Did JailbreakMe Brick Your Verizon iPhone? Here’s How To Fix It!

Some Verizon iPhone users that attempted to use the recently-released JailbreakMe 3.0 web-based jailbreak found that their iPhones became stuck at the Apple logo at boot. This is a sad tale indeed, but fortunately, a correctable one: Here’s how to fix it.

Fortunately, Comex, the developer behind JailbreakMe 3.0, is an upstanding and responsible human being, put his brain to work, and was quickly able to provide a solution for how to fix the problem.

A bug in JailbreakMe 3.0 could cause iPhone 4 (CDMA, i.e. Verizon) to get stuck at the Apple logo and be unable to boot. If you are in this situation, there are two options:

1. Hold down the home and power buttons until you see “Connect to iTunes”, then use iTunes to restore to the latest firmware. This will lose data stored on the phone.

2. Apply a quasi-experimental fix using redsn0w. Download:

redsn0w 0.9.6rc19: Windows / Mac (do not use an earlier version)
Fix bundle, depending on firmware version: 4.2.6 / 4.2.7 / 4.2.8
IPSW for your firmware version, if you don’t have it: 4.2.6 / 4.2.7 / 4.2.8
Open redsn0w, select your IPSW, choose ‘Install custom bundle’, and select the fix bundle. Then follow the directions. If it works correctly, after installation your phone will boot normally.”

That should do it. Also note that the JailbreakMe 3.0 tool has been updated and is now ready for Verizon iPhone owners to use as-is.

Great news! Whichever method you choose to use, it will be possible to get the jailbreak back onto your device afterwords, and the original bug in JailbreakMe 3.0 that caused this issue has now been completely repaired.

Are These Leaked iPhone 5 Images? We Doubt It.

According to a new report from Apple.Pro, a new prototype of a next-generation iPhone may have just surfaced. The unit is identical in appearance to the iPhone 4, runs a test version of iOS 4, and has a 5 megapixel camera.

The images first showed up on Weibo, where a user claimed to have a prototype of the next-generation iPhone and posted the images. If this actually is a prototype iPhone, it might be the elusive T-Mobile-supporting N94 prototype that surfaced a while back.

With many rumors suggesting that the new iPhone will be both thinner and lighter (and have an 8 megapixel camera), and the fact that the new handset is not running a version of iOS 5, I very much doubt that this is an actual prototype of a future iPhone handset. Rather, I personally feel it’s likely an iPhone 4 prototype from last year.

iTunes appears to identify this handset as a first-generation iPod Touch for some reason, which makes the matter even more suspicious to me – it’s entirely possible that the entire unit was simply hacked together from a mix of iPod Touch and iPhone 4 components placed in an iPhone 4 casing. Additionally, based on serial number and iOS version, it seems this is most likely an earlier iPhone 4 prototype. The serial number indicates that the phone was manufactured in the 48th week of 2009.

App Store Downloads Now Greater Than Number of Downloaded Songs in iTunes

Just this week, we have brought to you a news that the iTunes App Store has now turned 3 years old and that it has more than 400,000 active apps with over 15 billion downloads. The App Store is definitely on a roll and it does not show any signs of slowing down as it is now healthier than ever. As the App Store continues to impress, a certain research company called Asymco came up with statistics that the mobile application distribution platform of Apple has completely overtaken the iTunes song downloads.

Asymco arrived to these conclusions after Apple announced in last month’s WWDC that the iTunes had served more than 15 billion song downloads.

It was only a few weeks ago (at WWDC) that we had an update on the app store growth rates. The data was presented here.

One of the data points from the event was that iTunes hit 15 billion song downloads. Last week we heard that iTunes also hit 15 billion app downloads.

The milestones were reached within less than a month so it’s a fairly safe assumption that apps have overtaken songs. I had originally guessed that the cross-over would take place at 13 billion at the end of 2010.

It took about six years for the iTunes song downloads to reach the 15 million mark, while the it took only three years for the app downloads to hit that threshold. And with the current rate that the download rates are going, the app downloads will eventually overtake the song downloads despite the head start that was given to the latter.

