Facebook Like Button, Viewed 22B Times A Day On 7.5M Websites, Gets A Redesign

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Facebook has today updated the design of its Like button for the first time since inception. An image of the new design can be seen below.

Websites currently using the like button will be automatically upgraded.

According to the company, Like buttons appear on over 7.5 million websites and are seen 22 billion times each day. The new design has a Facebook blue background and ditches the “thumbs up” for a simple F with the word “like”. F Like. Flike.

The company is also pairing like and share buttons together in a single embed, hoping that websites will opt to use both.

What’s the difference, you ask? Well, the share button allows for a comment to be added before sharing, while the like button simply auto-posts to your feed.

You can take a look at the brand new Like button below. Let us know if you flike it.

[via The Verge]

YouTube Starts Rolling Out Its New Commenting System Based On Google+

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In September, YouTube announced that it would soon roll out a new commenting system powered by Google+. After testing it on channel discussion tabs for a few weeks, it’s now starting to roll it out to all videos on the site.

Given the size of YouTube, this roll-out will start this week, but it will take some time before it is fully effective. Until then, you may see both systems on the site, depending on which video you are watching.

It’s no secret that YouTube comments aren’t exactly a hotbed for smart conversations, so the company hopes that this change will increase the quality of comments by putting the emphasis on conversations and not on one-off comments. The idea here, YouTube says, is to ensure that “YouTube comments will become conversations that matter to you.”

Instead of organizing comments by chronology, YouTube will now rank them by relevancy, taking into account who wrote a comment, +1s, the number of replies and other signals to surface the best comments. Updates from the video’s creator or comment threads they participate in, as well as updates from people in your Google+ circles, will also rank highly. Users who prefer the old way can still switch from the “Top Comments” view to “Newest First.”

Thanks to this Google+ integration, comments can now be public or private. So if you just want to talk about a video with people in your Google+ circles, you can now do that.

To comment, YouTube users have to connect their accounts to a Google+ page or profile, however. By allowing users to connect their accounts to Google+ pages, they’ll still be able to use the service without using their real names, though for the majority of users, that’s probably an extra step they won’t take. In total, though, four out of five people have already connected their YouTube channels to their Google+ accounts, Google tells me.

For video creators, the Google+ commenting system introduces better ways to moderate comments. They can now block certain words, auto-approve comments from certain fans (based on the circles they are in) and still review comments before they are posted.

Runa Capital Invests $500K Into A Security Platform Built By Ex-White Hat Hackers

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Who would you like to build a startup which could address the massive amounts of security attacks apps and sites get these days? A bunch of standard grade IT people? Or a team of ex-white hat hackers that previously helped Russian companies like Mail.ru, Yandex, and Parallels to block security threats? I know I’d prefer the former. This was a factor which was probably on the mind of Moscow-based Runa Capital, given that today it is making a $500,000 seed investment into Wallarm a “next gen” web security solution to protect online businesses from application level hacker attacks.

Alongside this news, Wallarm is releasing its first product. Runa’s investment director Dmitry Galperin will join the Wallarm board.

The cash will go into developing the company which is switching from a service model to a product business model, and partnering with managed service providers, public and private clouds, PaaS/IaaS, monitoring and log management systems, cloud IPS/IDS services. The security and vulnerability management market is worth an estimated $4 billion, (according to IDC).

The Wallarm team was previously in the info sec space since 2009 providing security audits as white hat hackers to a dozen of large businesses in the U.S. and Europe.

Ivan Novikov, CEO and co-founder of Wallarm says they have “built a product for customers operating large user base and processing huge amount of data.” And Runa’s investment director Dmitry Galperin says “this is where most WAFs traditionally fail, so web security is a really hot market with lots of new challenges.”

Playing in this space are existing companies including Imperva and Trustwave, but also Qualys and the open source platform Modsecurity. But Wallarm says its advantages compared to other platforms are that the platform is smart and “learns” from application and user behaviour. It can also protect from 0days attacks and vulnerabilities; doesn’t overload the security team with tons of info; shows only attacks that represent a real threat; works with very high load projects as it is built on top of nginx and is easy to install as there is no custom configuration. Wallarm vulnerability detection supports Ruby, PHP, .NET, Perl, Python and other popular web platforms and integrates with most popular bug trackers.

They say it especially fits companies that adopted continuous integration (CI) which introduce and deploy code updates daily.

Runa Capital’s investments announced to date include: Nginx, Jelastic, Ecwid, Zopa, LinguaLeo, BigTime Software, Capptain, Mambu, Rocketbank, Infratel and Dnevnik.ru among others.

The Snapchat Co-Founder Lawsuit Drama Drags On

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Snapchat is in the middle of its own epic founder lawsuit, Facebook-style. Evan Spiegel and Bobby Murphy, CEO and CTO respectively, are being sued by their former classmate Reggie Brown, who claims to have come up with the idea for disappearing messages and helped start the company.

