Best Resources In iOS Development – July 18th 2011

Another excellent week to be an iOS developer, and some big news in the department of iOS game development with the release of  Cocos2D V1.0.0 and the opening of the Moai SDK beta to everyone.  Also some great open source libraries and tutorials were shared.

If you have written a tutorial, open source library or tool that you would like to share you can submit the url here.

I’ve been contacted a number of times about advertising on this site so I decided to add support for BuySellAds, and added a section for small button ads.  If interested you can check out the advertising page here.

Here are the resources from the last week in order of popularity:

Open Source: Easy Multistroke and Single Stroke Complex Gesture Recognition On iOS – A couple of great libraries if you are looking to quickly implement complex gesture within your app.

Open Source: iCade Library For Easy Integration In iOS Games – Library that allows you to easily support the iCade classic arcade box/controller for iPad.  Makes a good example if you are trying to support a specific bluetooth interfacing device.

Tutorial: Manipulating Images With Touch Gestures – A tutorial with sample code demonstrating how to add touch features for image manipulation.

Tutorial: iOS Map Kit For Beginners Guide – A getting started tutorial for those beginning with the iOS map kit including a tutorial on displaying data from XML locations on a map without using any libraries outside of those included with  the iOS SDK.

Open Source: Active Record For Core Data Library – A great open source project modeled after Ruby On Rail’s ActiveRecord for more straightforward data retrieval.

News: Cocos2D Game Engine v1.0.0 Released – News about the highly popular Cocos2D game engine finally reaching the v1.0.0 release.

Tutorial: iOS Multithreading With Grand Central Dispatch (GCD) Basics – An excellent step by step guide beginning with the basics on multithreading with iOS ‘s Grand Central Dispatch.

News: Moai SDK Game Development Kit Made Available To All – The lua based open source Moai SDK has now opened the beta for anyone to download and use.

Tutorial: Calculator App Style Glossy Buttons With Core Graphics – An explanation of the technique used to create buttons just like the calculator applications that come with iOS devices.

Tutorial: How To Use The iOS Keychain To Store Names And Passwords – A guide on using the iOS keychain in order to securely store usernames and passwords.

Thanks for reading, please bookmark and share this post!

©2011 iPhone, iOS 4, iPad SDK Development Tutorial and Programming Tips. All Rights Reserved.

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Five ways Apple can improve the Mac App Store

When Apple first announced it was launching a Mac App Store, I thought it was a dumb idea. I already knew where to get my apps and didn’t need a centralized location to find what I wanted. However, after using the store for more than six months, I’ve become a Mac App Store aficionado. Now, I rarely buy an app that isn’t on the Mac App Store, and I get kind of annoyed when there’s an app I want that’s not on the Store.

The reason for my change of heart is simple: the Mac App Store has lived up to everything Apple intended. It’s easy to find apps, and it’s even easier to install and update them. The thing I love most is that I no longer have to keep a backup of all the DMG files of downloaded apps I’ve bought. If I ever need to re-download an app, I can do it with a click of a button in the Mac App Store. I also used to keep a separate text file on my Mac containing all the registration information I needed to enter once I installed an app. Sometimes this was just a serial number, but other times it was a serial and a user ID, which might have been an old email I hadn’t used in years. All that hassle is gone with the Mac App Store. No serials. No IDs. No DMG files to find or re-download.

As much as I’ve fallen in love with the Mac App Store, it does have room for improvement. Here are five suggestions I hope Apple implements.

