iCade-compatible games listed

Touch Arcade has a list of the games on the App Store currently compatible with ThinkGeek’s iCade arcade stand for the iPad. It’s certainly more than just the one official Atari app that it was compatible with at release, but the list is still pretty short, with only 16 titles included:

  • No Gravity
  • Warblade HD
  • Sideways Racing
  • Silverfish MAX
  • Match Panic
  • Mos Speedrun
  • Velocispider
  • Super Mega Worm
  • Super Mega Worm Vs. Santa
  • Compression HD
  • IronStar Arena
  • Emerald Mine
  • Space Inversion
  • Space Inversion 2
  • Space Inversion Puzzle
  • Freeesh

The good news is that with titles like Super Mega Worm and Velocispider in there, these are definitely some quality titles, not just filler-ware. The list is still pretty small when you think about the App Store in terms of total number of games.

Hopefully spotlighting titles like these will encourage developers to step up and support the iCade, especially when a game like theirs makes sense for a real-life arcade stick and buttons. True, the audience of people that actually owns the device is smaller than the iPad audience in general, but the iCade is a pretty cool and unique setup, and it would be nice to see it supported a little more widely.

iCade-compatible games listed originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 21:30:00 EST. Please see our terms for use of feeds.

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Daily iPhone App: A Space Shooter (for free)

A Space Shooter (for free) used to be a space shooter for a few more dollars, but the developers decided instead to bring it down a freemium level, which means you can pick up this quality arcade title for free. Not only does the game offer plenty of solid shooting action, with lots of enemies and pickups, but there’s a surprisingly good story here, too, told through cutscenes full of pretty funny (though occasionally grating and even a little racy, I’ll admit) dialogue.

But the shooter action is fun. The game does suffer a little bit from the issue that all iOS shooters seem to have, which is that your finger often gets in the way of seeing just where your little ship is supposed to be. But fortunately the game uses a health meter rather than a one-shot kill, so while you might still clip the occasional enemy, you’ll probably be fine anyway.

There’s full OpenFeint and Game Center integration, and in accordance with the freemium model, there are plenty of in-app purchases to make if that’s what you choose to do. But A Space Shooter for free is a solid iOS game, and of course the price is just right.

Daily iPhone App: A Space Shooter (for free) originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 08:00:00 EST. Please see our terms for use of feeds.

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iFixit introduces Dozuki, to provide and share crowdsourced service and repair manuals

iFixit is, of course, the great upgrade and repair community with all kinds of step-by-step instructions for Macs, iPods, iPhones, and almost any other devices you happen to have, Apple or otherwise. Now, the company has introduced a new release called Dozuki, which is designed to make sharing and providing manuals for service or repair even easier. Dozuki is still in a closed beta, but the idea as we understand it is that users will be able to create and share manuals via PDF across all of iFixit’s outlets, including the official iOS app. Guidebook is the side of the platform that will deal with documents, while Answers will share questions and their answers with whoever needs them.

Both sides of the software are currently in a private beta, which you can sign up for on the website. Dozuki is set to launch to the public later on this fall.

iFixit introduces Dozuki, to provide and share crowdsourced service and repair manuals originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 21:00:00 EST. Please see our terms for use of feeds.

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Apple, Microsoft may bid to build tablets for Turkish school children

The Turkish Anatolia news agency is reporting that Apple may make a bid for a contract to supply 15 million iPads to school children in Turkey over four years. During Turkish Trade Minister Zafer Caglayan’s visit to the US, Apple reportedly told the Trade Minister that it would consider manufacturing some iPhone and iPad peripherals, like Smart Covers and ear buds, in Turkey in order to win the contract.

However, an agreement by Apple to manufacture accessories in Turkey might not be enough to secure the contract as the Turkish government had previously said that the tablets themselves would need to be manufactured in the country. Besides Apple, Microsoft and Intel are also reportedly interested in submitting bids for the 15 million tablet contract.