According to new information filed on October 23 by Brown, Snapchat investors are also being sued by Brown.

In June, Snapchat received $60 million in funding at an $800 million valuation led by IVP, with participation by General Catalyst and SV Angel. Brown claims that he is owed part of that funding. Earlier filings from Brown indicate he also feels entitled to a full one-third of the company, now valued around $3 billion to $4 billion.

The amended complaint, which tells Brown’s entire side of the story from app inception to what his lawyer’s refer to as the “betrayal” in August of 2011, also indicates that Snapchat really was created with the intent to sext, contrary to more recent statements from Snapchat CEO Evan Spiegel.

Though he never states it implicitly, this latest filing (from October 23) includes an email sent from Spiegel to a professor who had conducted research on sexting, asking for feedback.

Spiegel has said before (in an article for The New Yorker that the idea came about when a friend of his said “I wish these photos I am sending this girl would disappear.”

Though it’s never been confirmed, given other information about the case that has since trickled out, that friend may very well have been Reggie Brown.

Of course, just because Snapchat was potentially built as a sexting app, that doesn’t mean its troves of users (sending over 300 million snaps per day) are using it predominantly for sexting. However, it does clash with statements from Spiegel claiming the opposite.

This latest filing also uncovers other emails from Spiegel describing an app he built with two of his friends, wording that was later switched to just one friend after Brown’s alleged removal from the company.

Brown also submitted a conversation between Spiegel’s father and Brown’s mother during the time that Brown claims to have lived with Spiegel and Murphy in Spiegel’s home. That home was located on Toyopa Drive, and the company was originally re-named Toyopa Group LLC from Future Freshman, a failed venture between Spiegel and Murphy.

Of course, Spiegel and Murphy haven’t told their side of the story yet, so it’s unfair to judge the situation just yet.

You can check out the full filing below:

11/23 Snapchat filing

[via Business Insider]

Blockbuster Gives Up On Retail And DVD-By-Mail Business

DISH announced this morning that it will be closing down the remaining Blockbuster brick-and-mortar retail locations that it owns, and ending the company’s DVD-by-mail rental service. The decision was made about two-and-a-half years after the satellite TV organization bought the flailing DVD rental business for $228 million in cash. Dish said that while it’s shuttering stores, it will maintain control over the Blockbuster brand and its video licensing agreements. It also plans to continue supporting “domestic and international franchise operations, relationships and agreements,” it said.

Google Says Its Mystery Barges May Be Used As Interactive Space Where People Can Learn About Its Technology

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Google has issued a statement (finally?) about its months’-long mystery barge project. The barges, which are anchored in both Portland, Maine and San Francisco, have been the topic of intense interest since multiple reports surfaced last month.

A Google spokesperson told TechCrunch that the barges are ‘an interactive space’ to teach people about its technology:

Google Barge … A floating data center? A wild party boat? A barge housing the last remaining dinosaur? Sadly, none of the above. Although it’s still early days and things may change, we’re exploring using the barge as an interactive space where people can learn about new technology.

The statement matches up with sources we spoke to last week, who were still uncertain about the exact uses that all of the barges would be put to in the end. A report by The Los Angeles Times’ Chris O’Brien last week noted that most of the reporters going after this barge story had been looking at the wrong San Francisco lease. O’Brien noted that the correct lease’s purpose is the “fabrication of a special event structure and art exhibit only and for no other purpose.”

A story from CBS KPIX outlined a luxury showroom with a ‘party deck’ up top and spaces below for retail stores that could showcase Glass and other Google products.

The barges, four discovered in all (going by registration numbers) at this point, are floating structures that comprise shipping containers, which Google has a history of using in its data centers. The current structures are said to have large windows cut in them, which could form a presentation space. As we mentioned last week, having a physical demonstration location for products like Google’s head-mounted Glass computer would make sense. Effectively demonstrating their capabilities is key to getting any widespread adoption rolling.

The construction of the barges is said to be designed with portability in mind, allowing the components to be moved on land or sea. The project is supposedly a product of the experimental Google[x] labs headed by company founder Sergey Brin.

The story was broken widely by Cnet, which speculated that they could be water-borne data centers. But, the LA Times report noted that the report was actually chasing the wrong lease, one that was signed on August 1st, while work on the Google barge began last year. A report from The Verge last week noted that the Treasure Island barge will likely be towed across to Fort Mason for display once it’s completed.

Image: Portland Press Herald

New Google Maps For Desktop Brings Back Pegman, Adds Waze Data And 3D Earth Tours

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Google today launched an update to its new Google Maps for desktop that brings traffic data from Waze to the desktop for the first time (it’s already integrated into the mobile Maps apps). This integration will bring information about traffic incidents, construction zones and road closures from Waze, which Google acquired earlier this year, to Google Maps on the desktop.

