Booyah Raises $20 Million From Accel, Expects 6 Million Users By The End Of This Summer

Booyah is the not-so-little location based engine that could. The company behind MyTown has raised $20 million in new funding from a group of investors led by Accel (current investors, Kleiner Perkins Caufield & Byers and DAG Ventures, also participated in this round). Accel’s Jim Breyer, a board member of Wal-Mart, Dell and Facebook, will join Booyah’s board. (According to a source close to the deal, the valuation was sizable but definitely under $120 million.)

For months, the location based market has been dominated by Foursquare drama, as Dennis Crowley’s “well-oiled machine” (his words), attracts buyers, adds users and snaps up high-profile partnerships, like its recent deal with NBC. In terms of hype, Booyah has taken a backseat to Foursquare’s billion-dollar-shine but Booyah is chugging along quite nicely.

The company has now raised $29.5 million since 2008 and MyTown has more than 2.1 million users, according to CEO Keith Lee. While Foursquare has yet to reach that milestone, Booyah is preparing for serious acceleration. Lee says Booyah will hit 6 million users by the end of this summer across MyTown and its future products(!).

It’s not exactly fair to compare Foursquare and Booyah, Foursquare focuses on social utility, Booyah focuses on gaming, but both are trying to unlock the power of the check-in and create a massive user base. Booyah, via MyTown, is trying to merge a virtual gaming world with the real world. Users can check-in to real world locations to unlock virtual rewards, they can also “purchase” their favorite properties, collect rent from others and update their properties. Like Foursquare, you can see where your friends are checking-in and pick up local deals.

Lee says MyTown and its unnamed, new products (he was tight-lipped on details but expect major announcements in the next few weeks) will build on that base with a host of new features that will increase the value of the check-in experience. Lee talked in abstracts, but he is interested in adding layers of information on top of the basic GPS check-in: “it’s about validating the activity you do in the real world— a check-in only takes you 70% there.” Booyah is interested in unlocking the information surrounding a check-in through QR codes, bar code scanning, the Facebook Open Graph, etc. For example, instead of just checking into your gym, imagine if you could easily transmit information about your workout, or if you’re at a store, automatically telling your friends what items you like. It’s not clear how these new tools will be implemented but they obviously represent a huge opportunity for Booyah and others, if properly executed. If MyTown, or one of Booyah’s mystery projects, became a popular retail/shopping tool, Booyah would amass valuable consumer data and possibly new monetization opportunities.

On the subject of monetization, Lee would not disclose whether Booyah was in the black, but revenues are indeed rising. Earlier this month, MyTown was averaging 6.7 million virtual item impressions per day, now it’s averaging 8.3 million a day (or 250 million a month). Why does that matter? The popularity of paid virtual goods, which account for 1/3 of MyTown’s revenues, is fueling growth— although the MyTown iPhone app is free it’s a frequent member of Apple’s Top 50 grossing list thanks to the large volume of virtual purchases. Booyah is also making money from paid partnerships with large clients like H&M and the Travel Channel.  Lee says he’s quickly shoveling money back into the company, to expand their product, prepare for the move into foreign markets and to grow the staff. He says a major portion of the new funds will be used to hire the right talent— expect Booyah to nearly double its staff from 24 to 40 by the end of this year.


Why Does Jetsetter Stand Apart from the Group Buying Crowd? It Solves a Big Problem

I’ve long been critical of how hotel rooms are found and booked online. It’s impossible to tell quality and cleanliness from a standard write up, photos and a star rating, let alone have any idea of the quality of things like the restaurant on site, the friendliness of the staff or the millions of other little things that can make a hotel stay a pleasure or a nightmare.

And no, consumer reviews don’t solve it. I recently stayed at a top rated hotel on Trip Advisor that was one of the worst customer service experiences I’ve had in the last year. And given that I spent about 30 weeks in hotels in the last year, that’s saying something. Among other issues, the hotel-in-question “accidentally” charged me nearly $700 mid-stay, let alone my final bill was supposed to be under $200. It took hours out of each day to resolve. The hotel wound up refunding us, but the trip was already ruined.