The app download rate is now at least 31 million per month while the song download rate is about 12 million per month. Including books (but excluding video content), the App Store in now delivering at least 44 million new content downloads per month.

This shouldn’t be at least that surprising. Song purchase, while still putting up decent numbers in terms of downloads have experienced quite a significant decline over the years. People who are still inclined to buy music nowadays are much lesser. Piracy most likely played a part in the decline of song purchases. While piracy also affects the app industry, maybe it is just that more people think that buying an app is a much better investment than buying a single song? However you look at it, a $0.99 app versus a $0.99 song, the value proposition is simply in favor of the former.

You also have to take into account that downloading songs from iTunes is severely restricted especially when it is outside the USA while in contrast the availability of the App Store is almost worldwide. Another factor that comes into play here is that thousands of apps can be downloaded for free while the same can’t be said for songs.

This is yet another testament to the growth and strength of the iTunes App Store. And this is bolstered by the fact that apps are being added daily to the App Store plus the impressive sales of the iDevices itself.

Are These Leaked Images of the iPhone 4S?

As you all know, it has been more than a year since the iPhone 4 was introduced to the market. This is of course despite a couple hiccups that lingered around its initial release such as the infamous antennagate scandal, the iPhone 4 is still considered to be a roaring success and is definitely considered to be one of the most popular smartphones available in the market today. And as Apple’s followup to its successful iPhone 4 comes comes to a close, the tech industry is treated to a lot of rumors and news about the next iPhone hardware. And now we are once again treated to another rumor regarding the iPhone 4S.

According to a source from Twitter-like Chinese micro-blogging website called Sina Weibo, the leaked images below are allegedly the engineering test unit of the iPhone 4S. If anyone can recall, there have been rumors spreading around that Apple will release an iPhone that will feature a modest upgrade over the iPhone 4. According to the tweet of the Sina Weibo user who has sourced the image:

It comes with a test mode GUI, and I tried to restore the phone using iTunes, but both iOS 4.3.4 and 5.0 beta release failed with error 3194. I tried to edit the hosts file, but it still doesn’t work.

There should be no changes for the internal hardware. It’s not an A5 processor, the rear camera is still 5 megapixels.


If you notice in the leaked images, this so called iPhone prototype unit bears a strong resemblance to the current iPhone 4. One could argue that this is the next generation iPhone but only tested in an iPhone 4 casing. When plugged into a computer, the device can be detected by iTunes, although the icon of the device that’s displayed is rather different than the normal iTunes icon.

But as it turned out, this allegedly leaked images of the iPhone 4S is nothing more than an iPhone 4 prototype although it seems to be a legitimate one. According to an update by M.I.C Gadget:

It’s a very early iPhone 4 prototype. Why? Two things. It has both sensors not working, the Nike plus and Bluetooth. Next, the phone has “Soundwave” and “Rumble” on it, they are iPhone testing programs which have been used since the 3GS. This device is NOT iPhone 5 prototype (N94). It is authentic, and Apple is scrambling to find the leak now.

With the iOS 5′s release this September, and being the most likely operating system of Apple’s upcoming smartphones, it just makes no sense that the next iPhone protype runs on iOS 4 rather than the iOS 5. So this particular leaked images of iPhone 4S are nothing more than just a false rumor or maybe just an attempt to troll the internet considering how popular Apple’s hardware are.

Apple’s next iPhone is expected to be announced in September during Apple’s Music Event and there are rumors floating that it will hit the stores at around October. As the expected announcement of the next iPhone fast approaches, we can expect more rumors and leaks such as this

How to Activate iOS 5b3 on iPhone, iPad and iPod Touch Without Registered UDID?