1. Grandfather existing owners of Apple-made apps into the Mac App Store.

I’ve got several Apple-made apps that I bought on disc before Apple unveiled the Mac App Store. These include iLife ’11, iWork ’09, and Aperture. It would be nice if Apple found a way to automatically add these apps to my Mac App Store account so I could ditch the optical media and have easy access to them on any Mac I own. Allowing grandfathered Apple apps would also eliminate the confusion of updating Apple’s apps. Last week some people had to update their iLife ’11 apps through Software Update, while others had to update them through the Mac App Store. (In its early months, the Mac App Store actually was smart enough to find disc-installed Apple apps on your Mac and mark them as “Installed,” but it appears this feature is no longer working. -Ed)

2. More options for sorting your purchased apps.

The fourth button on the Mac App Store’s menu is the “Purchases” button, which lets you see a complete list of all apps you’ve purchased. It’s a great feature that enables you to quickly re-download any app you bought and later deleted from your Mac. However, right now there is no good way to sort through your purchases. You’re limited to viewing them in the order you bought them, most recent to oldest. It would be great if Apple could add additional sorting options including alphabetical, price, category, last updated, and more.

3. Screensavers and Widgets

Right now the Mac App Store is limited to full-fledged applications. This means System Preferences add-ons and screensavers are out. I can understand excluding custom System Preferences add-ons, as some third-party prefpanes require low-level access to your Mac — a potential security risk. However, screensavers don’t present similar risks (at least no more than apps do), and the Mac App Store would be an incredible way to discover cool screensavers. A dedicated screensaver category in the Mac App Store would increase screensaver development and let users easily find and separate the good from the bad via reviews. Same goes for Dashboard widgets; I still use them, and it would be nice to browse them all in one place.

4. Tabbed browsing

The Mac App Store could use improved ways of viewing and comparing potential app purchases. Right now, clicking on an app listing takes you to its info page. That’s nice, but if you’re looking for a specific type of app — and not a specific app — it would be nice to be able to open several app info screens in multiple tabs so you can quickly switch between them while comparing features, ratings, and so forth.

5. Video previews

Currently, an app’s info page shows up to five images of the app. Many times those images are enough to provide a good look and feel for the app; however, it would be great if Apple allowed developers to upload one small video that could be played right in the info screen. This video, limited to sixty seconds if necessary, could essentially be a trailer for the game you’re thinking of buying or a quick walk-thru of an app, narrated by the developer. The videos would add more to the discoverability of what an app is capable of, something that isn’t always obvious from still images or text descriptions.

Those are five of my ideas for the Mac App Store. I’d love to hear your ideas in the comments!

Five ways Apple can improve the Mac App Store originally appeared on TUAW – The Unofficial Apple Weblog on Sat, 16 Jul 2011 20:00:00 EST. Please see our terms for use of feeds.

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Western Digital’s 3 TB MyBook Studio perfect for pre-Lion backups

Are you about to upgrade your Mac to OS X Lion? One recommendation from the TUAW staff is that you do a complete backup of your Snow Leopard installation before you start. With many Mac internal drives nearing the 1 to 2 TB range in size, how do you back up the drive and still have a hard disk that’s big enough for Time Machine to use? Easy — take a look at Western Digital’s new 3 TB MyBook Studio (US$249.99 MSRP).

I had a chance to put one of these drives through the paces here at the crowded TUAW lab (which also doubles as the TUAW TV Live studio) and found it to be an attractive, quiet, and relatively fast high-capacity disk drive.

Design

As with many of Western Digital’s recent mass storage solutions, the MyBook Studio drive uses an aluminum case that matches nicely with Apple’s current design meme. The drive has two FireWire 800 and one USB 2.0 connector on the back, and comes with FireWire 800, USB 2.0, and FireWire 400 to 800 cables. It’s pre-formatted for use with Mac systems, so the drive is truly plug-and-play.

The enclosure is 6.5″ high, 5.3″ deep, and 1.9″ wide, featuring a pair of clear silicone feet on the bottom to make sure that drive vibration isn’t transferred to a desk. There’s no power switch on the drive — once you’ve plugged it into power and a live I/O port on your Mac, it starts up quietly. A single tiny white LED on the front is all that tells you that the disk is up and running, which is a welcome change from the busy front panels on previous WD drives.

Drive operation is rather quiet, except when the drive spins up after sitting for a bit with nothing to do. At that point, it makes a light “clunk” that is barely noticeable. That had a slight effect on write speeds, but that’s quite common with the WD Caviar Green SATA drive used inside the MyBook Studio. To reduce energy use, the drive goes to an idle mode when not actively reading or writing data. During the spin-up, throughput is reduced (see graphs below).