In addition, this update makes it easier to find Street View imagery on the new Google Maps. For the most part, this feature was hidden in the new version and users had to click on a road to bring it up. Just like in the old Google Maps, you can now drag and drop the Google Maps Pegman onto any road again and bring up Street View. The only difference is that Pegman now lives in the bottom right corner of Google Maps and not the top left.

As you zoom in, Google Maps will also highlight indoor business photos and user-uploaded pictures, including photo spheres.

Street View itself is also getting a new feature: you can now get step-by-step direction cards that show you every stop of your route using Street View imagery to give you a preview of your route.

With this update, Google is also pushing the idea of the “tour guide” feature in Google Maps for mobile forward by introducing a new “Earth Tours” feature that, just like the tour guides, auto-generated 3D tours right in Google Maps. It’s not clear why Google decided to give this feature a new name, though. It’s essentially the same experience as the tour guides on mobile. On the desktop, however, this feature is only available in WebGL-enabled browsers.

San Francisco Chronicle President Joanne Bradford Joins Pinterest As Head Of Partnerships

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According to a report by All Things D, which Pinterest has now confirmed, San Francisco Chronicle president Joanne Bradford is joining the social sharing startup as its head of partnerships. The company says she will be focused on “both commercial and content partnerships globally,” which will have her developing partnership strategies and overseeing the sales organization, said ATD’s sources on the matter.

Bradford will report to Don Faul, Pinterest head of operations when she starts in December, they said. Her role will also give her influence in helping determine the products Pinterest develops for its advertiser partners.

Today, Pinterest is only beginning to experiment with bringing in revenue. The company just last month launched its first ad product in the form of “Promoted Pins,” for example. These are paid placements that allow retailers and other businesses to have their pins appear within Pinterest’s search results and category feeds.

Prior to the Chronicle, Bradford was chief revenue and marketing officer at Demand Media, and worked in senior revenue roles and media roles at Yahoo and Microsoft. Her time spent in the industry makes her a valuable addition to the startup as it tries to make good on what’s now a massive $3.8 billion valuation, thanks to its recent funding round of $225 million. As we previously noted, Pinterest may have to try some non-traditional means to earn enough money to justify the investment. Instead of charging for impressions or mobile clicks alone, it may need to think about a revenue-share model instead, where it gets paid for leading users to buy things on advertisers’ e-commerce sites, after users first find those items on Pinterest.

Bradford had joined the Chronicle in May, making hers a short tenure there.

Image credit: Vistage.com

De Blasio’s NYC Will Be A Grand Experiment In Tech For Equality, But Startups Lose

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New Yorkers have just voted to conduct a grand experiment in whether innovation can help the least among them. Jolly Green Giant look-alike and newly minted Mayor-Elect, Bill De Blasio, has indicated that he will leverage the Big Apple’s government to promote financial equality, diversity and inclusion, instead of cheerleading disruptive startups.

In a not-so-subtle reference to outgoing Mayor Michael Bloomberg’s pro-business agenda, De Blasio said, “If we were to continue this status quo, some would do very very well, and others would be priced out or left out.”

The tech sector is often criticized for favoring rich founders and apps to solve yuppie problems, rather than helping out the poor. I’ve written before that there is a fundamental philosophical difference between politicians who promote equality and those who want disruptive innovation.

De Blasio’s administration won’t be an exception to that rule, but his willingness to embrace technology may finally prove that innovation can be used to help out the 99%.

Participatory Budgeting and Transparency

De Blasio is a big fan of direct democracy over the budget. So-called “Participatory Budgeting” lets all new yorkers vote directly on spending priorities at the polls, just like they do with a referendum. Participatory budgeting has the wonderful side-effect of allocating funds to marginalized communities; in Brazil the process led to a decrease in infant mortality rates, because, it turned out, poor mothers have a better idea of what is killing children than the government [PDF].

San Francisco will be the first major city in the U.S. to test out fully online participatory budgeting, and we expect its east coast counterpart will follow suit.

In another example of using open government for equality, De Blasio has spearheaded a data transparency initiative to name and shame slumlords into abiding by their contracts.

Sharing Economy’s Enemy

De Blasio has not shown that he’ll be a fan of startups, such as Airbnb and Uber, which threaten unionized industries. When asked whether room-sharing startup Airbnb should be allowed to continue to operate in New York, De Blasio told an online forum on Reddit.com, “While I appreciate the potential of the sharing economy, and I do think there’s some historical precedent, the challenges posed by AirBnB today are real, in terms of safety, public tax revenue, etc.”

That’s politician speak for ‘They’re going to get regulated and I’m siding with unions’.

Uber too, may lose out. When asked about the taxi unions vs. ride-sharing apps, De Blasio told The New York Times, “I want to make sure it’s done in a way that doesn’t undermine the economics of the current industry.”

That’s in stark contrast his predecessor, who reportedly threatened to “fucking destroy” the taxi industry.