If you have been keeping up with Apple news lately, then you probably know that the Cupertino giant just rolled out their third pre-release version of its next major mobile operating system, the iOS 5. And as per usual with all other iOS betas, iOS Beta 3 is only accessible to those who have an account with Apple’s iOS Dev Center. But since people can be very resourceful, the iOS 5 Beta IPSW found its way across all sorts of file sharing websites. But even if you have the firmware, you will still have to supply a registered UDID which needs a developer account in order to get past the system’s built-in activation. But just like Beta 1 and 2, someone has found a workaround.


*** DISCLAIMER ***
This guide is posted here in Jaxov for educational purposes only. We do NOT recommend in any way that you install iOS betas in a non-registered, non-developer device. There is always the risk that it could damage your device or end up with an unusable one until the next fix comes around. So don’t say we didn’t warn you. This method also involves calling an emergency number which we really do not condone, not to mention that it could potentially get you in legal trouble. So proceed at your own risk.

Steps on How to Activate iOS 5 Beta 3 on iPhone Without UDID:
Download the iOS 5 Beta 3 IPSW and install it in your iPhone.
Boot up your iPhone and perform “Slide to Setup” as instructed.
Once you see the Language Selection menu, quickly press the Home button 3 times which will bring up Voice Over. Then again, quickly press Home 3 times and this time you should see the Emergency Call option if done correctly. Tap on it.
Now you will be presented with the dialer. Dial 112 which would quickly bring you to the call screen. Once the call screen pops up, quickly tap on Contacts in order to quickly end the call.
Now press the Home button and navigate over to the Home screen. You iPhone should be now activated.
Steps on How to Activate iOS 5 Beta 3 on iPad and iPod touch Without UDID:
First you will need to restore your iPad or iPod touch to iOS 5. Having done so, put in under Recovery Mode.
Now unplug the device from your PC or Mac and shut it off.
Now plug it back into your computer and let it turn on.
Once your iPad or iPod touch turns on, you should shortly see the Setup screen which says “iPad” or “iPod” depending on your device. Once you do, put your device to Sleep mode by hitting the power button. Hit the Power button to turn it back on.
Now instead of the usual iOS 5 Setup screen, you should be seeing the standard iOS bubbles. Now press the Home button 3 times which would bring up the Voice Over.
Unlock your device by sliding. You should see the time on the top right of the screen , tap on it. You device should start reading the time for you through Voice Over, while it is doing so, slide down your three fingers from the status to bring up the Notifications Center.
In the Notifications Center, tap on the weather widget followed by pressing the Home button. If done correctly, your iPad or iPod should now be activated.
For those who are trying out this workaround, keep in mind that the iOS 5 is currently in Beta for a reason. Early iOS builds are filled with bugs and some features might not work properly which is why they are recommended for more advanced users. If you want to get access to iOS betas, then you can always do so the legit way. Just head over to Apple’s iOS Dev Center and enroll for an account. Aside from the annual fee of $99, there are no other requirements in order to qualify.

Apple and Mobile Slope near to the accord from 600 million subscribers

Without revealing new details the Wall Street Journal it reports through an article that Apple and Mobile Slope they draw near to the accord of which we had spoken some days ago to you in this article. It bends Mobile it is the greatest vector of the continent, with over 600 million subscribers. The relationship Tim Cook that general quartier of the Chinese colossus to half has been sighted June you/he/she could have almost concluded a new important bargain for the house of Cupertino.

In the arctic one of the WSJ he also rumors on a different price of throwing of the melafonino in relationship to the middle salary of the population The iPhone, that you/he/she currently is sold among the 3.999 and 5.999 yen (few more than 650 European) without contract, it would be a luxury for many Chinese consumers. The middle family income in the first halves 2011 has been 12.076 yen (around 1.300 European).
According to the data of the office nation of Chinese statistic, therefore, the device Apple would be a luxury for few, it achieves of it that, if Jobs wants to realize a tall number of sales you/he/she must think about reducing the prices or to sell a more economic iPhone and to the course of “all.”
Here therefore that they return insistent the rumorses on the throwing of a less expensive model of the iDevice, really in the day whose he rumors that this model, if indeed anticipated, can be the good old man 3GS.

