Logo Design

I need a logo designed for for GolfLoud.com

The logo should be high resolution and good for print. I prefer a .psd or .ai file with all layers in tact.

The logo should encompass the brand that will be built and have golf incorporated into it such as a vector golf ball that replaces one of the O’s. Please do not include .com in the logo. Also, please be creative with the “loud” part of the design.

I prefer that the design is done in helevetica font or similar with black text. Dark blues and greens can also be used in your design.

Most importantly, the design should be professional, clean, and simple in appearance.

Djay: A Powerful Music Mixing App for the Mac

Perhaps it’s just me and my complete lack of musical ability, but any time I open up a bit of DJing software, I get completely lost – There are far more knobs, levers, sliders, options and timelines than any man could ever want. I do, however, quite enjoy doing a bit of casual mixing, but don’t want to go through a massive learning curve to get there.

Enter Djay, a very impressive DJing app from Algoriddim, which does everything most users will want it to, in a beautiful interface which is very easy to get to grips with. Sounds like your sort of thing? Read on to see just how good it is.

Getting Started

For an app with so many features, the free trial, which you can download from the Algoriddim website, is a mere 9.3 MB, so it’ll download nice and fast. You’ll then have the standard installation which we all know and love – just drag the application into your Applications folder, and Djay is installed and ready to use for all your partying needs. Couldn’t be simpler.

Djay is also available from the Mac App Store, if you prefer that route, although you don’t get the option to bring it for a test run first.

gettingstarted

Installing Djay

Interface

Music apps are known for their love of skeuomorphic interface elements (elements which look like their real life counterpart), and Djay is no different, with plenty of sliders and a beautiful turntable. You can instantly tell exactly what almost everything does, and if not, you can easily find out by messing around with it during a song.

While the interface is nice, to me, it seems that the graphics have been scaled up and don’t look as crisp as they could be. This is a shame, because it would give it even more of the “Wow Factor” were the interface to be as polished as some of the other DJ apps. Nevertheless, it’s not horrific, and it doesn’t make it impossible to use.

interface

The Djay Interface

Basic Mixing

Like the best apps, Djay is easy to learn, but difficult to master. Upon first opening up Djay, you’ll see all of your iTunes music on the right, which you can drag onto the turntables and instantly create a song.

The BPM will be calculated for you, and saved on Djay for future reference (although not, however, ported back to iTunes, which would have been nice). You can sync the two tracks’ BPM in order for it to play seamlessly. This alters the speed of one of the tracks to match the other. Unfortunately, this results in the pitch becoming higher or lower, which, although sometimes fun, can be annoying.

basic mixing

Mixing Tools

There are plenty more features that anyone will be able to use, such as reversing a track, adjusting the equaliser, and the mixer. If you’re a casual DJ, you’ll be perfectly happy with these features, but for the more serious DJ, there’s plenty for you too.

Advanced Mixing

Djay is not just an app for those of us who have no musical ability whatsoever – it is also equally good for the true DJ, with plenty of features hidden in the menu bar. You have loads of effects and can alter just about anything.

You can also add multiple cue points which can all be accessed via the keyboard for some amazing results. I am essentially the least musical person there is, and even I could create some great effects using cue points and a bit of experimentation.

advanced mixing

Advanced Options

Trackpad and Keyboard Integration

As you would expect with a DJ app, the keyboard plays a big role, and there are over 80 keyboard shortcuts, enabling you to control everything with a few taps, from the mixer, to the cue points, to the speed and pitch bends.

Although it’ll take you a while to learn 80 shortcuts, you’ll quickly pick up a few crucial ones and be on your way to music heaven in no time.

shortcuts

Keyboard Shortcuts

What I find more impressive is the use of the trackpad. Place the cursor over any slider, and you can control it with a two-fingered swipe, which is pretty useful, but the magic is when you place your cursor over the turntable. A two-fingered horizontal will slide the mixer, and a two-fingered vertical swipe will scratch the track, making you really feel like a proper DJ.