Q: Where Does The Money Go? A: Access

“I would like to see our subsidy dollars, used more often than our lines of credit and our equity funds created, that will actually help minority and women owned business in the tech sector that want to go out farther into the five boroughs,” he told a crowd during a “Tech Meetup”.

According to the new mayor, that means pushing Internet service providers to bring broadband all over the city. Bloomberg lavished startups with tax breaks. De Blasio has called for an end to some corporate tax breaks.

De Blasio also wants to focus on the community college system, rather than the big universities (which arguably are better on breakthrough innovations).

I predict that De Blasio won’t be a friend to the tech industry (he might even be an enemy). But, he might just trailblaze a new mission for technology, and that’ll be very exciting to watch.

[Image Credit]

what3words Raises $500K Seed For Its Location-Pinpointing Push To Reinvent Postcodes

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London-based U.K. startup what3words has closed a £500,000 (circa $800,000) $500,000 seed round of financing from a group of angel investors, including Shutl’s Guy Westlake.

The startup launched an ambitious bid to reinvent ZIP codes/postcodes back in July using location-pinpointing alternatives made up of a combination of three words – such as meowing.creatively.drives or lung.lots.transmitted – each representing a 3m x 3m square of the globe. (Any serendipitous poetry generated by what3word’s location marking linguistic algorithm is entirely accidental.)

what3words’ premise is that words are easier to share and memorise than ZIP code style strings of letters and/or numbers. The accuracy level of its word trios can also be greater than some postcode/ZIP code areas, with the startup promising accuracy to the nearest two metres. And even to the nearest metre if you’re prepared to get out your wallet and pay for that portion of its offering.

what3words began monetising its linguistic location markers immediately by selling personalised combinations of words – confusingly called OneWords – to anyone (consumer or business) that wants to badge a particular location so it stands out in a map search. Or becomes easier to remember.

Pictured below is an example of one of these OneWords being used to mark out a building on The Strand in London – and also what looks to be an example of brandsquatting on the service, unless TechCrunch has a London office that I didn’t know about…

OneWords currently have to be at least six characters long, and can be a single recognisable word (if it’s not already claimed) or a customised string. Anything presumably goes – although, despite the above example, directly infringing others’ IP is explicitly disallowed in what3words’ T&Cs – so long as the string is not obviously offensive.

what3words claimed to have sold 10,000 OneWords a week after launching, priced at £0.99/$1.50 per year. Today it said it’s now sold 25,000 OneWords after around four months up and running. It’s also had some 12,000 app downloads and 200,000 unique visits to its website since launching the service on July 2.

It said the new funding will be used for “developing the platform to be used by businesses” – but declined to provide further details, saying only that “several discussions” are going on in the ecommerce space. It’s notable that OneWords currently have a six-letter character cap in place. Opening up even shorter OneWords could be one premium revenue stream it’s considering.

Also today, what3words has released its first API to encourage developers and businesses to start using, and therefore spreading, its location pinpointing tech. Simplified postcodes are only going to be useful if enough people realise they exist and start using changing their location-sharing habits.

Commenting on the funding in a statement, Shutl’s Westlake said: “what3words shares much in common with Shutl, not least the fact that they both straddle B2B and B2C markets. I believe it’s a very exciting space to be in, and am delighted to put my experience to use and help the team navigate the challenges ahead.”

what3words said Westlake brings “relevant recent experience” to its business. Westlake was a founding team member at Shutl and also one of its earliest investors. Shutl, a UK-based courier marketplace that delivers local goods within a couple of hours of an online purchase, was acquired by eBay last month – to help it expand its same-day delivery service, eBay Now, to the U.K.

Pebble Adds Bluetooth Smart Notifications For All Apps On iOS 7, Gives Devs More Tools With SDK 2.0

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Pebble’s creators didn’t just make a functional smartwatch when they designed their device, they packed it with a lot of potential for the future, too. Much of that potential has lain dormant while Pebble focused on ramping up production and building an enthusiastic community of dedicated independent developers, but today, the startup is activating some more of its smartwatch’s superpowers, and laying the groundwork of the next generation of Pebble apps.

iOS 7 Notification Updates

For users, the immediate benefit of this announcement is that the latest firmware adds full integration with iOS 7, and no hassle notifications via third party apps, configurable via Notification Center settings. Any apps that you’ve enabled Banner notifications for in iOS 7 on your iPhone (any model with Bluetooth 4.0), will now show notifications on your Pebble, too. In practice, I had to reconnect the second Pebble that shows up in your devices menu under Bluetooth in Settings (which is the BLE connection) once to get this to work consistently.

The notifications work very reliably, though in the version I tested there were some issues with some primary apps like Mail sending duplicate notices. Pebble says it’s aware of both issues and working on a bug fix currently, however. And despite some growing pains, the changes are tremendous for iOS users. On Android, of course, Pebble has always been able to support third-party notifications, but on iOS, at best you needed to implement workarounds, and really there was no generally satisfying option. Now, I’m getting Skype, Hangouts, Twitter and many more notifications direct to the watch without any fiddly changes to existing settings.

