
Sometimes when you try out a new game, you get the feeling that your spare time is going to get a lot more interesting. Modern Combat 5, Smash Hit, LIMBO, Badland and OceanHorn are some that kicked in very well for me, just to mention a few. And my most recent discovery is Buff Knight – RPG Runner.
The moment I tapped into the game and found Buff Knight to be an endless runner with 8 bit graphics, I had Punch Quest flashing before my eyes. But unlike the latter, seeing an RPG mechanics beautifully come out with the knight, created a whole new genre of games for me.
In Buff Knight, you see our hero perpetually marching towards eternity, with hundreds of monsters like bats, snakes, dogs, bears, skeletons, cyclops, zombies, evils chests and the rest of hell, blocking his way.
He automatically slashes the enemies that comes in contact with him (symmetrically loosing health from both parties), while the limited Lightning bolts can strike them from a distance. You have collectible potions for health and lightning bolts, and a gradually auto filling bolt meter.

The setup needs a few rounds to get used to, but you’ll get the hang of things soon enough. The RPG mechanics is perfectly implemented in Buff Knight as you strive to find the ideal match between direct attacks and lightnings.
The mantra is to sacrifice some hearts for weakened enemies and to judiciously use the bolts and potions. And by doing so, keep the vitae from dropping to zero, as long as you can.
Buff Knight solves one of the greatest troubles I’ve had with RPGs – the slow pace. The endless-runner backdrop gives it the speed it needs, with only a split second to make game-changing decisions, literally. Besides the primary attacks, you can tap directly on vessels to break them, on fairies to shred coins and on flying enemies to ninja-slash them to death. This makes the whole experience really demanding, immersive and occupying.
The shopping is essentially based on currencies you pick up along your quest and there are no in-app purchases. Yeah, take that you corporate app makers! Upgrade your armors and swords to gain enough potential to break your previous records. As you grow stronger, the enemies do so too and the point systems are updated accordingly, so that you needn’t ‘play longer to score higher’, which I believe is necessary for an endless game.

The pixelated graphics and the background retro music (reminds of the Pokemon video games) are one of the best in their classes. So far, the only trouble I’ve had with Buff Knight is the optional direct-tap controls on iPad, which are a bit inconvenient to be used effectively on the large screen. This shouldn’t be a problem on your iPhone but, I hope to see some alternative controls for the iPad soon.
In the end, Buff Knight is a game which brings something revolutionary, fresh and unique to the table, and makes itself too addictive to say no to. And for a single payment of 2 bucks, no one should.
Get Buff Knight – RPG Runner from the App Store or try the free version.
The post Buff Knight Review – The RPG Runner appeared first on What's On Iphone.