Next-Gen Armored Car: Part 1 (Autodesk Maya)

Over the course of this 6 day series. Artist Shray Khanna will guide you through the entire process of creating a next-gen, low poly vehicle using Maya and Photoshop.

Throughout the series, Shray covers the complete next-gen pipeline in detail. Starting off with low poly modeling in parts 1 & 2, and then moving onto uv mapping, high poly modeling, baking, and finally texture creation. In part 1, we’ll start work on the low poly model by building the vehicle’s turret section. This series is a must read for any artist interested in video game development and asset creation.

Tutorial Series Details

  • Author: Shray Khanna
  • Software: Autodesk Maya
  • Software: Adobe Photoshop
  • Difficulty: Intermediate

Download Next-Gen Armored Car: Part 1 (Autodesk Maya)

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