John Carmack talks about Rage SD and HD, iOS, and what’s next for iOS gaming

We’ve all seen the potential of what a demo like Epic Citadel can do, but while work continues on Infinity Blade, John Carmack’s id Software has released Rage, an iOS-exclusive tie-in to the big FPS console and PC title scheduled to come out next year. The game is a pretty incredible feat in and of itself, with realistic graphics set in Rage’s post-apocalyptic world and an on-rails shooting experience that feels extremely dynamic. It also has a fun reloading mechanic, a dodge button, a constant flow of mutants to shoot, and power-ups and bonuses to grab. At just one or two dollars for the SD or HD versions, Rage is a steal, and if you can play the game in full HD on the iPhone or the iPad, there’s no question you should.

I got the chance to chat with Carmack himself earlier today about this game and what he thinks of the iOS platform, and you can read the results of our interview after the break below. The good news: he says he’s more focused on this kind of mobile development than ever before, and as a result, he’s hoping we’ll see at least two more mobile games from id before the full version of Rage comes out next year.

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John Carmack talks about Rage SD and HD, iOS, and what’s next for iOS gaming originally appeared on TUAW on Fri, 19 Nov 2010 10:00:00 EST. Please see our terms for use of feeds.

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