Going through the dozens of comments awaiting moderation because of my absence I noticed several comments about a couple of changes that have occured with the Sio2 Interactive game engine and the Corona SDK.
As many visiting this site probably know I have been maintaining an open source iPhone game engine and commercial iPhone game engines on this site for some time, and I appreciate the comments that allow me to keep those listings up to date.
First, the Sio2 Game Engine. The engine has been updated and many new features have been added, including a simulator for Windows, and the ability to write C++ code for Sio2 in visual studio. You can read more details about the new version here. The new version is no longer open source as was mentioned in several comments. The “legacy” version is still available here with source, but it does not have the features of the latest version (so despite the comments there is still an open source version.
Now, the Corona SDK. Corona previously had a time limit of 30 days for which you could use their tool without paying a licensing fee. There is no longer a time limit so you can now work as long as you like with the trial without having to pay. So if that has been standing in the way of you trying out their tool you no longer have to worry about it.
Look for more updates tomorrow as I continue to fix plugins (WordPress can be a bitch to come back too after not updating for a couple of months), and catch up on iOS related news.
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