Bluetooth Smart (or Bluetooth 4.0, or LE or what have you) was always built-in to Pebble, so whether you’ve got a Kickstarter edition, one from Best Buy or one ordered direct, you’ll have that ready to go. I spoke with Pebble founder Eric Migicovsky, who explained that they developed a way to use Bluetooth 3.0 to connect to devices for more appropriate tasks for that tech, like updating firmware and controlling the iOS music player, and Bluetooth LE for thing like notifications and other lightweight tasks. The combination should help the Pebble continue to enjoy long battery life, all the while improving general functionality.

Pebble SDK 2.0

The update for iOS users is just one of Pebble’s big announcements today; the other is aimed at developers, as the startup introduces version 2.0 of its SDK for building Pebble apps. So far, even with the limited tools provided for making crude apps and watchfaces, developers have created 2,200 apps on MyPebbleFaces.com, and uploaded over 80,000 watchfaces on the community-built watchface-generator.de. There are already over 50 companion apps designed to be used with Pebble on iTunes and Google Play, and over 10,000 individuals Pebble classifies as developers for its platform.

Version 1.0 of the SDK was little more than a testbed, however, and 2.0 opens up many new possibilities, according to Migicovsky. That’s because it unlocks various Pebble components that make building apps native to the watch much easier, including access to its onboard accelerometer, data storage, and logging of activity which it can automatically report back to an app once the watch reconnects to a device.

These features mean that Pebble can act as a fitness tracker for any app that wants to use its data – and unlike APIs from Nike, Jawbone and others, the data isn’t pre-formatted, so devs get access to raw activity information that they can parse using whatever algorithm they choose – including some that may be more accurate that those currently employed by competitors. All of a sudden, Pebble isn’t just a smartwatch, it’s a flexible smartphone accessory that any developer can make their own. Plus, there’s a new JavaScript API that means developers can build software that works regardless of what platform (Android or iOS) a Pebble owner is on, instead of having to recode for each.

“Our attitude is that we as a company are not necessarily going to be the ones writing the hero apps all the time for Pebble,” Migicovsky explained. “But it’s our job to make sure that for a third-party developer, they can get started as easy as possible, building apps that could potentially be equivalent to other pieces of hardware. Maybe the next person that comes up with a fitness tracking algorithm at Stanford, MIT, Harvard or wherever, instead of having to go start their own hardware company, can just walk down to Best Buy, grab a Pebble and get started.”

Big Name App Partners

Since its launch, Pebble has had interest from big companies who want to integrate their products or services with the platform, but Migicovsky says they were waiting for the right moment to start bring those on board. The new SDK means that they’ve been able to work with some early partners to build products that complement some top-tier apps, including Foursquare and Yelp. The Yelp Pebble app will offer up listings for nearby locations to check out, and the Foursquare one actually allows you to check in direct from the smartwatch itself, which should help Foursquare drive more active engagement for its service among Pebble users.

Other partners include iControl, which is building remote control of Xfinity home monitoring and automation services for the watch, and GoPro, which is making it possible to completely control its Wi-Fi-enabled GoPro action cameras from your wrist via Pebble. These initial partners aren’t launching their apps immediately, but they’ll be available sometime over the next few weeks. More info on SDK news can be found via Pebble’s announcement livetsream, going on right now.

Now that Pebble has fulfilled the backlog of early demand it faced, and shipped over 190,000 Pebble watches to backers and buyers, and released a mature software development framework, I asked Migicovsky what’s the next phase for the company, suggesting new hardware product might be on the horizon. Predictably, he wouldn’t speak to future product plans, but instead pointed to the chance the company has now to build a true software ecosystem, and make those apps easy to access for users. When asked whether he was working with third-party portal like MyPebbleFaces to make that happen, he said that they were indeed speaking to them directly, but that there’s nothing more to announce at this time in that regard. With a community built-in, however, bringing MyPebbleFaces in-house to form the foundation of a software marketplace makes a lot of sense.

Taking The Next Step

Pebble is also now back in stock on the website, and for a limited time, is being offered in all colors with free worldwide courier shipping. This should make it so that anyone can get one in around four or five days, Migicovsky says. Catching up with demand is good for consumers, but it also means Pebble is facing a new challenge: After satisfying initial appetite, it now needs to bring consumers back to the table for the rest of the meal, and the announcements today are designed to help do just that.

Y Combinator-Backed Origami Labs Acquired By eFamily, But Service Lives On

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Not all exits have to see a product disappear. Case in point: Origami, the family-focused social service that arose from Y Combinator-backed mobile social network Everyme’s earlier efforts, has been sold. The acquirer, Indiana-based eFamily, has taken over the company’s branding and software, and will continue to develop and support the product, which is good news for current users. However, the Bay Area team from Origami Labs is not joining eFamily – instead, they were quietly “acqui-hired” by Nest several weeks ago.