More Readers Games

I’d like to share a few more readers games. “Knockdown” by Jens Schmitz. Jens is a 14 year old who has been following 71Squared for a while and who has now released his first app store game. This is a physics based game that sees the player trying to shoot blocks off of platforms to […]

Scientific study shows internet use changes human memory

The internet has fundamentally affected the way people access and store information, and many people (myself included) have wondered if it’s also changing the way our minds work. According to the New York Times, a recently published scientific paper shows that we are indeed changing the way we store information in our brains thanks to the internet.

The paper’s title, “Google Effects on Memory: Cognitive Consequences of Having Information at Our Fingertips” sounds faintly ominous, and the study results do show that people are less likely to retain information if they believe they’ll simply be able to Google it later. According to the study’s abstract, “When people expect to have future access to information, they have lower rates of recall of the information itself and enhanced recall instead for where to access it.”

The implication here seems to be that instead of dumbing us all down and turning our memories into sieves, we’re becoming less reliant on our own memories and more capable of turning to external sources for finding information. Before the internet, finding an esoteric bit of data usually meant a trip to a library or other physical storehouse and a laborious search, which made retaining that data in one’s own memory more important; now, that same data is accessible within seconds if you’ve got a decent 3G connection. In a sense, we’ve offloaded a portion of our own memory into the “cloud.”

The Star Trek geek in me has to point out that these handheld boxes we use to access a huge storehouse of information, supplementing our comparatively limited “wetware” memories, is similar in many ways to the Bynars from the first season of The Next Generation. Those fictional aliens were reliant on their equivalent of the internet to a vulnerable extent, however; without their central computer, they’d be unable to survive. We haven’t reached that point quite yet, but as Google and related online services supplement human memory more and more, trivia demigods like Ken Jennings may become increasingly rare in future generations.

Scientific study shows internet use changes human memory originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 18 Jul 2011 07:00:00 EST. Please see our terms for use of feeds.

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TUAW Talkcast: The Lion schleps tonight at 10 PM EDT

Sung to the tune of “The Lion Sleeps Tonight”

Cupertino,
oh Cupertino,
Will Lion ship this week?
Oh Steve Jobso,
Let OS Lion go,
And make us happy geek(s)!

Refrain:
Windowsaway, windowsaway, windowsaway, windowsaway
Windowsaway, windowsaway, windowsaway, windowsaway

Infinite Loop,
Oh, Infinite Loop,
New MacBook Airs are niii-ice,
Or Steve Jobso,
Minis and Mac Pros,
Would make us happy twiii-ice!
(Refrain)

Yeah, we’re probably going to talk about that [ROARDACTED] operating system again tonight, unless there are some Iconfactory employees who’d like to talk about Kootol and other patent trolls. Perhaps we can have a singalong! Or not!

The call starts at 10 PM EDT / 7 PM PDT / 4 PM HST. Your calls and questions help make the show the best it can be, otherwise I’m just talking to myself! To participate, you can use the browser-only Talkshoe client, the embedded Facebook app, or download the classic TalkShoe Pro Java client; however, for maximum fun, you should call in. For the web UI, just click the Talkshoe Web button on our profile page at 4 HI/7 PDT/10 pm EDT Sunday. To call in on regular phone or VoIP lines (Viva free weekend minutes!): dial (724) 444-7444 and enter our talkcast ID, 45077 — during the call, you can request to talk by keying in *8.

If you’ve got a headset or microphone handy on your Mac, you can connect via the free Blink or X-Lite SIP clients, basic instructions are here. (If you like Blink, the pro version is available in the Mac App Store.) Talk to you tonight!

TUAW Talkcast: The Lion schleps tonight at 10 PM EDT originally appeared on TUAW – The Unofficial Apple Weblog on Sun, 17 Jul 2011 19:00:00 EST. Please see our terms for use of feeds.

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How to: Make your own Bitizen

If you’ve been playing the app Tiny Tower as much as I have (and since it’s free and great, you probably should be), you have likely imagined yourself as a Bitizen, one of the little residents of the floor-by-floor residential and commercial construction that is your own tiny tower. And thanks to this tutorial by developer and pixel art creator Brandon Trebitowski, you can make that a reality.