If the drive isn’t in use, it powers down after a while and goes into a “sleep” mode. The LED blinks while in this mode, as an indication that it is saving power. It takes approximately 10 seconds for the drive to wake up from sleep mode, which could be an annoyance if you’re in a hurry to grab a file that’s stored on it.

One thing I didn’t like about the MyBook Studio is that the company is using a fat, generic AC adapter that ended up covering two sockets on my multiple outlet power cord. I’m used to Apple’s slender adapters and cords that only take one spot on the cord, and wish accessory manufacturers would take the hint.

As usual, the company fills up about 500 MB of space with home-grown utilities that you’ll probably just want to delete. For Mac users who want to make a bootable clone of their machine prior to a Lion upgrade, we recommend either SuperDuper! (US$27.95) or the shareware Carbon Copy Cloner. To make those daily backups? Just use Time Machine.

Benchmark

Beginning with this review, TUAW is using a standard industry benchmark to compare the I/O capabilities of disks and arrays. The benchmark uses the AJA System Test, which simulates reading and writing video. We used was the Disk Read/Write test, also known as the DiskWhackTest, set at a video frame size of 720 x 486 8-bit and a file size of 128 MB.

The test results are compared to the internal SATA drive of the test iMac and a DroboPro connected to the iMac via FireWire 800. Compared to the DroboPro, the MyBook Studio looks like a complete speedster. Of course, the DroboPro is an 8-drive RAID array and not a single massive drive, but this does show that for high-throughput requirements the MyBook Studio Drive might be a contender.

With a USB 2.0 connection the average write speed was 30.4 MB/Sec and read speed was 35.2 MB/sec. If you have a FireWire 800 port on your Mac, use it. For speed, though at a price, you’ll probably want to start looking at Thunderbolt-equipped Macs and external drives. Those drives will be available later this summer from a handful of vendors.

Conclusion

For Mac users looking for a relatively inexpensive external backup drive with FireWire 800 connectivity plenty of space, the Western Digital MyBook Studio 3 TB is just the ticket. If you only have USB 2.0 or just need a slow and steady backup drive, there are many other less expensive external drives. For example, Western Digital’s WD Elements 3 TB USB-only drive can be purchased through Amazon for about $150; a tremendous bargain.

I like Western Digital’s attention to the Mac market, and this drive is a perfect example of the meld of form and function that Mac users love.

Western Digital’s 3 TB MyBook Studio perfect for pre-Lion backups originally appeared on TUAW – The Unofficial Apple Weblog on Sat, 16 Jul 2011 17:00:00 EST. Please see our terms for use of feeds.

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Trainz Simulator for iPad on sale for a buck this weekend

Here’s a solid deal for a little weekend R&R — the famous Trainz Simulator on the iPad, which we’ve written about before, has dropped down to the low price of just 99 cents in the App Store for this weekend only. If you’re interested in model trains at all, this is a really amazing app, featuring not only the ability to run virtual trains around any number of environments, but even modify and create your own trainsets right there on the iPad’s touchscreen. It’s not quite as in-depth as the desktop version of the software, but these Trainz guys take this stuff really seriously, so there are a lot (a lot!) of different options to tweak and build even on the mobile app.

The 99 cent sale is on to celebrate the impending release of an addon pack for the desktop title which features some new modernist trains to play around with, but whether you’re a Trainz expert or a newcomer to the series, you can’t really pass up the chance to play with the iPad app for just a buck. Head on over to the App Store and grab it now.

Trainz Simulator for iPad on sale for a buck this weekend originally appeared on TUAW – The Unofficial Apple Weblog on Sat, 16 Jul 2011 15:00:00 EST. Please see our terms for use of feeds.

