Construct a ‘Microcosm’ Using Blender 2.5 – Modeling & Rigging

In the first part of this brand-new, advanced Blender 2.5 tutorial, Frederik Steinmetz walks us through how he modeled and rigged his ‘Microcosm’ creation! The full tutorial will go on to discuss complex particle & hair simulation, how to add materials, texture and light the scene, and finally how to use nodes for depth of field, so let’s get started!


Video 1

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


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