That’s what makes booking a hotel online such a risky proposition: A bad flight you can forget, but a hotel necessarily sticks with you during a trip, making or breaking it. A good flight is more of a commodity product, defined by price and route and, of course, being on time the day of travel. And aisle seat is an aisle seat, and a window seat is a window seat. There’s a shared vernacular of what things mean for that period in the sky, even across international carriers. On a domestic flight in China, the flight attendants required that everyone do calisthenics half way through to prevent bloodclots, but we still got the same beverage cart, same reclining seats, same overhead bins and same bathrooms I’d get on a United flight to New York

With hotels there are a host of intangible variables, and that makes booking a core problem of trust. I’ve stayed in more than 20 hotels in the last year. In almost all cases, a personal recommendation from someone I trust has scored me the best experience, anything booked online or with an agent has been acceptable to bad—no matter what the photos looked like online.

Finally, one site seems to have solved a piece of the problem: Jetsetter. Yes it’s part of the much-written-about Gilt Groupe. But while most of the group-buying trend is about convenience and saving money, for me Jetsetter actually solves a core problem. Not only do a get a great discount on top properties, this is the first online travel site where I actually trust the recommendations.

While mass-market travel sites compete on bigger inventory and “virtual room tours,” Jetsetter comes the closest to replicating what happens in the real world: They are picky. They curate the best properties. The pictures are visually stunning enough that browsing the site is actually fun. (Have you ever said that about, say, Hotels.com?) Someone has clearly stayed at each property and writes up the unvarnished good and the unvarnished bad. And of course, being part of Gilt, it has great deals. Most the hotels I have looked at or booked through Jetsetter hovered around or under $200 a night for some amazing $300-$400/night properties.

So curating itself is a big part of why I trust Jetsetter, but equally as important is that the site, so far, curates incredibly well, at least according to my preferences. Just using the site a few months, Jetsetter has offered specials by three of my all-time favorite hotels: The Opposite House in Beijing (above), The Sonoma Mission Inn in Wine Country and The Royal Palms in Phoenix. It’s as if the site is reading my mind—the pinnacle of a good user experience.

I’ve stayed at all three of these hotels and the room, food, customer service and amenities were all impeccable. I was already planning to go back to the Opposite House in May, but thanks to Jetsetter I got a great rate. As for The Somona Mission Inn and the Royal Palms, I had stayed at both in the last few years as part of speaking gigs where my rate was included in my fee. I never thought go back, even though I enjoyed the experience because the rates were out of my normal writer-salary price range. But the Sonoma Mission Inn for less than $200 a night is suddenly a do-able weekend getaway. What’s more: Because Jetsetter has picked three of the best hotels out of the 40 or so I’ve stayed at in the past few years, I just trust its recommendation on nearly any property they show me in a way that I don’t on any other site. Like a friend, I feel like we have the same taste.

The clear problem here is scale. Right now, Jetsetter can’t solve all my travel problems because of what makes them great: They are picky and rely on special sales. It’s a site that I may only book through a few times a year mostly for weird cases when their specials happen to overlap with my schedule (in the case of the Opposite House) or when I have a week off for a Holiday and want to go somewhere but don’t quite know where (in the case of the Sonoma Mission Inn) or if I know I need to get to, say, New York for work at some point, but exactly when is flexible.

A Jetsetter customer doesn’t have to spend a lot—most of these properties aren’t much more than a basic Marriott or Hilton Express and what you get is frequently over-the-top amazing. But you do have to be a frequent, spontaneous or somewhat random traveler to use the site consistently.

My fear is that Jetsetter will try to be a site for everyone, instead of continuing to do what it has done so well: Curate, editorialize and get stellar deals on truly amazing properties. This is the difference between Web 1.0 and Web 2.0—the market is big enough you don’t have to be all things to all people, you can serve a part of the population better than anyone else and win. I would rather the site didn’t solve all of my travel problems, and solve a few this well than become a high-end Hotels.com for the masses.

