In this 2-day tutorial, Chris Tate will be guiding you through the process of modelling and texturing an old water tower model using 3ds Max. Whilst day 1 covered the modelling of the tower, day 2 will take you through the UVing, texturing and rendering process.
Video 1
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Video 2
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Video 3
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Video 4
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Video 5
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Video 6
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Video 7
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Video 8
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This tutorial is Day 2 in a series – Go to Day 1.
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