[via Bloomberg]

Apple, Microsoft may bid to build tablets for Turkish school children originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 20:40:00 EST. Please see our terms for use of feeds.

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Duke Nukem Forever out now on Mac

True to its word, Aspyr Media put Duke Nukem Forever on the Mac in the month of August, a short while after the game’s release on PC. You can pick up the title at GameAgent through Aspyr’s website, or on Steam (where you get it, thanks to SteamPlay, for both Windows and Mac), but if you want to go cheap, MacUpdate is running a promotion where the game is $5 off the standard price, and you’ll get Jets’n’Guns Gold for absolutely free as well. That’s about the best deal I’ve seen, if you’re planning on buying the game and don’t mind where it comes from.

Be warned, of course, that the critics didn’t really enjoy the long-awaited title all that much, claiming that the design showed its age and depended a little too much on the game’s reputation rather than actual innovation. But that hasn’t stopped the game from being a financial success anyway, and odds are that if you’re a Duke fan and just want to play the game, you’re not that worried about how it stands up to the test of time. Hopefully you’re low on your supply of gum, because Duke is ready to get back into action.

Duke Nukem Forever out now on Mac originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 20:20:00 EST. Please see our terms for use of feeds.

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Luminance app for iOS has some pro features for image editing

The iPhone and iPad have really pushed developers to have more and better features for editing photos on mobile devices. I’ve used and been impressed with apps like Photoforge, PhotoStudio, PhotoWizard and more.

Today I’ve been using and testing Luminance, which adds some clever functions for serious iOS photographers. First and foremost is the ability to add layers of adjustments to photos. While not the first app to do this, it’s intuitive to add effects as layers, which can be removed or made transparent so other effects can show through. Another nice feature is the ability to save any effect as a preset, then apply it to other photos that you import. If you really like to tweak your images and have taken a lot of steps as you add to the original image, Luminance gives you unlimited undos, so you can walk the image back, or jump to any particular change and pick up from there. It’s a powerful feature for an app designed to run on a phone and tablet. There are quite a few presets built in, and they can be modified to taste.

As I edited my photos, the app was solid and speedy. I didn’t see any crashes or bad behavior. The operation of the app is intuitive, and the developers say they were aiming for a blend between an iOS app and Lightroom or Aperture. I think they achieved that.

There are some things I’d like to see, like some built-in help, even thought the app is very easy to use. I’d also like more tools, especially rotate and cropping. Posting to Twitter is coming soon, and I’m told users can look forward to Flickr posting, tilt/shift effects, and creating frames.

I like Luminance because it pushes the editing envelope a bit, and I’m anxious to see how it evolves and improves. I’ve added it to my iPhone photo tool kit. Check our galleries for some shots of the app in action.

Luminance is US$0.99, which is a sale price until August 23.

Luminance app for iOS has some pro features for image editing originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 19:00:00 EST. Please see our terms for use of feeds.

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RAGE and RAGE HD for iOS now free for a week

As a result of receiving over 100,000 Facebook “likes,” iD Software is giving away its first-person iOS shooters RAGE and RAGE HD for free until next Wednesday, August 24. Both games are universal apps with RAGE HD offering enhanced graphics for Retina displays and the iPad.

The games have you role-play as a contestant on a post-apocolpytic TV game show whose goal is to waste angry mutants. RAGE is fun, though unfortunately “on rails,” meaning you can’t wander around and explore the 3D environments freely. Instead, the games dictate your movements through the levels.

But hey, you can’t argue with free, right? Click the links above to grab the games from the App Store now. But be warned, they’ll take up a fair amount of space. RAGE is a 540 MB download, while RAGE HD clocks in at 747 MB.

[via Phone Arena]

RAGE and RAGE HD for iOS now free for a week originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 18:00:00 EST. Please see our terms for use of feeds.