Please, Jetsetter, don’t follow the classic Web playbook and grow so big you strangle something great.


Five Years In, YouTube Is Now Streaming Two Billion Views Per Day

It’s hard to believe, but it’s been five years since YouTube launched and changed the way people share video online (it was acquired by Google a year and a half later). To celebrate its birthday, YouTube has just announced a major new milestone: it’s streaming a whopping two billion views per day (the company notes that this is “nearly double the prime-time audience of all three major US television networks combined”).

To help commemorate the occasion, YouTube is also launching a new channel of videos called “My YouTube Story”, which includes a collection of clips featuring people around the world talking about how YouTube has changed their lives. The initial batch of clips were filmed by documentary filmmaker Stephen Higgins, and some of them are quite touching. YouTube users can upload their own video stories as well; YouTube will be plotting these videos on a global map, and will also offer an interactive timeline of clips.

We should point out that YouTube announced it had passed 1 billion views a day in October 2009, but that number was probably a bit lower than the actual figure —  we had reported that it had crossed 1.2 billion views a day the previous June.

YouTube has also compiled some stats and timelines as it reflects on its first five years.

Here are the site’s most current stats:

2 Billion views a day
3rd most visited website (Alexa)
Localized in 23 countries across 24 different languages
15 The average number of minutes people spend on the site each day
24 Hours of video uploaded to YouTube every minute
45 Million home page impressions every day
70% of YouTube traffic comes from outside the U.S.
100 Years of video scanned by copyright managent technology, Content ID, every day
1700 Years it would take you to watch the hundreds of millions of videos on YouTube

Here are some other goodies YouTube is sharing:

The First YouTube Homepage, 2005

A Brief History of YouTube

Key Milestones

First video uploaded to the site (April 2005)
Ronaldinho video is first to reach 1 million views(July 2006)
Google acquires YouTube (October 2006)
CNN/YouTube debates (June 2007)
YouTube mobile site launches (January 2008)
YouTube Symphony Orchestra at Carnegie Hall (April 2009)

Product Milestones
YouTube enables embeds on other sites (June 2005)
Partner Program launches (December 2007)
InVideo Ads launches (August 2007)
Content ID launches (October 2007)
YouTube videos available in HD (December 2008)
Shows and Movies (April 2009)
YouTube XL (June 2009)
YouTube Direct (November 2009)
HTML5 Supported Videos (January 2010)

Top 5 Most Viewed Videos of all time
Lady Gaga Bad Romance with 196,115,524 views
Charlie bit my finger with 185,714,255 views
Evolution of Dance with 142,679,738 views
Miley Cyrus – 7 Things with 117,413,641
Pitbull – I Know You Want Me with 118,410,161

Top 5 Most Subscribed Partners
nigahiga with 2,186,108 subscribers
Fred with 1,721,0095 subscribers
ShaneDawsonTV with 1,486,594
smosh with 1,461,046 subscribers
RayWilliamJohnson with 1,223,753 subscribers

Information provided by CrunchBase


NSFW: Leave Britney Alone! (Where by Britney I mean Steve, Mark and Jimbo)

There’s the unmistakable smell of revolution in the air this week. And if I were Steve Jobs, Mark Zuckerberg or Jimmy ‘Jimbo’ Wales I’d be keeping an eye out for angry French peasants dragging guillotines.

For Jobs, the rebellion  is opening up across several flanks: from once-loyal partners like Adobe bitter over Apple’s decision not to support Flash to once-loyal journalists penning op-eds about heavy-handed treatment of the fourth estate and blanket censorship of adult content on the iPad. For Zuckerberg, as I wrote last week, it’s the continuing user-generated outcry over privacy. For Wales it’s an alleged mutiny by wiki editors over his decision to unilaterally delete hardcore pornography from Wikipedia.

In each case the specifics are different but the thrust is the same: having built hugely successful and popular companies in their own image, some of technology’s leading visionaries are coming under attack from the people who were once their biggest allies.

