I’ve mentioned a couple of great tools to help with 3D using core animation called Transformifier and CATransform3DTest each of which allows you to visually adjust values for use within your Core Animation code.
While those tools are excellent time savers for creating accurate values for your 3D transforms it doesn’t help much if you don’t understand the basics of 3D with core animation.
Yari D’areglia has created an elegant step-by-step tutorial explaining the process and syntax for creating a complex 3d scene using core animation.
Here’s a video showing the end result of the tutorial:
You can find the tutorial in two parts: Part 1, Part 2.
A nice step by step guide for learning the basics of 3D programming with core animation.
Original article: Tutorial: Building An Interactive 3D Scene With Core Animation Step-By-Step
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