Fun project if you know Joomla! This is basically a members-only site for a small community – thing CB/Facebook but for just 100 people and it has function perfectly. Requirements – Latest version… (Budget: $250-750, Jobs: CMS, CSS, Graphic Design, Joomla, PHP)
In need of Indian writers – Urgent by AvidWriters
Hi, Iam looking for 2 -3 Indian writers. I require atleast 120 articles, each of 250 words, on a wide range of topics. The articles should be unique, grammatically correct and informative. Work will be regular for the selected candidates… (Budget: $30-250, Jobs: Articles, Copywriting, Health, Medical Writing, Travel Writing)
Need 10 Ezine Articles Written… by andolina10
Posting on Forum by arunprakashbhags
Create Blog Contact List (EASY TASK) by dkminc
web design and seo needed full detail by riturajaryar771
Magento Template with a Flash T-Shirt Designer to develop by smulder
3x Squeeze Pages by paulcg200
"Private project for MQLprogrammer" by campbelb2
Interlaced Footage Demystified
I decided to record this video, because I noticed that there are many After Effects artists who don’t know how to deal with interlaced video to be delivered to television. Many of us treat the interlaced feature of the footage as something that has to be removed at once. Don’t de-interlace everything you get. When you deliver something to TV, you can benefit from interlacing.
In this tutorial I try to explain what interlacing really means, why the television works this way, and how we should deal with the interlaced nature of TV. Did you know that progressive footage may sometimes be rejected by the TV station? Why does your footage look a bit different on a TV set, even if it is progressive LCD or plasma? Why do TV shows look different than movies? Is this only because of the color correction? I try to answer those questions. Simple as that. Don’t expect to see any fancy, exiting techniques. Just knowledge that may help you not to make little mistakes.
Tutorial
Download Tutorial .flv
File size 66MB
Create an Ominous Jar of Purple Ooze
Beef up your Illustrator skills while creating an ominous jar of purple ooze. In this tut you will find handy tips and techniques for illustrating glass, chrome and toxic ooze.
Electric Guitar Chord Inversions – Basix
Playing the same old chords on every song can get pretty tiring and can leave a music career stale in a heartbeat. If you play G – C – D on every song without trying to even embellish it a little bit with interesting chordal work the audience will probably get bored with your guitar playing or production very quickly.
Using chord inversions is an easy way to spice up your chordal playing, and by familiarizing yourself with the different chord shapes on the fretboard you can pull yourself out of that guitar production hole you’ve dug yourself into.
Theory of Chord Inversions
Basically a chord inversion is the same chord but with the notes inverted. A typical C major chord has the notes C, E and G – C being the root, E being the major third and the G being the perfect fifth. So when I play a typical open C chord strum, we hear the notes C – E – G in quick succession creating that C major chord.
Now, a chord inversion is basically the same chord but with the order of the notes inverted. So if I would play the notes G, C and E it would still be the same C major chord, but an inversion of it.
Since we only have three notes in this particular chord, we can only have three different voicings, which means only two separate inversions. The first voicing being the normal C major chord, with C – E – G, the second substituting the second note in the bass, creating E, G and C and lastly the one I mentioned before, the G, C and E. See how you just shuffle the first note so that it ends up last in line? That’s an easy way to visualize inversions when you have the notes in front of you.
But let’s apply this to the guitar for some fun chordal harmonies.
I’m going to be taking a very basic chord progression you’ve seen a million times before, namely C – F – Am – G, and add some chord inversions to it in order to create a jangly chord harmony on top. This is something you can use when you’re stuck in a rut in your guitar playing.
Harmonizing isn’t only for Metallica solos, it can also be used to create interesting chord parts.
This is what we’ll be playing over.
Download audio file (chords.mp3)
Ignore the drum beat which I directly copied from Ultrabeat, and don’t judge me too much on the guitar sound. This is a theory based tutorial, and not so much focused on the guitar sounds themselves, which are all presets in Logic Pro 9.
Step 1: Play Some Chord Melodies
As you can hear from the chord progression, it’s about as boring as it can get. One way to add interest is to add some plucked chords underneath. This first example is me playing really simple chord patterns basically following the crunchy chords from the example before.
Download audio file (lead1.mp3)
I’m plucking the chords you see here below:

Except the first one, these chordal plucks are not inversions of these chords. They are just plucked chords going from first note to third to fifth. The first chord is actually a second inversion of C major, but since I was just following the palm muted chords from the first example I played the inversion instead. We’ll get to the other inversion in just a minute.
Step 2: Double the Chords?
Now, what we could do is double track the plucked chords and pan them to create depth in the track. We would just play the same thing over again and then pan each of them a little off center, resulting in a chorused and doubled sound.
Download audio file (doubledlead.mp3)
Although this could work if we so wanted, it’s still a bit bland and boring. We would rather want extra melodic and harmonic depth to the track which we would achieve by not only doubling the chords played but by playing inversions of the same chords.
Step 3: Play Some Inversions
One of David Bowie’s guitarists (I can’t remember who, they’ve been quite a few) once said that the best way to play lead was to know five different shapes of A minor. That way, you can always find a way to play a little lead when you’re switching from one shape to the next.
In order to be able to play inversions you must know a few different shapes of all these chords on the fretboard. If you know your way around a few different shapes of the same chord you can easily find and pluck interesting chordal inversions.
In the next sound example I’ve recorded a new chordal lead line over the plucked chords. Since I know that C major also has a barred shape on the 8th fret, I can play its normal voicing there, harmonizing the C major inversion in the first example. I know that I can create a first inversion of the F chord too by playing the third, fifth and root on the 5th to 7th fret and I’m using a first inversion of the A minor chord on the 10th fret, ending in the 2nd inversion on the G chord shape all the way up on the 12th fret.

Download audio file (leadinversion.mp3)
Notice that by playing the inversion, not only do we create a nice harmonic chord part, but by having the last two chord inversions rise from the 10th to the 12th fret we create anticipation. Something we could use if we were going from verse to chorus for example, to create momentum and buildup.
Step 4: Add Some Depth
I think it’s sounding pretty cool by now, but we can add a little DAW trick into the mix to create an even thicker sound. By using a similar trick to the one I discussed in the Pan Your Reverb quick tip, we can use pan and delay to create an even thicker chordal part.
Send both the original lead part and the chord inversion to a separate bus each. Now insert a delay on both busses and set it to a doubled feel, with delay at about 100ms and very little feedback. I’m using Logic’s tape delay so I decided to add some modulation to the signal for kicks as well.

Now by using pan controls we can pan the delay of the chordal part closer the inversion and vice-versa. I’m panning the original signals hard left and hard right and then panning the delayed signal about halfway on the opposite side of its source sound. See in the screenshot below how everything is panned across the stereo spectrum.

Now we’ve ended up with a wall of guitar sound, filled with thick chordal harmonies for that melodic effect to your guitar playing. Be sure to lower the volume of the busses otherwise the delay might come off too strong.
Download audio file (leaddoubled.mp3)
Conclusion
By knowing your way around the fretboard it’s easy to create different chord shapes and inversions to get you out of a rut. Many guitarist play inversion only, leaving it up to the bass to supply the song with the actual chord progression. That way it is easier to focus on the melodic aspects of chord playing, and not get stuck strumming the same old chords over and over again.
Developing a Diverse Range of Illustration Styles
Making a living as an illustrator is a dream for many young artists – but it takes more than dreaming to impress potential clients. A successful illustrator needs flare, persistence and a strong portfolio.
Over the years I’ve experimented with various mediums and techniques to establish a broad range of styles. In this article I’d like to share my thoughts and experiences with using multiple illustration styles, as opposed to fixating on just one.
What is Style?
Style refers to visual vocabulary; such as color, shape, line weight and principles of proportion. It can also refer to the tools/techniques used to create the illustration.
This image uses color and Illustrator’s symbol feature in a creative way – it’s also a style that I’m keen to evolve.

Client: Digital Arts magazine. Software: Illustrator and Photoshop.
If you’re planning on developing a range of styles, it’s important to be true to yourself and not slavishly copy current trends. My best advice would be to gravitate towards the styles of work you feel most comfortable with and build up a strong portfolio that reflects the commissions you want. Illustrators are often requested to follow current trends – that’s inevitable; just remember though, that by following trends, you’ll never set them!
This commission takes inspiration from the cheesy B movie posters of the 50s.

Client: Digital Arts magazine. Software: Bryce, Photoshop and Illustrator.
I’ve had numerous commissions where art directors will place an existing illustration into a design or mock up and ask me to produce something similar for the finished artwork. Through my experience this is common working practice, because art directors are busy people who need to relay their ideas quickly. In cases like this it’s best to “air on the side of caution” and inject as much of your own individual flair as possible, what’s more a good art director will welcome your input.
For these web banner illustrations the art director initially emailed me a selection of styles he liked. These samples were then used as an incentive to generate my own unique style.

Client: VHD Creative. Software: Illustrator.
It’s also worth noting that the most successful illustrators have what’s known as a signature style. This is similar to how a brand or logo works to make their work instantly recognizable. The repeating circular patterns that are abundant in Scott Hansen’s work are a prime example of a strong signature style.
Trends Change
Style, like fashion and music are in a constant state of flux; what’s hot in the visual marketplace today maybe considered untrendy tomorrow. Saying that, styles have the habit of re-emerging, albeit being slightly re-invented. Illustration is also a diverse field, so for me it made sense to create a wide variety of styles that could allow for change.
This illustration borrows imagery from “The Son of Man,” by the surrealist painter René Magritte.