It’s worth pointing out that, for all their ferocity, the attacks are having little noticeable effect on the performance of the companies concerned: all three continue to go from strength to strength. But clearly for the founders themselves there’s a real  impact. Last Tuesday, it was reported (although later denied) that Wales  has voluntarily surrendered almost all of his editing privileges over Wikipedia, reducing his status to that of a junior editor. For his part, the normally unflappable Jobs has taken to protracted and snippy late night exchanges with a Valleywag writer who asked “If Dylan was [sic] 20 today, how would he feel about your company?” Zuckerberg’s suffering, meanwhile, is positively Alighierian: with leaked email exchanges and a Hollywood movie conspiring to destroy any last vestiges of privacy that the 26-year-old enjoys. I suspect all three have stopped reading their Google News alerts.

Now don’t get me wrong, I like a bit of schadenfreude as much as the next failure, but as I listen to the growing chorus of disapproval at some of technology’s most iconic founders I can’t help but feel uneasy.

No matter what Danah – sorry – danah Boyd – sorry – boyd – might say, Facebook isn’t a public utility, and nor should it be treated as such. (The test by the way for if X is a utility: if the sentence ‘Millions of children in Africa have no access to x’ doesn’t sound like a headline from the Onion. Try it with electricity, water and Facebook. See?) No matter what some bloggers might think about the First Amendment implications of banning porn, Steve Jobs is not an arm of the US government. Likewise Jimmy Wales’ democratic powers are safely confined to the space between the words Aardvark and Zyxt – is it really a pseudo-constitutional scandal for him to delete a bit of porn?

The problem here is one of perspective. We hardcore internet users might do well to realise that, just because we spend our days trawling TechCrunch and TechMeme and Hacker News doesn’t mean that the wider world shares our belief that privacy settings for photos we’ve chosen to post online, Flash on the iPad or our God-given right to see erections on Wikipedia are the most important issues in the world today. And why should they? By and large, Jobs, Zuckerberg and Wales are going about their lawful business, providing fun digital toys that we could easily survive without, but choose not to.

The second problem is one of entitlement. Just because the founders of web and technology companies are inherently  more accessible to us than other CEOs (see Jobs replying to emails or Jimmy Wales’ and Mark Zuckerberg’s frequent conference appearances) doesn’t mean that they are any more answerable to us. The respective visions of Jobs, Zuck and Wales have created companies that we gladly use every day in our millions. What right do we have to tell them that their vision is suddenly wrong, just because it happens to clash with our own?

As Mike Arrington wrote on Wednesday in relation to Digg, it’s simply not the obligation of an entrepreneur to make decisions based on what the crowd demands. In fact it’s ludicrous to think that a business which has attracted millions of fans thanks to a founder’s singular vision should suddenly start taking their orders from those fans. The whole point of a visionary is that they can see things that others can’t; if thousands of users think they know what path a visionary should take then that path is inherently the wrong one.

I may disagree with Steve Jobs’ approach to pornography on the iPad (I do), or with Zuckerberg’s high-handed approach to privacy (I do) or with Jimmy Wales’ spontaneous clean-up operation to avoid bad press (I don’t, actually) but provided they remain within the law, I will shrug my shoulders to the death in defence of their right to do what they think best.

If they continue to make the right calls, their companies will continue to grow, and if they make the wrong ones, then they will fail. Until there’s any meaningful sign of the latter happening to Apple, Wikipedia or Facebook we – the journalists, the bloggers, the Twitterers and the shrill activists – should probably put away our guillotines and consider that maybe, just maybe, when it comes to their businesses, these visionaries know what they’re doing.


Jimmy Wales: Fox News Is Wrong, No Shake Up

Contrary to several reports, Wikipedia’s Founder Jimmy Wales is not relinquishing his editorial control of Wikipedia and its related projects. On Friday, Fox News reported that “a shakeup is underway at the top levels of Wikipedia…Wales is no longer able to delete files, remove administrators, assign projects or edit any content, sources say. Essentially, they say, he has gone from having free reign over the content and people involved in the websites to having the same capabilities of a low-level administrator.”