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Apple surpasses Lenovo in China sales

Not only are Mac sales going gangbusters in Asia, but the units moving over there have kicked Apple up a notch: The company has overtaken Lenovo for sales in the region. In terms of revenue, PC maker Lenovo (which has been growing rapidly in China and the surrounding region), pulls in about $2.8 billion, but this past quarter, Apple raked in $3.8 billion in the same area.

Now, there is a catch here, and that’s that Apple is making Macs, iPhones, and iPads, while Lenovo is strictly a PC maker. These numbers apparently include sales of all devices, so it’s not strictly kosher to compare these two companies in the region.

What is important to note is that Lenovo is experiencing huge growth in Asia, and Apple is growing even faster and larger than that. We’ve known for a while that growth in China is one of Apple’s big goals as a company, and a figure like this shows that not only are they taking that goal seriously, but they’re on the road to accomplishing it in a big way as well.

Apple surpasses Lenovo in China sales originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 17:45:00 EST. Please see our terms for use of feeds.

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AT&T to eliminate $10 text message option for new customers

The company that’s becoming increasingly famous for regularly shooting itself in the foot when it comes to customer relations just blew off another toe. Our sister site Engadget reports that AT&T is “streamlining” its text messaging plans for new customers; when translated from PR-speak, this means new customers will have only a single, unlimited text messaging plan to choose from. The US$10 for 1000 messages plan is going away.

Existing customers on the $10 plan will have that plan grandfathered. However, new customers will only be able to choose between the $20 unlimited plan or no plan at all, in which case they’ll be charged $0.20 per text ($.30 per MMS). If you find yourself sending less than 100 text messages per month, you may be just fine without dropping another $20 on your monthly bill, but if you find yourself in the 100-1000 messages per month range as I do, AT&T’s move smacks of greed. Shocker.

It’s quite likely that this move is at least partially a response to iMessages in iOS 5, expected to debut in the fall. The feature allows iOS device owners to bypass the SMS protocol when sending messages to other iOS devices. Since the majority of US iPhone owners are still on AT&T’s network, this could have led to a measurable drop in the number of text messages sent on AT&T’s network, resulting in lost revenues for its SMS packages.

AT&T to eliminate $10 text message option for new customers originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 17:10:00 EST. Please see our terms for use of feeds.

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Pro Tools beta adds Lion support

Pro Tools is the industry-standard audio creation and production software used in the music and entertainment industries. Traditionally, Pro Tools takes its sweet time to be updated to work on newer OSs, but today Avid has released a Pro Tools 9.0.5 beta, which adds support for OS X 10.7 Lion. Note, however, that even though Pro Tools 9.0.5 is officially qualified to work on Snow Leopard systems, that’s not the case with Lion. Hence the “beta” status. If your livelihood depends on Pro Tools, you probably shouldn’t upgrade your production workstations to Lion and version 9.0.5.

If you intend to upgrade, note this warning and advice from Avid. When Lion is installed on a system with Pro Tools, the OS will disable some Pro Tool plug-ins. Given that, Avid recommends against updating a Snow Leopard workstation that already has Pro Tools installed. Instead they suggest Pro Tools users create a new partition on their hard drives, then install Lion from scratch, and then install Pro Tools 9.0.5.

You can check out Avid’s Read Me file on the matter here (PDF) and download the Pro Tools 9.0.5 update here.

[via Loopinsight]

Pro Tools beta adds Lion support originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 17:00:00 EST. Please see our terms for use of feeds.

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HP to spin off PC business, discontinues TouchPad

Huge news from one of Apple’s biggest competitors today: Hewlett Packard (HP) and its board of directors have “authorized the exploration of strategic alternatives for its Personal Systems Group.” In plain English, this means HP may be planning to spinning off its personal computer division into a separate company, while parent corporation HP will concentrate more fully on enterprise sales and deployment.