He’s essentially reverse-engineered the design of the little Bitizen characters (though he admits they’re not in as much detail as the Retina Display-enabled game versions), and walks you through step-by-step in Photoshop how to make one of your own design. All it takes is some Photoshop grid shadings and a little coloring, so you don’t even have to be a super great artist (or like me, have any design skill at all) — just keep tweaking it until it looks right.

I love it — just like NimbleBit’s own Ian Marsh, I look forward to having a Bitizen of my own as a Twitter avatar. Now I just need to figure out how to open up this Photoshop template…

How to: Make your own Bitizen originally appeared on TUAW – The Unofficial Apple Weblog on Sun, 17 Jul 2011 15:00:00 EST. Please see our terms for use of feeds.

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Foto Find: Geohot returns to his roots

Hacker and programmer George “Geohot” Hotz recently took a job at Facebook after causing all sorts of trouble with Sony’s PlayStation, but as you can see by the tweeted picture above, this weekend the guy went back to basics, working on iPhone programming and jailbreaking at the iOSDevCamp in San Jose.

We don’t really know what he was working on or if it was anything of real consequence, but it’s fun to see that, even if it’s on a fun Sunday afternoon at a dev camp, Geohot hasn’t forgotten the jailbreak that he originally came from.

[via iDownloadBlog]

Foto Find: Geohot returns to his roots originally appeared on TUAW – The Unofficial Apple Weblog on Sun, 17 Jul 2011 13:00:00 EST. Please see our terms for use of feeds.

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App for film buffs is a great idea with flawed execution

I am a pretty major film buff. I even wrote a book on a sixties movie producer. So I was pretty excited to hear of Spott, an app that uses augmented reality and your iPhone GPS to find the nearby locations where films and TV shows were shot.

It’s a great idea for an app. You can enter Al Pacino and see where his movies were filmed. You can also search by title. You can even get a map that will point you to locations anywhere in the world.

Alas, the app is pretty thin in the data department. While there are lots of movies listed, there is an awful lot missing. Here in Southern Arizona, endless westerns were produced. Tombstone, Gunfight at the OK Corral, The Trial of Billy Jack, Easy Rider. The list goes on and on. What does Spott list for this area? Nothing. Nada. Utah is completely empty, and Utah has been the home of hundreds of films.

As I said, this is a great idea for an app. The developers let you sign up and add data that is missing, and even submit photos of yourself at movie locations but frankly, it’s not my job to do that. Even though movie locations are not the main purpose of the IMDB app, you can get that information from there, but it’s not designed to let you search by location in the iOS versions.

I would say Spott is a good start, but at US $2.99 I’d like a more complete database, and more images. Spott bills itself as the ‘ultimate tool for film fans’ but it still has a way to go to meet that description. I’m hoping the developers will step it up a bit and make Spott all that it could be. Spott runs as a universal app on the iPhone, iPad and iPod touch and requires iOS 3.1.3 or greater.

App for film buffs is a great idea with flawed execution originally appeared on TUAW – The Unofficial Apple Weblog on Sun, 17 Jul 2011 11:00:00 EST. Please see our terms for use of feeds.

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iPad 2 supply catches up with demand

iPad 2s for everyone! As first noted by Fortune, Apple’s iPad 2 shipping times have decreased to the standard 1-3 days. It only took the iPad maker four months to catch up with the overwhelming demand too.

When the iPad 2 first launched in April, shipping times quickly rose to 2-3 week and even as high as 4-5 weeks at one point. Back in April Tim Cook told analysts that Apple was selling every iPad 2 it could make and it will be interesting to see just how many Apple sold this quarter. Apple releases its fiscal Q3 numbers this Tuesday.

iPad 2 supply catches up with demand originally appeared on TUAW – The Unofficial Apple Weblog on Sun, 17 Jul 2011 09:00:00 EST. Please see our terms for use of feeds.

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