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No Comment: Washington State borrows Bodega’s icon, with a tweak

Eagle-eyed reader Jeff spotted this icon in use over on the Washington State Department of Labor and Industries website, and it looked a little familiar to him, as a user of a certain unofficial Mac App Store app that has been around even before Apple’s software distribution solution. Minus the actual name, it does look kind of familiar, no?

Jeff emailed the Bodega app folks, who told him that nope, “They absolutely do not have the rights to that icon,” and that he was “free to start publicly shaming them.” Hey, you didn’t hear it from us! Come to think of it, though, that Calculator at the bottom of the page also looks a little familiar. Maybe someone over in WA is just a Mac app fan?

No Comment: Washington State borrows Bodega’s icon, with a tweak originally appeared on TUAW – The Unofficial Apple Weblog on Sat, 16 Jul 2011 13:00:00 EST. Please see our terms for use of feeds.

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Firemint’s Rob Murray on blurring the line between desktop and tablet

148Apps is conducting a series of interviews with major iOS developers, and Rob Murray of Firemint is their latest target, with a few thoughts on the future directions of the games he’s developing. Murray says mobile gaming isn’t growing up into desktop technology — it’s the other way around. The technology we now use on the desktop will soon just be found right in handheld computers, according to Murray. “People will choose the mobile because it’s convenient, portable, and it’s personal.”

That puts Firemint, developer of mobile apps and innovation around mobile interfaces, in a good place, of course. But Murray doesn’t mean that we’ll only be using iPads and iPhones in the future, just that the hardware they’ll interact with will grow thinner and thinner. As a developer, however, Murray isn’t quite there yet — he uses a MacBook Pro with both Windows and OS X on it.

Finally, Murry fits in a plug for the upcoming Spy Mouse title, which is his job, of course, but it does look like it’ll be fun (and Firemint clearly knows how to make successful iOS games). Interesting, if a little short, chat with the Firemint CEO.

Firemint’s Rob Murray on blurring the line between desktop and tablet originally appeared on TUAW – The Unofficial Apple Weblog on Sat, 16 Jul 2011 11:00:00 EST. Please see our terms for use of feeds.

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iOS 4.3.4 jailbroken already

And the back-and-forth continues: iOS 4.3.4 has been jailbroken on every iDevice but the iPad 2, according to reports from Redmond Pie about PwnageTool. The 4.3.4 update was released just a little while ago specifically to plug up the exploit used to jailbreak the operating system, but apparently hackers have either found a way around the fix, or simply found another way in.

If you want to play with fire, you can download the custom bundle right now and jailbreak away, though be warned of course that this is not for the faint of heart. If you want to make the leap (and enable things like Cydia on a newly-patched iOS device), you can follow the directions listed here.

[via Engadget]

iOS 4.3.4 jailbroken already originally appeared on TUAW – The Unofficial Apple Weblog on Sat, 16 Jul 2011 09:00:00 EST. Please see our terms for use of feeds.

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Open Source: iCade Library For Easy Integration In iOS Games

The iPad has created quite a market for bluetooth peripherals and one of the coolest has to be the iCade.

The iCade is a mini arcade cabinet which you can fit your iPad within, and comes with a classic arcade style joystick, and buttons.  The iCade uses bluetooth so it can actually work with other tablets or even with your desktop.  I’ve almost talked myself into getting one by writing this article.

If you are unfamiliar with the iCade you can check out this video:

A pretty cool device, and at the cost of $99 you can imagine those using it are pretty hardcore iPad classic game enthusiasts.

Stuart Carnie has created a library for easy integration in iOS games, and includes a sample app.

You can find the project on Github here:
https://github.com/scarnie/iCade-iOS

You can check out the iCade on ThinkGeek here:
 iCade – Arcade Game Cabinet

The peripheral seems to have gained quite a following, and being able to advertise your game with iCade support might drive up it’s popularity.  Easy to do with this open source library.

[via Alex Curylo]

 

©2011 iPhone, iOS 4, iPad SDK Development Tutorial and Programming Tips. All Rights Reserved.

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Quick Look: Desire

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the polls below if you think this app is worth an in-depth AppStorm review!