Client: Envato/Psdtuts+. Software: Photoshop and Illustrator. Premium members can view the tutorial here.
I began my career as a traditional designer and admit to being a complete technophobe when the desktop revolution arrived in the mid 80s. I realized I had to embrace this new technology, or find another job. The early Macs were unable to handle large image files. Back then, Photoshop was solely used to scan lores sprinters or position guides and the printer stripped in hires scans at repro stage.
These images recapture some of my traditional hand painted illustration techniques.

Clients: Digital Arts and Photoshop Creative magazines. Software: Photoshop.
Advances in technology now offer us new and exciting methods of producing imagery. The 90s was saturated with what I call “program-led” style – illustrators were producing artwork with a sterile, computer-generated look. What you need to remember is that 100% digital work is very reliant on technique and therefore fairly easy to mimic, that’s probably why in recent years we’ve witnessed a step back, towards a more hand-crafted aesthetic.
This three-color tshirt illustration mixes digital halftone effects with hand-drawn elements.

Client: Envato/Psdtuts+. Software: Photoshop and Illustrator. Premium members can view the tutorial here.
Other Applications
Although Photoshop is my primary illustration tool. I also love the way Illustrator and Photoshop work in tandem; for example, pasting Smart Objects from Illustrator into Photoshop and exporting Photoshop paths to Illustrator.
I used a custom perspective grid and the Free Transform Tool to create this map, rather than relying on Illustrator’s built-in 3D effects – which can sometimes affect linework quality.

Client: Computer Arts magazine. Software: Illustrator.
It also seemed a natural progression for me to explore 3D applications. I currently use Poser, Daz Studio, Bryce and Cinema 4D. I wouldn’t claim to be an expert in the 3D arena, so I make up for any shortcomings with some Photoshop magic!
This illustration was inspired by the 80s airbrush artist Hajime Sorayama.

Client: MetalFX Technology. Software: Poser, Bryce and Photoshop.
There are certain styles that I would never attempt, such as a hyper-realistic cut away drawing of a car for example. This is quite a specialized field and best left to the experienced professionals. I can remember being in awe at some of the technical drawing student’s airbrush work back in my collage days.
This product design is probably the closest thing I’ve done to technical illustration.

Client: Advanced Photoshop magazine. Software: Photoshop.
Promote Yourself
I get a steady flow of freelance work from regular clients, so I guess having a varied range of styles has paid off for me. As well as having a strong web presence, I’ve found that sending out regular mailshots also generates new business.
I mail samples that showcase some of my best work to a database of existing and potential clients (this can be costly, but it does pay off when you consider the amount of new business generated), I then make follow up phone calls to check it’s arrived OK and also get feedback. I can remember being totally amazed when one art director thought I was an illustration agency representing different illustrators!
Here’s my “What’s Your Brief” mailer. Unfolded, it measures 32”, so hopefully it will stick in peoples mind and they’ll keep it to hand.

Final Thoughts
We’re all different, so I’m not saying working in numerous styles is right for everyone, although I firmly believe diversity shows adaptability and dexterity. In fact, the only downside to having a varied portfolio is that some art directors may consider you a “jack of all trades and a master of none” if your work is not polished to a high enough level.
Create a Magical Flaming Heart Illustration in Photoshop – Basix
The Warp feature in Photoshop can be a powerful tool if you know how to use it correctly. In today’s tutorial we will demonstrate how to combine a few stock images to create a magical flaming heart illustration. Let’s get started!
Resources Used
Step 1
Create a new document 1920 x 1080. Download the Concrete Texture that we created in our Create Metallic Texture Tutorial some weeks back.

Step 2
Download Aladdin’s Lamp and place at shown below. Desaturate it using Cmd + Shift + U.

Step 3
Add a shadow for the lamp. Create a new layer and name it "Lamp Shadow." Using the "Ellipse Marquee Tool" create a selection as shown below.

Step 4
Right click into selection and select "add feather" with value of "3px" and fill with black.

Step 5
Move the "lamp shadow" a little bit up and to the right as shown below.

Step 6
Now before we start adding fire to the lamp, we need references to help things along. Create a new layer on top of all layers and name it "start stroke" and then using "Pen Tool" create a path as shown.

Step 7
Open the Brush Palette and prepare a brush to use to stroke our path.

Step 8
Select the "start stroke" layer, grab the pen tool, right click and choose the Stroke path option.

Step 9
Lower the opacity of the "start stroke" layer to 10% or 20%.

Step 10
Download the Fire image and open it Photoshop. Open Channels and duplicate the Red Channel.

