I mentioned a nice set of iOS 7 source code examples that includes examples utilizing the new UIKit Dynamics API that enables you to make your interfaces more dynamic with animations and physics.
Here’s a tutorial from Jonathon Blocksom explaining step-by-step how to use the new UIKit dynamics API to create a simple pong type game. The tutorial covers the basics of animation, collisions, physics with UIKit Dynamics.
Here’s an animation from the tutorial showing a souped-up version of the tutorial in action:
You can find the UIKit Dynamics tutorial over on the Big Nerd Ranch blog.
A nice introduction to UIKit Dynamics
- Example: Easily Implement Fast Pixel Perfect Collisions In Cocos2D
- Box2D iPhone Physics Tutorial – No Cocos2D Required
- Tutorial: Making A Top Down Shooter In The Corona SDK With Real Physics
- Open Source Library For Easy Box2D Collisions In Cocos2D-iPhone Games (Uses Physics Editor)
- Tutorial: Creating A Great Looking Word Game With UIKIt
Original article: Tutorial: Using iOS 7 UIKit Dynamics To Make A Pong Game (Animations, Collisions, Physics)
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