There were a few Adobe and After Effects related news items at SIGGRAPH 2011 this week:
- NVIDIA and Adobe gave a technology presentation on ray-traced extruded text and shapes inside a “motion graphics environment” (see video below)
- Autodesk announced Bidirectional interoperability between After Effects and 3DSMax, which includes transfers of cameras, lights, null objects, plane objects/solids, footage layering, blend modes, opacity, and effects.
- There was paper showing New image enhancement research at Adobe, with applications in color matching, procedural masking, and deblurring.
Mark Christiansen‘s ongoing Script of the Week series continued with Shortcut Key Reference and Immigration by Lloyd Alvarez, which is nearly essential if you work with file sequences.
Aharon Rabinowitz explores the basics of 3D Stereoscopic Workflow with Trapcode 3D plug-ins. This tutorial is a great intro to Stereoscopic 3D in After Effects. On AdobeTV, Karl Soule demonstrates a couple different ways to work with and create stereoscopic 3D content inside of After Effects CS5.5.
To go deeper into stereo 3D, see stereoscopic 3D in After Effects CS5.5 by Todd Kopriva, free in-depth videos from Chris Meyer, and resources for earlier versions of AE at the AE Portal archive. See also the new article from Scott squires on 2D to 3D conversions.
- a gentle introduction to Expressions from the After Effects Apprentice video series.
- The Wiggle Expression, a very simple expression can be used to add randomness to virtually any parameter, is also new in the video series.
- CMG Hidden Gems: Chapter 35 – The Puppet Tools
- Upgrading to After Effects CS5.5? A quick review of what’s changed in recent versions.
Laurie Knapp continues her series with AE Tutorial 9: Simulate Mouse Click – Button Depress Effect on Screenshot.
Richard Harrington releases a steady stream of stuff. A recent one explores layer comps in Adobe Photoshop and then shows how easy it is to spit out multiple versions of your file to bring into Adobe After Effects. For a survey of resources, see Some Backgrounds in After Effects at AEtut+.
Harrington also posted Photoshop and AE: Using Gradients to Create Custom Backdrops to demonstrate how to use gradients to create custom backdrops.
Calango teamed with Maria Jose Torrero Heredia to create the an addition to their animated typeface collection (for related efforts, see Moshun, an ‘animated font’). The one, Binary 2.0, includes 105 glyphs and comes in two flavors, a bi-colored filled version and an outlined version. Both are available as an animated or static version:
- The static version comes as an open type family compatible with Mac and PC. Combine Binary Top and Binary Bottom to create the full Binary 2.0 typeface, or choose one of the five outlined weights.
- The animated version is available as an After Effects file packed with pre-animated characters, numbers and punctuation. All the glyphs are fully customizable from one central point. Change the colors, duration, easing and line thickness to create your own personal look. For more info on how to use Binary 2.0 animated, check out the tutorial at the bottom of this page. Binary 2.0 is compatible with Adobe After Effects CS3, CS4, CS5 and CS5.5.
Symmetrion from Mylenium is a toolbox of projects that allows you to create mesh and grid structures easily, deal with large amounts of points, as well as providing an easier way of creating deformations in FreeForm Pro (including symmetrical “modelling”). Lutz also released a free project, Pillars in Decay, a “tech demo illustrating various techniques how you can manipulate displacement maps and use advanced features like shadow casting and the depth buffer output in FreeForm Pro to create detailed scenes, in this case an eroding Acropolis with a couple of crumbling pillars.”
in Red Giant TV Episode 58: Creating a Motion Graphics Billboard Animation, Harry Frank walks you through creating a motion Graphics billboard project. You’ll learn about 2 kinds of particle systems, color correction, lighting, reflections, etc. More more of this stuff, see Casino style text effect.
In Head Shot, Film Riot shows how to use after effects to shoot your friends in the head, from a distance with a sniper scope reticle. Film Riot also show , but you might stick to the them and check out How To Blow The Face Off A Zombie Pirate by James Whiffin at AE tuts+.
Miscellaneous
Jeff Sengstack looks at Streamlining Color Correction in Premiere Pro, which has about 40 tonality and color correction video effects and four vector and waveform scopes. As a massive reminder, Todd Kopriva reposted his Color correction and color grading tutorials onto PVC. There’s even more on color correction at the AE Portal archive, and in the AEtuts+ roundup Some Color Correction Resources.
fxphd fastforward: Resolve Fundamentals is the first standalone video training offered by that group, so check out the preview video.
There’s now a product trial for Autodesk Smoke For Mac OS X.
DaVinci Resolve Lite, the new free Mac app, for color correction is optimized to work with a resolution of 1920×1080. Francois Tarlier has an easy workaround if you need to work at a lower res.
Simon Walker talks about moving from Apple Color to Magic Bullet Colorista II for Red Giant.
In CA Trip Behind The Scenes Part 3 – Data Management and Workflow, Vincent Laforet has some overviews of his workflow and gear, along with a 53-minute look into the Adobe CS5.5 workflow that applies to both Canon / HDSLRS and RED footage. Richard Harrington helps with the in-depthintroduction to Adobe interfaces and features, showing importing footage into Premiere and sending it roundtrip to After Effects and back. Here’s the video:
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