloud feature, already in place, that lets you re-grab your iTunes purchases if you don’t have them locally (very handy if you lose your machine or your hard drive dies). Chris Welch also noticed that the original version of The Big Picture found its way back to his phone.

Meanwhile, Engadget spotted the option of redownloading the blocked iTris Tetris clone on an iPhone running iOS 4.3.3, so this particular privilege is not dependent on having the beta installed. This may not work for all apps, however; we tried to redownload a tethering application and couldn’t get it. Perhaps there’s a category for ‘terminated with extreme prejudice.’

This is certainly handy if you’ve accidentally deleted or misplaced an app that you bought before it got pulled — but chances are this particular loophole will get closed relatively soon.

[via MobileCrunch]

Banned apps back from beyond with iCloud originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 15:00:00 EST. Please see our terms for use of feeds.

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Sideways Racing from Bjango looks great, plays not so

Sideways Racing for iPad

Sideways Racing from Bjango is another example of a reinvented old-school top-down racing game for the iPad. You might know Bjango as the developer of one of the most well-known Mac system monitor programs iStat Menus. Sideways Racing is the company’s first foray into iOS gaming.

Continue reading Sideways Racing from Bjango looks great, plays not so

Sideways Racing from Bjango looks great, plays not so originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 14:00:00 EST. Please see our terms for use of feeds.

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The best Steve Jobs Macworld Expo moments

Apple CEO and tech legend Steve Jobs doesn’t present keynotes at Macworld Expo anymore, though he does occasionally rile crowds at WWDC and City Council meetings. Ranker, a website that publishes ranked lists of just about everything, has compiled a list of the top 10 Steve Jobs Macworld Expo moments.

Each item on the list includes an accompanying video showing Steve at his best. Number one on the Ranker list is the 2007 Macworld Expo moment when Jobs introduced the iPhone to the world. That is my personal favorite — I was in the audience and remember having the distinct feeling that the world was about to change. It was such a charged emotional moment that I ended up buying a Nitrozac painting of it that is on the wall in my office and at the top of this post.

For those of you who have been Apple fans for a long, long time, what’s your favorite Steve Jobs Macworld Expo moment? Leave a comment below.

The best Steve Jobs Macworld Expo moments originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 13:01:00 EST. Please see our terms for use of feeds.

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Hon Hai chairman Terry Gou says Apple products are "very difficult to make"

Hon Hai, parent company of Foxconn, is blaming Apple for its poor financial performance over the past two quarters. Chairman Terry Gou confirmed the Chinese company invested heavily in its manufacturing plants to keep up with Apple’s demand. He said Apple devices were “very difficult” to make.

The company’s profit gains were also hit hard by Foxconn wage increases which were introduced following a rash of employee suicides and negative reports over the past few years. Gou hopes to turn things around in the last half of the year when its investment in manufacturing and lucrative Apple contracts should begin to pay off.

Hon Hai chairman Terry Gou says Apple products are “very difficult to make” originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 09 Jun 2011 13:00:00 EST. Please see our terms for use of feeds.

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