It’s been awhile since I mentioned any OpenGL ES resources, the most recent being this set of OpenGL ES tutorials showing how to create some nice effects like water reflections, and bump mapping.
Here’s an in-depth tutorial from Terence Grant using C++ on iOS to construct a Geometry Wars style game using OpenGL ES 2.0.
The created game is complete with the neon graphics, excessive particle effects, background warping and fast gameplay that makes Geometry Wars such a fun game.
This video shows off the final created game:
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You can find the tutorial in 5 parts: Part 1, Part 2, Part 3, Part 4, Part 5.
A fun way to learn more about using OpenGL ES.
Original article: Tutorial: Create A Geometry Wars Style Shooter On iOS Using OpenGL ES 2.0
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