The entire six-person Origami Labs team, including founder and CEO Vibhu Norby, is now at Nest, working in various engineering and design roles. Norby says that Origami Labs had other good offers on the table for his company, but none that would have kept the product alive. “eFamily was the best one that we had there,” he says.

For background, Origami publicly launched its family-focused sharing service earlier this summer after a year of development. The product was something of a spin-off of Everyme, a private messaging and photo-sharing app that never really took off, despite having raised $3.66 million in outside funding. But Everyme allowed the startup to gain some early insights it used to build Origami.

For example, the company found that around half of Everyme’s users were families, so Origami was built with that group’s needs in mind. The new service offered a web and mobile platform (iOS and Android) that allowed families to post text, photos and videos, create photo albums, and receive email digests.

Early on, Origami found a foothold with new parents who represented a majority of the site’s earliest adopters at launch. Said Norby at the time, new parents take and share the most photos, but they also had the biggest desire for privacy.

Shortly after launching, Origami also acquired competing service FamilyLeaf, another YC startup. The two companies worked together to help transition FamilyLeaf users to Origami, but FamilyLeaf’s team moved on. That startup had around 7,500 registered families at the time of its own acquisition. Today, the two services have over 40,000 users combined.

Origami also had 40,000 sign-ups from its beta program, but that doesn’t speak to its paying users or actives, which are “significantly less.”

Users were charged $5 per month for their private family websites – a price point that wasn’t well-suited to a venture-backed company storing a lot of documents, Norby now believes. He also sees some similarities between the shutdown of Everpix, another photo-sharing service whose closure was announced just yesterday, and what they were building at Origami.

“We’ve been working for two and a half years in this space, and it was rough,” says Norby. “We had a good business. It’s not a VC business…The prospect of raising another round for our company was very difficult,” he adds. Also like Everpix, Origami had hosting costs to deal with, though not as substantial.

The company still had money to run the business for a few years, but with the offer from Nest and the dim chances surrounding the next funding round, it make sense to move on. The team was able to return some capital to investors, on top of the acquisition price eFamily paid for the Origami assets, which is undisclosed. (It was an all-cash deal, however.)

Unlike Origami, eFamily is a small, bootstrapped company and not eFamily CEO David Hosei’s only focus. A serial entrepreneur and real estate investor, he’s not one to put all his eggs into one basket, he tells TechCrunch.

Now at eFamily, Origami’s software is reviving a legacy product first founded in 2006, then incorporated as eFamily.com LLC in 2010. The company had previously offered similar tools allowing families to connect and share their memories online, in the form of private family websites. Today, the company reports having over 30,000 registered accounts, and over 300,000 “profiles.” Those profiles include both users and other family members, alive and deceased, who have been added to eFamily.com’s family trees on its older product.

The company now plans to bring those family trees to its new Origami-infused service, and will be transitioning its current user base, largely freemium, to a paid product. Users will be asked to pay $5 per month (or $50/year) for these private sites, a figure Hosei thinks is reasonable. They can also bring in their current domains for the same price, or buy a new domain through the service for a fee.

“[eFamily] was a freemium service before, but we decided that model isn’t going to work long-term for us. This software is really beautiful, and works well on multiple devices,” says Hosei, noting why he thinks the new eFamily is worth paying for. He also adds that the service can sustain itself indefinitely if they can grow it to at least 4,000 paying users.

The Origami website has now been transitioned to eFamily.com, and the mobile apps are being updated now.

Google Updates Its Octane JavaScript Benchmark, Adds Asm.js And TypeScript Tests

Octane 2.0 JavaScript Benchmark

Google debuted version 2.0 of its Octane benchmark suite today, a set of 17 tests that measure how fast a browser can execute JavaScript code.

The first version of this benchmark launched just over a year ago. In this new version, the team put an emphasis on tests that measure latency, but Google also added tests for a number of new JavaScript technologies. Octane 2.0 now measures how well the browser handles code written or compiled in the Mozilla-backed asm.js JavaScript subset, for example. In addition, Google added a new test based on Microsoft’s TypeScript compiler to measure raw execution speed, code parsing performance and the browser’s memory subsystems.

The addition of asm.js is a pretty interesting move for Google. This project is Mozilla’s attempt to bring JavaScript in the browser to near-native performance and unsurprisingly, Firefox – which supports asm.js out of the box since version 22 – greatly outperforms Chrome (by about 10,000 to 25,000 on a 2012 Macbook Air).

To measure asm.js performance, Google is using zlib sample code from Mozilla’s Emscripten test suite. While Google itself hasn’t officially shown any interest in supporting asm.js and has instead argued that it would rather make all of JavaScript run as fast as possible, the addition of this benchmark does show that the team is keenly aware of this project and seems to have at least some interest in making asm.js code run as fast as possible in Chrome.

