Best Resources In iOS Development – April 9th, 2012

Another week has gone by and here’s a new collection of iPhone and iPad developer resources featuring the resources featured on this site in the past week.

The top resources in the past week feature a very useful collection of methods for querying the basic Objective-C collection classes, a beautiful calendar component with look of a native iPad popover, and a library making it easy to communicate through a USB cable with your iOS devices.

Here are the resources:

Open Source Collection Of Time Saving iOS Objective-C Collection Query Methods – A very useful collection of methods for easily performing more advanced queries with the NSArray, NSDictionary and NSSet collections.

Open Source: Beautiful iOS Calendar Popover Component With Selectable Dates – A calendar component that fits in great with the native iPad controls.

Open Source: Library For Easy USB And TCP Communication Within iOS/Mac Apps – A library allowing you to communicate through a USB cable on your iOS device with a TCP server.

Open Source: Macros And Additions For Making Objective-C Coding More Concise – A very useful collection of macros that enables a much shorter syntax for using many Objective-C APIs.

Open Source: Library Providing iPhone A UITableViews With Moveable Cells w/o Edit Mode – A very useful library providing a UITableView with draggable cells without the added functionality and visual changes provided by the UITableViews edit mode.

Tutorial: Using The Message Center In The Open Source Innerband (iBoost) Library – A tutorial on how to take advantage  of the one of the most powerful capabilities of the tremendously versatile InnerBand framework.

Open Source: Easy To Use High Performance iOS Audio (Recording And Playback) Library – An extremely high performance providing terrific audio recording and playback performance with an elegant syntax.

Tutorial: Understand Cocos2D And Box2D Physics – Create A Very Slick Bouncing Ball – A very in-depth tutorial covering soft body physics with Cocos2D with the creation of an ultra-realistic bouncing ball.

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