The report was picked up by Venturebeat and CNET.

An interesting story— except it’s not true according to Jimmy Wales in an e-mail on Sunday. Wales says the Fox News reporter hasn’t even tried to contact him to discuss the alleged “shakeup.” Ouch. Contrary to Fox News’ report of “chaos” at Wikipedia (the article cites an unidentified source close to the company), Wales says everything is fine.

Well, relatively speaking, Wikipedia is still on the defense after Fox News released a report in late April, accusing the site of knowingly distributing child pornography. The article cites former co-founder Larry Sanger (left Wikipedia in 2002), who wrote a letter to the FBI “outlining his concerns and identifying two specific Wikimedia Commons categories he believes violate federal obscenity law.” Wikipedia responded with a statement, defending its editors and its commitment to actively patrol the site: “If and when we are informed by law enforcement agencies of illegal content that has not already been removed through self-policing, we will take quick action to delete it.”

I’ll update with more information soon.

Information provided by CrunchBase


Groupon Invades Europe With Acquisition Of Citydeal

Daily deal service Groupon, hot off a new funding that valued the company at $1.35 billion, may not love all those clones of its service out there. But they’re certainly being realistic about things – tomorrow they’ll announce the acquisition of German startup Citydeal, CEO Andrew Mason just called to tell me.

Citydeal first launched in January, raised €4 million in funding, and now has offers in 80 European cities. They have over a million subscribers to their daily deals, says Mason, compared to about 5 million for Groupon. Citydeal’s 600 employees will join Groupon’s 300 or so, and the combined company will now operate in 18 countries and 140 cities.

The Citydeal services will be rebranded Groupon. Currently each city is under a different domain name and there are some variations on the name – see citydeal.de and mycitydeal.co.uk, for example.

This is Groupon’s second acquisition. Earlier this month they acquired Mob.ly and opened a Silicon Valley office.

More at TechCrunch EU.

Information provided by CrunchBase


iPhone App Sales, Exposed

This guest post was written by Alex Ahlund, the former CEO of AppVee and AndroidApps, which was recently acquired by mobile app directory Appolicious. He is currently an advisor to Appolicious.

One of the most commonly asked questions we get from both developers and industry outsiders is: how much money can I make developing apps? It’s a hard question to answer.

So we decided to conduct a survey. We asked for sale sdata from 124 developers that market applications ranging in price from 99 cents to $79.99. This survey was conducted on apps that ran the gamut of popularity, from wildly successful to barely breaking three figures. Developers were anywhere from funded companies with multiple titles under their belt, to first time, single-person authors. Both regular app developers, as well as game developers were included. This mining of data was intended to cover the entire iPhone app industry as a whole, without allowing outliers to skew the data too much in one direction.

There are many different metrics that must be taken into account – just because product X sold well does not mean product Y will. As a longtime publisher of app reviews, I’ve always been a bit apprehensive about sharing cold, hard statistics because of this issue. Taken as a precise gauge for future iPhone apps, statistics can be completely misleading. Therefore, I strongly encourage you to interpret this information only as an overview of the industry, which, like any others, has its blockbusters, stragglers and everything in between.

The following financial information is pulled from 96 developers who provided in-depth sales data and pricing metrics.

The average total number of units sold was 101,024 copies within an average period of 261 days. The average number of units sold per day was 387. The average price was $5.49, although the data skews due to the $49.99 outlier. In most cases, the price point was $0.99. The average number of updates released was 3.89, with the average total development cost amounting to $6,453. Several developers omitted development costs and most did not include their personal time in these figures. It is safe to assume the cost would be at least five or ten times more when using a contracted team. But on average here, iPhone developers are seeing a return of more than 15 times their initial, albeit small, development costs.

Market success still top-heavy

However, when the top 10% of the most successful apps are removed from the data set, the numbers skew much lower, giving a far better impression of what the iPhone industry looks like for most developers. In this scenario, the average sales were 11,625 total units, averaging 44 copies/day. Approximately 23% of apps sold less than 1000 units from launch (ranging from 12 to 370 days in the App Store). Further, 56% of apps sold less than or equal to 10,000 units, while 90% sold less than 100,000 units, with the remaining 10% achieving sales of 127,000 – 3,000,000 units.