In this Quick Look, we’re highlighting Desire. The developer describes Desire as an app to help you track and manage your savings for the things you’ve always wanted. Keep your desires always in your pocket so you can focus on achieving them more quickly. It’s finely tuned user interface contains only features you really need and keeps you stay motivated during the time you are reaching your desire.

Read on for more information and screenshots!

Screenshots

Desire

Desire

About the App

Here are the top five features you can expect to see in the latest version:

  • Create and manage desires
  • Add / withdraw money to your desire
  • View how much money you already saved or you will have to save and how many days were necessary to achieve your desired thing
  • View history of your deposits and withdraws
  • Export your desire to email

– Create and manage desires
– Add / withdraw money to your desire
– View how much money you already saved or you will have to save and how many days were necessary to achieve your desired thing
– View history of your deposits and withdraws
– Export your desire to email

Requirements: iOS 4.2+

Price: 0.99

Developer: Temperature75

Vote for a Review

Would you like to see us write a full review of Desire? Have your say in our poll:

Would you like to see Desire reviewed in-depth on AppStorm?survey software

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the poll if you think this app is worth an in-depth AppStorm review! If you’re a developer and would like to have your app profiled, you can submit it here.

The Pros and Cons of FaceTime

I went on a business trip out of the country recently, and before I left I checked with AT&T to find out what my international phone rates were looking like. Once I regained consciousness, I told my family that I would get ahold of them with FaceTime anytime I needed to talk.

And that’s what I did, but after using it for a bit it became … awkward. But why? Let’s talk it out after the break.

Getting Prepared

Since FaceTime is available on OS X and iOS, I had two different options for using the software on the road: my MacBook Pro, and my iPhone 4. Almost immediately I noticed the same thing you’ve noticed if you’ve used the app, which is that talking requires you to get prepared.

Now for me, a guy who really could care less about his outward appearance, this was still a factor. You have to take a quick peek in the mirror before you start in case there’s some potentially embarrassing issue that your friend might see, like something in your teeth or your hair is a mess. I’m obviously comfortable with my wife, but she even caught herself primping before our talks, just because of human nature. The visual aspect of it all takes out the spontaneity of a phone call for at least some people.

Playback Issues

No matter how strong your connection is, if you’re running on wireless, chances are pretty good you’ll have some playback issues. My connection at my house — where my wife was most of the time — is the second highest option offered by my ISP, and averages something like 5 Mbps up and 30 Mbps down. Every so often though, the screen would freeze on us, and the audio would dip in and out. Sure, this was most likely because of the download speeds at my hotel, but it sure was frustrating.

Then there’s the viewing problem itself. I chose to use my MacBook for my FaceTime use, because it kept the camera stable at all times. My father, however, uses his iPhone and because he needs to see the screen, tilts it back so he can look down at it. This gives me a clear shot up his nose, which, although funny, doesn’t help.

And then everyone I’ve talked to on it shakes their hand or doesn’t pay attention to the camera, causing motion sickness on my end. Since our arms are the tripods, things aren’t going to be stable by nature. I’ve never done FaceTime with someone on an iPad 2, but I’ve got to wonder if that’s better or worse.

The Flip Side

Taken from another perspective, FaceTime is Apple’s answer to Skype, and with Facebook and Microsoft now buying into that technology, it seems video calling is here to stay. And even though we had technical issues and some problems along the way, FaceTime still saved me from sending cash to AT&T.

Plus, this is a very big issue for Apple. My theory for a long time now (and it’s one shared by many people smarter than me) is that Apple is working towards a carrier-free iPhone. FaceTime was the first step, now we’ve got iMessage coming later this year in iOS 5. Once countries get a Wi-Fi infrastructure in place, there’s a good chance that Apple could ditch the carriers altogether.

Summary

I know lots of people who have an iPhone 4, iPad 2 or a Mac with FaceTime, and there are very few of them who use FaceTime on a regular basis. The last time one of them did call me using FaceTime, they were walking down the street while talking to me and all I could see was the top of his head and sky. Not only was it annoying, it was nauseating.

