Assembly/Disassembly with Particle Flow in 3Ds Max

Being creative with the dynamic systems in our 3D applications can produce stunning, exciting and elegant results. In this tutorial, Sachin Joshi walks us through one such example using Particle Flow in 3Ds Max, showing us how to assemble and disassemble objects within your scene.


Video 1

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


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