Besides these two additions, Google engineers and “latency buster” Hannes Payer also writes that the team fixed a number of existing benchmarks “to help ensure that they measure what they were intended to.” These include the GameBoy emulator, a regular expressions test, as well as Octane’s CodeLoad, DelataBlue and NavierStokes tests. You can find a complete list of all the tests and their descriptions here.

I haven’t run any formal tests yet, but on my Macbook Air, Firefox 25 and Safari 7.0 score just over 10,000 points, while Chrome 30 scores just over 14,000 (on my Surface Pro, Internet Explorer 11 scores about 8,500 points and Chrome 30 once again gets to around 14,000).

Air Worthy

Air Worthy

The iPad Air features an impressively slender form factor and, thanks largely to its A7 processor and optimizations in iOS 7, it still manages to perform twice as fast and deliver just as much battery life as its predecessor.

    



Plotting The Way To IPO, Twitter’s Product Roadmap Has Become Too Data Driven

Screen Shot 2013-11-03 at 12.33.32 PM

In its rush towards becoming a public company, Twitter is in danger of sacrificing focus on the altar of growth. And it’s doing it with decisions based heavily on data and testing, rather than with an overall vision.

This week, Twitter shipped an update to its iOS, web and Android apps that features in-line image previews, a preponderance of action buttons and new tools for advertisers to caress your eyeballs. Over the past few months, the Twitter product has evolved haltingly, with missteps like the external #Music app that have turned attention inwards to the core offering.

It isn’t all bad. The speed and performance of Twitter have come a long way recently, both on Android and iOS; some of its experiments have paid off with useful new features. And the recent efforts to support emergency alert services are incredibly welcome, and a great way to leverage Twitter’s services.

But overall, Twitter’s product strategy is beginning to feel scattered and disjointed, and it lacks a real sense of coherent design oversight.

Multiple sources inside and outside the company have expressed to us that Twitter’s engineering and feature teams are frustrated by this approach. Twitter’s over-reliance on user testing in making decisions and a strong focus on ‘optimizing for growth’ over any other consideration is causing friction.

User testing, or a/b testing, is all about shipping changes or new features out to groups of people before making a decision about which to support. With apps, the power of this model is greatly expanded. Twitter is able to split off segments of its hundreds of millions of users into buckets that it can use to test engagement or interactions like button taps. The data is reviewed and a decision about a feature or change is made based on the success of one test or another.

This is a common practice at tech companies – some consider it absolutely indispensable to product development. But some of Twitter’s recent decisions point to an over-reliance on the results of this kind of testing to make choices.

There are dozens of detailed missives on the Internet about why this kind of testing should be interpreted with care, as even small changes in test parameters can sway results one way or another. From what we understand, the design decisions at Twitter are currently being made largely by data – especially if that data shows that a few more ounces of growth can be squeezed out of the apps.

To give you an idea of how much Twitter relies on this kind of testing – at one point it was possible to see two versions of the timeline on the same device on different accounts. We saw this in action in the wild, and in the images below, you can see the ‘old’ timeline and a test version of the one that shipped this week:

The timeline on the left was tested for a few weeks before the data pushed it towards shipping. You’ll notice the static interaction buttons on the screen. These, it’s fairly clear, were designed to lower the barrier of interaction for users on the platform. If the interaction buttons are right in the feed, more people will likely tap on them. Here’s what the timeline looks like now:

Unfortunately, this is a fairly awkward design decision, leading to a cluttered interface and likely just as many accidental taps as intentional ones. It may even have been those accidental taps that led to the data pushing this feature into the shipping version of the app. Frankly, it’s ugly, and one of the main reasons that it made it out of testing was the data showing that it could result in increased engagement.

Twitter’s expanded image timeline was also tested this way.

This is all exacerbated by the fact that the desktop version of the app is on its own evolutionary track. Modules are swapped and expanded, but it still looks and works much different from the mobile counterparts.

Over the past few weeks, several changes have been made to Twitter in the interest of pumping up user growth and ad-friendliness. Among those are the new conversation feature, which links tweets together with a blue line and pre-expanded timeline images.

With the conversation feature, Twitter trampled one of its own inviolate rules: Everything on Twitter is in reverse-chronological order. Now, replies to conversations cause the original tweets to bubble up in the timeline, knocking them out of order and contributing to chipping away at the core nature of Twitter. Conversations were implemented in order to increase the friendliness of Twitter to new users, but in the process they’re obscuring one of the things that was so good about the service, and may ironically confuse users more than help them.

Chronology has a simple, primal power and it’s always been part of what makes Twitter what it is. Screwing with that is exactly what happens when you follow your nose to growth rather than examine carefully what the impact of a feature is on the product.

Pre-expanded images pushes Twitter further toward Facebook’s inscrutable feed, with a stream of out-of-order visuals that can’t be opted out of on the web. And, more importantly, it homogenizes Twitter’s network in a way that makes it feel like every other feed.