While industry wisdom states that application updates always boost downloads and sales, Apple has changed how updated apps are given exposure and this now doesn’t quite hold true. Some developers reported that updating the app gave only a small—and brief—spike in downloads. What did seem to have a larger impact on sales was a drop in price, although this also tended to taper off quickly.

Being featured by Apple is the greatest contributor to spiking sales. The level of Apple
promotion, as expected, reflected what sort of increase the developer would see. Areas such as “New and Noteworthy” produced slightly less gains than “Staff Favorites” or “What’s Hot.” Generally speaking, it is safe to assume a 2-20X sales spike following being featured, with the effect lasting roughly a week or so before returning to average numbers. The key here is to use this dramatic spike to propel the app onto a top list—be it the universal top 100 or in a top list for a specific section or country. Once there, the app has a much better chance of moving up and reaching a higher plateau of sales.

From a marketing perspective, the same tactic could be applied. While not all apps have the likelihood of being featured, focusing promotional efforts within a tight timeframe can be the key. Instead of spreading out marketing and advertising over the life of a product, focusing efforts into a narrow window (preferably, in terms of days) can be much more effective in getting the app onto a top list.

Now, let’s take a look at specific applications. I encourage examining the apps themselves to understand what exactly went into them. The production values, complexity, niche, and pricing determine why they produced either excellent or paltry sales results. The following list reflects 50 applications from the data set that covers the range of sales:

App Name Total Sales Days in Market App Price
Xpong 20 210 0.99
ShingleNav 28 156 4.99
Fumbers 62 40 1.99
Greenthumb! 87 231 1.99
FastTrac 199 60 4.99
splojit 217 238 0.99
Size Convert 354 210 0.99
Handbook of High-Risk Obstetrics 436 210 49.99
Traveler’s Quest 532 97 2.99
Cougar Call 800 229 0.99
Seasonalysis 1000 200 49.99
The Power of Now, by Eckhart Tolle 1179 223 13.99
Star Ride 1200 270 2.99
Star Fusion 1323 217 0.99
Germs 1465 102 0.99
iWasted 1500 201 0.99
Silly Songz 2000 365 0.99
School timetable 3648 395 0.99
Pi Cubed 3775 316 9.99
CardSnap 4690 342 14.99
Adaptunes 4754 272 0.99
Theme Park Madness 4788 367 2.99
Birthday Reminder 10000 250 1.99
Craigly 10000 400 0.99
EleMints 10224 505 4.99
Gridlocked: Traffic Control 12500 270 0.99
MeetMe. 15000 180 0.99
MicroCars 16613 230 1.99
Green Screen Studio 17025 210 2.99
NineGaps 18120 278 0.99
Distant Suns 20000 450 6.99
Numerology 34905 518 4.99
iEscaper! -Escape From the Ninja’s Lair- 35000 215 2.99
Tap?Forms?Database 35100 517 8.99
A Doodle Flight 38000 225 0.99
Mini Touch Golf 40000 596 0.99
Art Envi 40000 580 0.99
Mover+ 46000 195 2.99
Orbital 50000 180 1.99
Scanner Pro 52514 143 6.99
Movie Challenge 53402 475 1.99
Formula Racing 127483 127 0.99
Stitch’em Words 200749 353 1.99
Air Hockey 300000 578 0.99
Finger Physics 418000 155 0.99
Fling! 500000 205 0.99
Moto X Mayhem 800000 218 0.99
PocketGuitar 1300000 530 0.99
Flight Control 2000000 361 0.99
Bejeweled 2 3000000 600 2.99

Common marketing techniques include Facebook, forum posts, Twitter, own website, press releases, LinkedIn, app Review sites, blogs, friends, contests, YouTube, advertising (Print, PPC, and banners), flyers, newsletters, Flash Demos, physical networking and podcasts. While each of these methods helped developers in some ways, the real marketing power to make or break an app product rested in the hands of Apple and their selection choices. Apps with successful products in other industries (tie-ins) gained a significant boost from that relationship. The same held true for developers with a known presence already on the web.