But I do use FaceTime more often than I expected when it first came out, because I wanted to show my folks or my wife something cool that our new baby was doing. My parents saw my son laugh for the first time, kick his legs and roll over in the crib all from miles away because of FaceTime. Even though I don’t use it every day or consider it the best app available, the fact that I have it has changed the way we interact with our son.

The funny thing is, my boy is just 17 months old, and he often grabs the iPhone so he can look at it. He looks at phones first, he doesn’t put them to his ear like I do. He will never know a time when there wasn’t video calling, and maybe someday, we’ll all use FaceTime or something similar instead of making voice only calls. That could be his future.

At the end of the day though, with all of its annoyances and all of the social implications of the app, it helped me a lot. Because when I was sitting in a hotel room thousands of miles from home and just missing my son, I was able to do this:

FaceTime successful

FaceTime successful

And that makes it all worth it.

Songkick: 100,000 Concerts in Your Pocket

Now you can finally become that friend in the group who always knows about a live show first. Able to scan your iPhone’s music library within seconds, Songkick creates a personalized concert calendar for you, based on your music and your city, and tracks your favorite artists so you never miss an opportunity to see them perform live.

And although Songkick has 100,000-plus concerts in its database, you can make use of the app’s alerts and other customizable features to ensure you’re being fed information on only those artists and venues you love the most. Want to see how it works? Hit the jump and I’ll show you.

Getting Started

The first thing Songkick will do is scan the music on your iPhone in order to learn which musicians you like. It will automatically import these into the “Your Artists” list of bands you’d like to track, but you can also manually add artists using the plus sign in the top righthand corner of the Artists page. (But more on that last part later.)

 

Songkick scans the music on your phone to determine which artists you like.

Songkick scans the music on your phone to determine which artists you like.

In order to track artists, it will be necessary to sign up for a free Songkick account within the app, and then log in. If you don’t do this, you can still use the app to look up artist and venue schedules, but the app won’t remember them. (In other words, you’d have to search for Coldplay’s tour schedule every time you wanted to pull it up, instead of the app simply saving it for you.)

Upon startup, Songkick will also ask permission to identify your location. Once it knows which city you’re in, it will compile a list of upcoming shows at venues that are near your location. Now the app has all the information it needs from you in order to start providing you with results.

Viewing Tour Schedules

The four main tabs of Songkick can be accessed at the bottom of the screen in the following order: Concerts, Locations, Artists and Settings.

For the purposes of this review, let’s start with the Artists tab. When you select Artists, you’ll find an alphabetized list of all the musicians you’re tracking. A red banner reading “On Tour” appears in an artist’s individual icon if he or she has scheduled upcoming concerts.

Tapping on an artist's name brings up his or her concert schedule.

Tapping on an artist's name brings up his or her concert schedule.

Tapping on an artist brings up a tour schedule providing dates and locations of all known upcoming shows, plus cancelled shows (indicated by a yellow banner which says “cancelled” slapped across the date). On this page you’ll also find a “Stop Tracking” button if you’re looking to cut a certain artist loose.

Checking Concert Info

From the artist’s tour schedule, tapping on a date will take you to the info page for that particular show. Click through for a map of the venue’s location, to research or buy tickets, to share on Facebook or Twitter, or to email the information to a friend.

Clicking on a concert brings up a map to the venue, ticket information and more.

Clicking on a concert brings up a map to the venue, ticket information and more.

If the event will also include performances by other artists, you’ll find that information on the show’s info page as well, right below the “I’m going” and “I might go” buttons. Click on the artists’ names to be taken to the event’s Line-up page, where you can learn more about each individual act — and see calendars of their upcoming shows, too, natch.

Checking the “I’m going” or “I might go” buttons moves a show/event into the “Your plans” section of the Concerts tab, and I’ll explain what that means in the next section of this review.

