In the final part of his hi-res flame setup, Gottfried Hofmann, the man behind the official Blender smoke/fire documents, continues his look at smoke and fire simulation techniques within Blender 2.5 by adding in the scene camera and compositing together the final product. Prepare to be amazed at just what Blender can do for free!
Video 1
Download
Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
The Screencast Key Status Tool used in this tutorial is available here.
This tutorial is Day 5 in a series – Go to Day 1, Day 2, Day 3, and Day 4.
Don’t miss more CG tutorials and guides, published daily – subscribe to Cgtuts+ by RSS.