G.I Rendering Techniques in 3Ds Max

Model presentation is a crucial step for every artist when building their portfolio. In this tutorial, Ben Tate takes us through a few techniques for creating a global illumination or “clay” render using 3Ds Max and it’s 3 common render engines – the scanline renderer, Mental Ray and finally V-Ray. He’ll also look at implementing additional lights, adding color variation, removing noise, and how to add image based lighting using HDRI images.


Video 1

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


Video 2

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


Video 3

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


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