Your Concert Itinerary

The Concerts tab is where you really get the benefit of the personalizations you’ve made to Songkick. Here you’ll find a running calendar of Your Artists’ upcoming shows, as well as Your Plans, which is a list, ordered by date, of all the concerts you’ve checked as “I’m going” or “I might go.”

The Concerts tab shows your personalized search results, plus the concerts you plan to attend.

The Concerts tab shows your personalized search results, plus the concerts you plan to attend.

It doesn’t matter which checkbox you choose — checking either moves the show into the Your Plans category, although your specific selection will show up in your account’s feed on the Songkick website.

The Just Added sub-tab shows any new events Songkick finds for your tracked artists. And you’ll also notice the calendar icon in the top righthand corner, which enables you to conveniently jump to a future date.

Locations and Settings

Your Locations tab will present you with a list of any and all upcoming shows in your city, regardless of whether you’re tracking the artist. An “add/edit” button in the top left enables you to add or delete cities, and you can use the arrows at either side of the city name to scroll horizontally through your locations. And you’ll see the calendar button again, so you can check out future shows.

The Locations tab provides search results for any and all shows in your area.

The Locations tab provides search results for any and all shows in your area.

The Settings tab is perhaps inaccurately named, as there isn’t much to set. You’ve got options to log out, rescan your music library, provide Songkick with feedback, and read the Terms of Use and the Privacy Policy.

Conclusion

The Songkick website works much like the app, albeit with a more involved interface interface and expanded features. Although, to be fair, the Songkick app was probably intended to enhance the website experience, not vice versa, and in that regard, the app does a good job of allowing users to keep up with their concert plans while on the go.

If one of the website’s major concepts, however, is the aspect of social media interaction among users and friends who want to remain up-to-date on one another’s concert-going schedules, the app leaves something to be desired — for one, a real-time feed showing updates from other Songkick users. For another, more share options beyond just Facebook and Twitter.

Ultimately, though, people who don’t see the lack of social media integration as a deal-breaker, and who download Songkick mainly for the ability to keep up with their favorite artists, will not be disappointed with this app in the slightest.

iPhone Game Friday: New Releases

Another wonderful summer week is behind us, and since nothing says downtime like some leisurely gaming, we’re happy to present this weekend’s App Store game selections.

There’s a lot of variety this time around, so have a look and see if you like them as much as we do!

Swords and Soldiers

Swords and Soldiers

Swords and Soldiers

Action strategy with a sense of humour is a great combination on paper, and Swords and Soldiers finally makes it a reality on the iPhone. This little thing packs a mean punch, with three full campaigns, challenges and an endlessly customizable skirmish mode to keep you coming back.

The game unfolds very smoothly, with a quickly paced introduction and a fair set of challenges to help you get used to the game mechanics. The art style is bubbly and bright but not overly cartoony, and there’s a good variety of units across the 3 campaigns, with plenty of interesting skills to turn the tide of battle in your favour.

Taken together, all of Swords and Soldiers’ attributes come together to create a game with replay value, polish and personality — an ideal combination.

Price: $2.99
Developer: Two Tribes
Download: App Store

 

Elusive Ninja: The Shadowy Thief

Elusive Ninja: The Shadowy Thief

Elusive Ninja: The Shadowy Thief

There are several reasons that Elusive Ninja makes the list, and the biggest of them has nothing whatsoever to do with the addictive gameplay.

In one of the most generous and fascinating displays of user respect, the developer posted a daily dev blog on the game’s website discussing everything from production to design to philosophy and giving a truly amazing in-depth look at what goes on behind the scenes for a basic iPhone game. It’s well worth examining even if you’re not particularly interested in game design.

The game itself actually manages to be a lot of fun too. The concept is simple: dodge attacks and see how long you can survive up on the rooftop. The controls are dead simple and nothing gets in your way, so your focus can stay on lasting as long as possible against the increasingly frantic onslaught. Read the blog, play the game, be a ninja.