If this move sounds familiar, it’s because that’s almost exactly what IBM did in 2005 when it sold its PC business to Lenovo. IBM has since focused on enterprise applications and often stunning R&D projects, and the company has arguably been better off for it.

Perhaps more pertinent to those following the ongoing smartphone “wars,” HP is also discontinuing its entire tablet and smartphone business. Sales of the TouchPad were reportedly extremely disappointing to both HP and its retail partners, so while unfortunate, the move is not particularly surprising. HP will continue development on webOS despite discontinuing sales and production of webOS devices, which brings to mind the possibility of HP licensing webOS to other smartphone manufacturers.

From the sounds of things, HP’s chief competitor going forward will be IBM instead of Apple. Good luck to them.

HP to spin off PC business, discontinues TouchPad originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 16:00:00 EST. Please see our terms for use of feeds.

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TUAW at the NYC Engadget meetup August 25

Yes, Engadget will be having one of their reader meetups next week and myself and fellow editor Dave Caolo will be there to personally meet and greet you Apple fans in attendance. If meeting two handsome geeks isn’t enough to draw you to the event, we’ll also be giving away a ton of loot — just about everything we’ve reviewed since the summer began!

The event is an all-ages shindig at Guastavino’s, which is located at 59th Street in New York City. Show up by 6:30pm on Thursday, August 25 to queue up and (we hope) get inside. The venue only holds 1,000 of us, so please be patient if there’s a long line.

No, Android fans, we will not be in a dunking tank.

TUAW at the NYC Engadget meetup August 25 originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 15:30:00 EST. Please see our terms for use of feeds.

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Daily Mac App: Sunset

Sunset brightness adjuster

Sometimes your screen is just too bright in the evenings. For the sake of your eyes, Sunset lets you reduce the brightness of your monitor below that of the standard brightness controls and without having to adjust the backlight.

If you reduce the brightness of your screen using the on-board controls, what you’re doing is reducing the brightness of the backlight bulbs or LEDs behind the screen. Sometimes that can cause buzzing, or other droning noises, and sometimes that just isn’t dim enough. Sunset takes a different approach purely in software that overlays a dimming mask over your screen with different levels to suit your brightness needs.

This means that if your display makes an annoying sound when dimmed, or you just can’t get it dim enough, Sunset will dim your display to your satisfaction without issue. Sure, dimming your display with Sunset doesn’t affect electricity usage or the life of your backlight, but it will save your eyes at night.

The little program sits in the menu bar and can be configured to respond to global shortcut keys like F1 & F2. If you have more than one display, Sunset can dim all of them to the same level or you can pick and choose which one to dim independently. The only thing missing is some sort of auto-dimming set to a specific timer, but the manual control works well.

Sunset is great if your lowest monitor’s brightness setting is just too bright, or it makes an annoying sound when not on full brightness. It’s simple, easy to use and gets the job done for an introductory price of US$1.99 (regular price $3.99).

Daily Mac App: Sunset originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 15:00:00 EST. Please see our terms for use of feeds.

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Evernote Trunk Conference reveals Skitch acquisition, new Mac, iOS clients and more

I’m here at Evernote’s first conference, a 1-day affair featuring news, a panel and several sessions for developers. This morning Phil Libin, CEO of Evernote, kicked off the conference with some stats on Evernote usage. While Evernote has been featured in Apple Stores and is highly recommended, they haven’t really spent any money on ads or marketing. As a result, the usage and growth is quite extraordinary. Here at TUAW, we’re all big fans of Evernote (it’s even integrated into our iPhone app).