The iPhone app market is something that is still in its infancy when one considers what it will look like only a few years from now. Although we are at more than 200,000 apps released, one million doesn’t seem so far fetched given the rate of growth thus far. These sales analytics should offer a starting point for understanding the general landscape, but are not necessarily indicative of one’s own app success. We’ve seen apps made in a weekend earn millions and apps taking months or more earning next to nothing. Developers can either find a niche and get extremely lucky, or produce a fantastic product with high production values. In the end, the latter is the safer route to success. Time to get crackin’…


Tweets In Buzz: It’s Complicated — Well, Maybe Political

Yesterday, I moderated a panel at TiEcon featuring the heads of product for Google, Twitter, and Facebook — an interesting group, obviously. It was a good, long discussion (hopefully I’ll have the full video to post soon). But definitely one of the most interesting points of the discussion was when I asked Bradley Horowitz, a Vice President of product management at Google, why Google Buzz doesn’t import tweets in real time? His answer was, well, interesting.

Users of Google Buzz will know that the service is awful at importing tweets. Currently, the import is done in bulk at the end of each day, resulting in a barrage of tweets in streams. It’s so bad, that many users unsubscribe from others who set their Buzz account to auto-import tweets. So why does Google do this? Well, it’s complicated.

It seems logical that Google Buzz would do exactly what FriendFeed (prior to its acquisition by Facebook) would do, which is pull in tweets in realtime. After all, from what I’ve heard from multiple sources, Google does have full access to Twitter’s firehose. This makes sense considering that Google uses the Twitter firehose to populate its search results with tweets baked into them. So why the delay for tweets in Buzz?

When I asked Horowitz this question, he immediately passed the microphone to Twitter’s director of product, Jason Goldman. Goldman immediately passed the microphone back to Horowitz without saying anything. At this point, the audience was getting into it — what’s the answer? Horowitz would only say that Google is working closely with Twitter to come up with the best solution to import tweets.

That, of course, is bullshit.

I pressed, but Horowitz wouldn’t give me anything. So all I can do at this point is speculate based on what I know. Twitter is giving Google full access to its firehose per its agreement for search results. But Buzz may not want to use this data presumably because it would overwhelm Buzz — much like tweets overwhelm FriendFeed. If you’re trying to start a service, it makes sense that you wouldn’t want it to be overrun with data from a competing service. But still, tweets in realtime in Buzz would make it much more useful than it currently is. It would make it, well, FriendFeed.

In other words, I think this is all political. Google doesn’t want Buzz to become yet another Twitter client. And it’s hard to blame them.

Horowitz noted that we’d be hearing more about how Buzz can be used as a platform during Google I/O next week — so hopefully they’ll have more to share about Buzz in general. For now, unfortunately, all of us must suffer through this half-assed approach Buzz takes towards tweets. It makes it the social service that is sort of social.


Central Command Turns To Twitter To Solve The Gulf Oil Spill. Uh Oh.

As you’re probably well aware, there’s a massive oil spill in the Gulf of Mexico right now. When BP’s Deepwater Horizon drilling rig exploded and then sank last month, it began dumping thousands of barrels of oil into the Gulf each day. By the time the oil stops leaking, it’s expected to be the worst oil spill in U.S. history. Yeah, it’s bad. It’s so bad, that BP and several other organizations working on the spill are apparently running out of ideas. And they’re turning to Twitter, according to gCaptain.

A group of a dozen or so organizations including BP, the EPA, the U.S. Department of Interior, the Department of Defense, and OSHA have set up Deepwater Horizon Response, a “Unified Command” established to “manage response operations.” Naturally, there’s a website for this effort, but there’s also a Facebook page, a Twitter account, a Flickr account, and a YouTube account. They’re covering all the social media bases (though no Foursquare account just yet).

