[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map is tileable on X
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Category: 3d
3D Models, 3D Print, CG Textures, Materials, Shaders, Concept, Artwork, Animation, Illustration, Model, Objects, Polygons, Modelling
Dirty Wall Shader_046 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map is tileable on X
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Dirty Wall Shader_046 (Stone)
Dirty Wall Shader_045 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map is tileable on X
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Dirty Wall Shader_045 (Stone)
Dirty Wall Shader_044 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map is tileable on X
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Dirty Wall Shader_044 (Stone)
Dirty Wall Shader_043 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map is tileable on X
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Dirty Wall Shader_043 (Stone)
Dirty Wall Shader_042 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map is tileable on X
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Dirty Wall Shader_042 (Stone)
Dirty Wall Shader_041 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map is tileable on X
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Dirty Wall Shader_041 (Stone)
Building Package_A10 (Buildings)
Playing football cartoon (Buildings)
Dirty Wall Shader_040 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map is tileable on X
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Dirty Wall Shader_040 (Stone)
Dirty Wall Shader_039 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map is tileable on X
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Dirty Wall Shader_039 (Stone)
Dirty Wall Shader_038 (Stone)
[ 1 Bitmap and Procedural Based Shader ]
1 Color map
1 Diffusion map
1 Bump map
1 Displacement map
Seamless 4096*4096 tif image and c4d file (R11)
Map is tileable on X
Map can be layered with procedural effects
Map can be used with any Soft supporting Displacement Map
Download Dirty Wall Shader_038 (Stone)
Duck Balloon (Miscellaneous)
- General
- Meshes
- Vray Materials
- Maps
- Formats
- Information
This is a realistic model of a generic duck shaped balloon. This balloon was modelled and prepared for photo-realistic renderings, close-ups, CG visualization. The model is ready to be inserted in your scene. The balloon can be used as a decoration element.
The model is presented here as a separate geometry(editable poly). The mesh is a mix of quads and tris. Balloon model pack consists of 2 versions: one strict contour and one more lousy border. Both models consists of 175K polys. The front and back parts of the balloon are not welded, so you can easily assign different materials for the front and the back of the model.
Vray version comes with a properly set material – Glossy Reflective Yellow. Other formats have basic material. So you will have to set up your material specific to your software and render engine.
The balloon doesn’t come bundled with any textures or maps. The model is uvw unwrapped. So you can easily apply any texture map with a name, logo or whatever you desire.
The original file was created for 3ds Max 2014 with V-Ray materials (2.0 and above). You will receive 3DS, FBX, LWO, SKP, C4D, OBJ and MAX files*. If you need any other format please inquire via 3D Ocean. Versions for Max 2012 and 2014 are included.
All preview images were rendered with V-Ray. You will get only the balloon model and not the scene used for rendering. The material of the model is Glossy Yellow. Please also take into consideration that the preview images are the result of the post-production and the look of the balloon model in your scene may differ due to the specific settings of your own scene. Product is ready to render out-of-the-box. Please note that any auxiliary components not described above objects are not included in the product. The models are clean and alone in the provided files, centred at origin and have real-world scale.