Tool/Library For Using Flash .SWF Assets Within Cocos2D-iPhone And Cocos2-X Apps

I’ve mentioned a number of projects for converting Flash .SWF files for use within iOS apps most recently SwiffCore, a project that uses Core Animation and Core Audio to render Flash animations and graphics.

Here’s a new tool from Raymond Liu called super animation converter (at least in my limited testing) seems to be able to handle more complicated animations than a previously mentioned SWF->Cocos2D tool. The tool can also export code for use in both Cocos2D-X and Cocos2D-iPhone game frameworks.

Super Animation Converter exports a set of .PNG files along with a file containing the transformational data that can then be used within Cocos2D-iPhone and Cocos2D-X.

You can find the source for the Super Animation Converter on Github here containing examples and an instructional PDF.

You can also download a compiled binary directly.

via the Cocos2D-X blog

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Original article: Tool/Library For Using Flash .SWF Assets Within Cocos2D-iPhone And Cocos2-X Apps

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