On one hand, this is absolutely great. This site and all of these social accounts are giving users access to a ton of information about the spill, and what’s being done to try and solve it. On the other hand, it’s a little scary to see tweets like this: “Submit alternative tech ideas to stop leaking...” Yes, they apparently must now resort to crowd-sourcing ideas over Twitter for how to stop the spill. Ugh.

Let’s hope they’re just tweeting stuff like that to let people know they’re doing all they can, and are willing to explore all ideas. Let’s hope it’s not that they’re completely out of ideas and need Twitter to solve the problem for them. (But tweets like this and this aren’t looking too promising.) Especially since that account only has around 4,000 followers, and that tweet was only retweeted 3 times. Maybe they should enlist Ashton Kutcher, and his nearly 5 million followers to help out if they really want to crowd-source this thing.

If you do have an idea for how to solve the spill, submit it using this form. If somehow this crowd-sourcing over Twitter does actually produce a solution, I’ll be all in favor of them winning some sort of Nobel prize at that point.

[photo: flickr/NASA Goddard Photo and Video]

Information provided by CrunchBase


Steve Jobs Spars With Gawker Blogger Over Revolutions, Freedom, and Porn

For many years, tech fans have known that Steve Jobs will occasionally respond to messages directed to his well-publicized email address. Most of the time his responses consist of snappy one-liners, often containing a nugget of new information. But it’s rare to hear about a full-on debate, with Jobs offering some rationale behind Apple’s highly controversial decisions.

That’s exactly what happened last night, when Gawker writer Ryan Tate got irritated by an Apple ad describing the iPad as “a revolution” and shot off an email to Steve Jobs. Three hours later, at nearly 1AM, Jobs replied, and a passionate email debate ensued. The email exchange is mainly focused on Apple’s stranglehold on the iPhone OS platform, and its decision to force developers to build applications using Apple’s tools.

Tate is clearly agitated throughout the exchange (in his blog post he notes a few things he regrets writing in his email responses). For the most part Jobs seems to be level-headed, though he does take a jab at Tate at the end. Through it all, though, one thing is clear: Jobs is on a mission to reinvent computing. He’s well aware of the controversies, and for better or for worse, it sounds like he genuinely believes that what Apple is doing will lead to a better future.

You can read the entire exchange on Gawker here, but here are a few interesting responses from Jobs:

Tate:

If Dylan was 20 today, how would he feel about your company?

Would he think the iPad had the faintest thing to do with “revolution?”

Revolutions are about freedom.

Jobs:

Yep, freedom from programs that steal your private data. Freedom from programs that trash your battery. Freedom from porn. Yep, freedom. The times they are a changin’, and some traditional PC folks feel like their world is slipping away. It is.

Here’s a later back-and-forth (note the jab Jobs takes at Tate at the end):

Tate:

Was it a “technical issue” when Microsoft was trying to make everyone write to the Win32 API? Were you happy when Adobe went along with that?

You have the chance to set the tone for a new platform. For the new phone and tablet platform. The platform of the future! I am disappointed to see it’s the same old revenge power bullshit.

PS And yes I may sound bitter. Because I don’t think it’s a technical issue at all — it’s you imposing your morality; about porn, about ‘trade secrets’, about technical purity in the most bizarre sense. Apple itself has used translation layers and intermediate APIs. Objective C and iTunes for Windows are testament to this. Anyone who has spent any time coding knows the power and importance of intermediate APIs.

And I don’t like Apple’s pet police force literally kicking in my co-workers’ doors. But I suppose the courts will have the last say on that, I can’t say I’m worried.”

Jobs:

You are so misinformed. No one kicked in any doors. You’re believing a lot of erroneous blogger reports.

Microsoft had (has) every right to enforce whatever rules for their platform they want. If people don’t like it, they can write for another platform, which some did. Or they can buy another platform, which some did.

As for us, we’re just doing what we can to try and make (and preserve) the user experience we envision. You can disagree with us, but our motives are pure.

By the way, what have you done that’s so great? Do you create anything, or just criticize others work and belittle their motivations?