According to Libin, today Evernote can boast 12.5 million registered users. A year ago that number was 3.9 million. But how many regular users are there? Currently there are over 4 million “30 day active users” up 271% from last year. Even more incredible is that a year ago there were less than 100,000 paid users, and now there are over half a million. The incredible part, aside from outstanding growth, is that people are finding value in Evernote’s premium offering even though the service puts very few restrictions on free accounts. As Libin said later, “It’s more important that you stay than you pay.” Imagine if Flickr said that. Another juicy data point: nearly 1/3 of all Evernote users are in Japan. Most are in the US, but the Japanese user base is a very close second.

evernote skitchThe bigger news, especially for longtime Mac users, is that Evernote has acquired Skitch and is making it free. There will be some integration on the Evernote side as well, although the details of that were not revealed. I’m hoping we see better annotations for images and perhaps support for some of the other goodies mentioned today. Either way, Evernote is very happy with the deal and aims to make Skitch a “household name with everyone that wants to draw, sketch, annotate, doodle, sign or highlight something.” So, Skitch fans, don’t worry.

Those “other goodies” involve the next release of Evernote clients and a more forward-looking features yet to be rolled out. Evernote considers the next release their “most requested features” release — the features you’ll see soon will be things Evernote fans have been begging for. One I can identify with: Rich text support. The next version of Evernote should support bold, italics and all the fun stuff you can do with rich text. Also useful will be a completely revamped iPad edition, with a better viewing experience which makes use of the entire iPad screen (like large thumbnails for notes). Plus, a feature which was curiously absent from iOS editions of Evernote will finally make a debut: Shared notebooks. This becomes a big deal when we consider the far-flung vision of Evernote.

But first, the Mac version will also be revamped for Lion. Fullscreen support will look a lot like the iPad version, with those large thumbnails. Also, the favorites bar up top can be customized with everything from notes to saved searches. You’ll also finally be able to close the left-hand panel. Oh, and yes, there will be new extensions for Chrome and Firefox and Safari.

evernote ipadIn the medium-term timeframe, Evernote is aiming to boost the connectedness of your notes, taking data and pulling other data to make that stuff make sense. In a demo, we saw map integration with your notes in the form of a widget. These widgets will be developed through a couple of developer-centric events in the next couple of months, with the full catalog available to the public this December. By working with partners, Evernote is building a powerful platform that not only collects data, but pulls in live data and provides much more context for your notes. I can see a lot of amazing applications of this over time as even more widgets are developed. Any company who currently offers a shared notes solution would do well to keep an eye on what Evernote is building here, as it is just the beginning.

The longer view for Evernote is an interesting play. Libin revealed that he’d like Evernote to last at least 100 years. When you’re talking about saving memories, that is indeed a noble goal. No one wants to lose their memories, and what happens to your notes over time? Libin and Evernote believe that the more you use their product, the more you’ll like it, and the more likely you’ll be to pay for the premium service. In fact, Evernote wants to be as ubiquitous in productivity as Zynga is with wasting time on Facebook. Here’s to that!

Evernote Trunk Conference reveals Skitch acquisition, new Mac, iOS clients and more originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 14:30:00 EST. Please see our terms for use of feeds.

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Steve Jobs reportedly in talks with China Mobile

China Mobile announced its earnings for the first half of 2011 today and revealed that its executives have met with Steve Jobs to talk about bringing the iPhone to China’s largest wireless carrier.

The possibility of a China Mobile iPhone has kicked around since 2008, but these rumors recently picked up their pace. Over the past few months, several China Mobile representatives have hinted that the wireless carrier is close to bringing the iPhone, either as a TD-SCDMA or TD-LTE handset, to its almost 650 million customers. Even acting-CEO Tim Cook supposedly visited China Mobile’s headquarters in June.

The sole provider of the iPhone in China is #2 carrier China Unicom. China Mobile does not offer the iPhone because its wireless network runs on the TD-SCDMA standard which is not supported by current iPhone hardware. China Mobile’s untapped reservoir of 650 million customers and Apple’s explosive growth in the region may be enough incentive for the handset maker to broaden its iPhone portfolio to include a flavor of the iPhone compatible for China Mobile.

Steve Jobs reportedly in talks with China Mobile originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 18 Aug 2011 14:00:00 EST. Please see our terms for use of feeds.

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