I’ve mentioned a few resources for those interested in working with metal graphics API such as this example and guide on creating a reaction and diffusion simulation using the Metal Graphics API, and a library for creating particle effects using the Metal API.
Here’s a tutorial from Geppy Parziale on Metal explaining the advantages of using metal vs. other options such as using OpenGL ES, explaining some of the basics of working with the metal framework, and creating a simple example using the Metal framework for fast image processing.
You can find the tutorial on the iNvasive Code blog.
A nice guide for those interested in the Metal framework.
Original article: Tutorial: Using The Metal Graphics API For Fast Image Processing
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