Open Source: Sparrow Framework Game Engine Updates To 1.2

I’ve mentioned the Sparrow Framework several times on this website, and it is the game engine that I used in the balloon game programming tutorial.

The Sparrow Framework has just updated to version 1.2, and this is a significant update fixing every reported bug, support for gzip’d PVR textures, different types of texture filtering (nearest neighbor, bilinear and tri-linear) and more.

You will need to modify your code, and include the Zlib library to get your previous projects working with the new Sparrow Framework, you can read full details on the Sparrow website here:
Escaping the egg: Sparrow 1.2!

Another great update from the developers of the Sparrow Framework!

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