Over the course of this 6 day series. Artist Shray Khanna will guide you through the entire process of creating a next-gen, low poly vehicle using Maya and Photoshop.
Throughout the series, Shray covers the complete next-gen pipeline in detail. Starting off with low poly modeling in parts 1 & 2, and then moving onto uv mapping, high poly modeling, baking, and finally texture creation. This series is a must read for any artist interested in video game development and asset creation.
Tutorial Series Details
- Author: Shray Khanna
- Software: Autodesk Maya
- Software: Adobe Photoshop
- Difficulty: Intermediate