Both of these features, especially when taken in aggregate, break the fundamental building blocks of Twitter, making it just one more scrollable column that looks like Facebook – just as Facebook is in the middle of efforts to attempt to make itself a place for real-time conversation like Twitter.

It’s not the pre-expanded images themselves that’s such a big deal; it’s the execution. On the iPhone, you’re looking at most of the screen swallowed up by one or two images, and on the web, maybe three or four. Yes, you can disable the inline images for now on mobile apps, but I’m not sure how long that will stay that way.

It damages the readability of Twitter in a huge way. Yes, every other social network and messaging platform out there is moving to the ‘stream of images’ model, but making Twitter like every other network isn’t going to be good in the long run. The power of Twitter lies in the fact that you’ve curated a stream of information that you want to read. It’s not – though Twitter would like to believe it – in the fact that you’ll soon be able to see every kind of movie clip and news brief and what have you in the feed.

It’s the commentary around those events and clips, and not the content itself, that makes Twitter what it is.

You can bend and twist the shape of networks in various ways to make room for advertising, engagement tweaks and new kinds of media, but eventually you’re going to break something. And Twitter – with its tighter, more focused stream – is very much in danger of doing that right now.

Those choices exemplify how nearly all of Twitter’s recent decisions about features are based on data from user testing. There is no overall design philosophy or endgame at work, and that lack of vision is hurting the look and usability of Twitter’s apps. They’re barreling full-speed down the road, attempting to keep engagement and growth numbers up without looking ahead to where they’re going to be.

And don’t even get me started on the Android or tablet apps. Fun fact – that Android tablet app released earlier this month? Built by Samsung, not Twitter. So why hasn’t Twitter released its own definitive tablet update?

What we hear is that Twitter is in the midst of a months’-long slog toward fresh new release for phones and tablets. Some details of the new release, called ‘Highline,’ internally leaked out a few weeks ago – it may feature TV-related updates and a new swipeable interface. This week’s release wasn’t part of this plan, it was an update specifically to push out those ad-friendly expandable images.

The idea behind a swipeable interface is fairly easy to divine, as it could make the app friendly to multiple timelines. If these feeds could be treated as discreet items, Twitter could move beyond its ‘Home,’ ‘Connect’ and ‘Discover’ feeds to offer more specific feeds focused on things like TV. And, judging from how #Music went, that seems to be the way that it’s headed.

But Twitter’s development and design culture has contributed to frustrations at various levels during the project. Some components have been rebuilt several times only to get quashed at high levels because the testing numbers weren’t good enough.

As far as we understand it, the next release was originally much more ambitious, and set out a distinct vision for all of Twitter’s apps. But its forward edges have been blunted significantly by the process of test, poll and pull back that currently dominates Twitter’s product-development strategy.

The current direction of Twitter, when compared to apps like Tweetbot 3. Yes, Tapbots charges a simple fee and is not a soon-to-be-billion-dollar-company. But its two-man team has managed to produce a cleaner, more focused mobile app in a few months than Twitter has been able to do with all of its resources. And people both inside and outside the company have noticed.

There are some situations where Twitter’s reliance on experiments has paid off with interesting stuff. See two recent user engagement initiatives: MagicRecs and EventParrot. Both utilities were launched as Twitter accounts first, that people could choose to follow and get notifications from via DM. MagicRecs has since been rolled into Twitter’s main product, and if EventParrot does well then it probably will, too.

But MagicRecs stands apart from other recent changes like the in-stream actions, conversation lines and pre-expanded images in that it’s about personalization, and doesn’t interfere with the main Twitter experience. The freedom given to run experiments and execute features based on those is incredibly important. Look to the way that Gmail resulted from Google’s ’20 percent time’ policy, or the fact that many of Twitter’s features were contributed by a community experimenting with the new service.

The rough part of this, for me, is that Twitter is trying very hard to be an independent profitable company, and that’s a good thing. I want Twitter to be around for a long time; I think it fulfills a role so vital that I’m not sure the Internet could do without it. And we hear that there are people inside Twitter who feel strongly about the organization’s need to make design choices rather than simply ones based on the data.

And that’s where Twitter will benefit focusing its efforts: on building a service with lasting usability and enjoyment. Short-term user growth and engagement hacking is the path that it has taken on the run-up to IPO in order to justify an asking price and have good numbers to tout in its S-1 and on the roadshow. But currently, the products across the web, Android, iPhone and iPad display a lack of clarity of vision.

They’re getting ugly, cluttered and confusing – and for little reason. Twitter itself is one of the clearest and most compelling sells in all of ‘social media.’ It’s a real-time feed of information from sources that you can interact with if you choose, or simply consume at your own pace. Releasing updates that don’t honor those powerful, simple tenets is a recipe for long-term disaster – no matter what the short-term gain.

At time of publish, Twitter had not responded to requests for comment.

Image Credit: Nicole/Flickr CC