Step 11
Go to Image > Adjustment > Curves and apply the settings below.

Step 12
Now press Cmd and click on this Channel to load a selection or go to Select > Load Selection and press okay.

Step 13
Now come back to the layer panel and simply copy it and past it into your working document. Name this layer “fire flame”.

Step 14
Press Cmd + T to scale it down.

Step 15
Using the lasso tool, create a selection around bottom flame and then press Cmd + Shift + J. This will separate both flames.

Step 16
For now we need only the bottom flame so hide the top flame for now.

Step 17
Duplicate the bottom flame layer as a backup and then press Cmd + T to scale it down a little. Press Cmd + T, right click and choose warp.

Step 18
Now let’s delete some unneeded areas. Using the lasso or pen tool make a selection as shown below. In the coming steps you will have a lot of flames so be sure to name the flames properly so you can recognize them later on.

Step 19
Duplicate the big flame layer and name it "stroke_flame_2" scale it down and warp it as before.

Step 20
Again, Duplicate the big flame layer and name it "stroke_flame_3."

Step 21
Now, let’s reveal the top flame that we hid earlier. Duplicate it and name it "stroke_flame_4." Bring it above all other layers, scale it down a little bit and warp it as shown.

Step 22
Now that we have successfully created first part of the flame we don’t need the reference stroke that we created earlier. Delete it.

Step 23
You may have noticed that the middle flame is colored differently than the others. Go ahead and edit it’s saturation as shown below to make look more realistic. To do this go to Image > Adjustment > Hue/Saturation.

Step 24
Before we start work on the heart all flames and place them into a folder.

Step 25
Now we are going to start work on the heart. Before we begin, we need to create a reference heart like we did for the flame strokes. You can find a nice heart example in Photoshops’s default custom shapes folder. Create a new layer, name it "heart reference". Pick the heart shape from Photoshop’s custom shapes. Draw it and fill it with white color. Lower its opacity to 10%.

Step 26
We will use the same technique for the heart as we did for the lamp. Before you begin the process, make sure that you edit the saturation so we don’t run into the same problems as we did in Step 23.

Step 27
Duplicate the bottom flame and name it "heart_flame_1" and bring it above all other layers. Warp as shown.

Step 28
Remove unneeded elements and then go to Filter > Liquify and warp flame as shown.

Step 29
Duplicate the big flame, name it "heart_flame_2" and rotate it, warp it and remove unneeded elements.

Step 30
Select both "heart_flame_1" and "heart_flame_2" duplicate them by dragging them to the new layer icon at the bottom of layer panel. Transform new duplicated as shown. Select all Heart flames and merge them together.

Step 31
Go to Filter > Liquify , and use the warp tool to create some variations.

Step 32
Now let’s work on the inside of the hear. I already made an image that you can use here. Download it here and paste it into your working document as shown.

Step 33
Now you can delete the hear reference layer.

Step 34
Select the "inside heart" layer and go to Filter > Liquify. Warp the edges as shown.

Step 35
The heart is almost done. Select "heart flame" and "inside heart" layer and rotate them as shown.

Step 36
Merge "heart_flame" and "inside heart" and name the new layer "big heart". Duplicate it and name it "mini heart." Scale it down using the transform tool (Cmd + T) and place it as shown.

Step 37
Duplicate "stroke_flame_1" layer and bring it above all other layers to create a trail.

Step 38
You may have noticed that both the trails look a bit unrealistic. To fix this, open the Liquify filter and fix them as shown.

Step 39
Select the big heart’s trail layer which is "stroke_flame_1" and repeat Step 38.

Step 40
Okay we are done with warping/distortion, now it’s time to paint. Create a new layer above the lamp layer, name it "lamp light" and go to Layer > Create Clipping Mask.

Step 41
Apply the following brush settings: Size: 3px, Roundness: 0px, Opacity: 40px, Flow: 30%, Color: ff8a00.
Step 42
Start painting on lamp’s edges as shown.

Step 43
Change the brush settings as follows Size: 100px, Opactiy: 20%, Flow: 10%.

Step 44
Create a layer below lamp. Call it "lamp glow". Select transparent gradient tool, color: ff8a00.

Step 45
Add a little glow behind the flames, this will make it look more realistic. So Merge all the flames together and name them "magic flame" but before merging them backup your document. You may need to edit flames individually in future.

Step 46
Duplicate "magic flame" and name it "magic glow". With "magic glow" selected, Go to filter Blur > Gussian Blur > 10px. Lower its opacity to 60%.

Step 47
Create a new layer above all other layers and name it "Magic Love." Go to Image > Apply Image.

Conclusion
Once you have everything in one layer, Go to Filter > Shapern > Shapern. You are done!


