Keyframing Tips for Adding Weight to Basic Shapes

There are some tiny tricks when animating moving graphics and in this tutorial we will go through some of them. We’ll be examining the movements of some basic shapes as they are repositioned from point A to B. I will show you how they should react the force based on their given weight, both in rotation and position. And of course, as a bonus we’ll be creating bouncing ball. 🙂


Tutorial

Download Tutorial .mp4

File size: 388.3 MB

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