Price: $1.99
Developer: Bulletproof Outlaws
Download: App Store

 

Magnetic Baby

Magnetic Baby

Magnetic Baby

Gravity is an important mechanic in the landscape of the App Store, and one of the games that uses it best is the brand new Magnetic Baby. It’s something like the the art of Tiny Wings crossed with a minuscule model of the solar system where you bounce from object to object, each one generating its own gravity.

There are three different control modes to help you find your most intuitive method for navigating the unusual movement system (I like the drag one myself), and the goal of each level is to make use of the physics to propel yourself around the stage collecting bonuses before rescuing your girlfriend. Everything works very smoothly and will challenge your finger skills as you get to tougher levels where blades, lasers, and other impediments stand in your way.

No matter how you look at it, this is an extremely stylish game that balances innovation and accessibility very successfully.

Price: $0.99
Developer: Bravery Plus
Download: App Store

 

Eternity Warriors

Eternity Warriors

Eternity Warriors

Glu Games is back at it with the newest in their series of two-person button-mash brawlers. If you liked Gun Bros. and Men vs. Machines, then you’ll feel right at home in Eternity Warriors.

A flimsy plot does just enough to set you up as a pair of warriors tasked with ridding the world of a demon scourge. We’ve all been here before, but the familiarity does nothing to dull the fun as this is a hugely entertaining game that fits its niche very snugly. If you ever find yourself in need of something that can fill up some idle time in brief gaming sessions, then Eternity Warriors is the perfect solution.

This is great mindless entertainment built on the freemium payment model, though you won’t need to spend anything to enjoy it.

Price: Free
Developer: Glu Games, Inc.
Download: App Store

 

Torture Bunny

Torture Bunny

Torture Bunny

And now for something completely different. Torture Bunny basically explains itself right in the title. You may be repulsed or intrigued by the mention of its name, and the game itself is unlikely to change your mind since it really is exactly what it says on the tin.

Torture Bunny is a sandbox hurt simulator giving you several arenas and a large arsenal of ridiculous traps with which to bring some misery into the life of the titular rabbit. It’s a very nicely presented game despite its dark nature, and while it may seem quite gruesome, the impression is not really one of visceral torture so much as the mindless stress relief that you used to get from those screensavers that let you shoot at your desktop. The fact that it’s a bunny just ensures that you cheer up faster.

There’s actually some structure to the game, with dungeons that you must beat to unlock new environments and even boss stages where you have to first punch through the bunny’s armour. Give your dark side some attention with Torture Bunny.

Price: $0.99
Developer: Kaxan Media
Download: App Store

 

What Have You Been Playing?

There you have it, five more excellent games to help you unwind this weekend. Enjoy them and drop us a comment if you find any other great ones we should have a look at!

Quick Look: myPhoneDesktop

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the polls below if you think this app is worth an in-depth AppStorm review!

In this Quick Look, we’re highlighting myPhoneDesktop. The developer describes myPhoneDesktop as a way to link up your iPhone, iPad or iPod touch to your home or office computer. Just as the Internet links people, myPhoneDesktop links your computer with your iDevice. Whether you need to make a phone call, send a long SMS, copy a large amount of text, send a long and complicated URL or store an image on your iPad or iPhone, myPhoneDesktop streamlines your workflow.

Read on for more information and screenshots!

Screenshots

myPhoneDesktop

myPhoneDesktop

myPhoneDesktop

myPhoneDesktop

About the App

Here are the top five features you can expect to see in the latest version:

  • Call any telephone number from your desktop or any web browser
  • Open long URL on your iPhone, like Google Map’s location or route
  • Simplify sending long SMS to your friend, colleague or a client
  • Bring your notes or large amount of text with you in seconds
  • Save Photos to your iPad or iPhone from Desktop or Web Browser

Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later

Price: 4.99

Developer: jProductivity, LLC

Vote for a Review

Would you like to see us write a full review of myPhoneDesktop? Have your say in our poll:

Would you like to see myPhoneDesktop reviewed in-depth on AppStorm?Market Research

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the poll if you think this app is worth an in-depth AppStorm review! If you’re a developer and would like to have your app profiled, you can submit it here.