Photo-scanned using Canon 50mp camera
Processed in Reality Capture (88 images)
Modeled in Maya and ZBrush
Highly detailed model
Real world scale (X:10102cm x Y:2109cm x Z:492.5cm)
Centered on X,Y,Z axis
GEOMETRY
High resolution model (3,000,000 tris)
Model is split into 4 sections, each with 16k maps = 64k total
TEXTURES
4 Diffuse (16384×16384)
All textures are .TIF file format
UDIM tile setup using 4 UV tiles
Normal and Displacement map created in xNormal
Rendered with Displacement on
Includes 1 V-Ray materials