The same things will work when scrolling with the mouse, but the trackpad just feels right, and you can really get into those big gestures.

Djay Expansion

Djay is not just a standalone app – it has all kinds of software and hardware which can turn your computer into a music-making beast. First up is the Djay Remote, an iPhone/iPod Touch app which allows you to control Djay from a distance, if both devices are on the same network.

This means that you can be the party-maker and the party-goer at the same time. It will knock you back $4.99, but considering how much most DJ software costs, that’s a small price to pay.

Secondly, Algoriddim have produced a lovely keyboard cover which will not only protect your MacBook’s keyboard, but will help you learn all those shortcuts with a colour-coded design and lots of detail. It costs $29.95, and works on MacBooks, MacBook Airs, MacBook Pros, and even PowerBook G4s.

keyboard cover

Djay Keyboard Cover

Thirdly is the one for the serious DJs – the MIDI Controller. The Vestax Spin was specifically developed for Djay and will turn your Mac into a true musical powerhouse. There are plenty of other controllers which will work with Djay, but Algoriddim recommends this one. It doesn’t come cheap, however, at $280 (Djay software included), so it’s only really for the professionals.

Conclusion

I love Djay. I could sit, playing with it for hours. Even when I was supposed to be writing this review, I kept finding myself back there, getting lost in it for 15 minutes before suddenly realising I had work to do. It’s a joy to use, and produces surprisingly great results with absolutely no ability or learning required, which is something I can say about very few apps.

At just $49.95, I would say it’s well worth it, whether you want to play with it for fun, bring the house down at a party, or become a professional DJ. If you do nothing else today, buy, or at least try, this app.

Meet the Developers: Keith Blount of Scrivener

In today’s interview, we’ll be speaking with Keith Blount – the writer and developer behind the phenomenally successful Scrivener. Created by the Literature & Latte team, Scrivener is a fantastic application for writers of all types, helping you organise your ideas and produce a piece of work to be proud of.

Keith will be talking about the Literature & Latte team, how Scrivener came about, giving back to the developer community, and sharing a few fascinating, high-profile examples of people using the app.

I hope you enjoy the interview!

Tell us a little bit about the Literature & Latte team – where are you based, how many of you are there, and what motivates you as a company?

Keith Blount

Keith Blount

Literature & Latte’s official headquarters are in Truro, Cornwall, in the UK. But that’s just a spare room in our house which has become my office – the team is actually spread far and wide. There are six of us, four of us full time, two part-time, and a seventh person helping out with the code on the Windows version. Three of us are based in the UK, two in the US, and the Windows team are in Australia.

As for motivation, Scrivener is our motivation and our raison d’être. A couple of years ago L&L was a team of one – yours truly – because it started out with me writing a piece of software I wanted for myself. We all use Scrivener ourselves (Lee, our Windows developer, was a user who was desperate to get it onto Windows, and our two support team members started out as enthusiastic users too), so we’re just trying to make the best writing software for ourselves as much as for anyone else.

With Latte in the name, does the company take its coffee seriously?

Ha, I wish I could go into detail about all the great coffees I brew but the sad truth is that my mornings start with a cup of Nescafé. The company name comes from the name I always wanted to use for a bookshop-café – I used that because I figured I’d never open a bookshop and I didn’t want anything that sounded too dry.

You can’t please everyone though – we received an e-mail from someone the other day suggesting we should go for something more “generic like Microsoft”. But I like it – and it is true that I can’t function without coffee, latte or not.

What does a typical day look like for you? Walk us through your usual schedule and activities!

Oh, it’s total rock and roll all the way (if you take “rock and roll” to mean sitting at a computer until your spine fossilises). My day starts – after taking the kids to school and that vital coffee of course – with technical support. I’m at my desk by 9am, and I spend the first hour replying to e-mails from users and answering queries on the forums (I’ll answer the occasional e-mail and question throughout the day, too, but I try to get most done first thing and before I finish in the evening).

I also look at issues that have been answered by others on the team, just so I always have a good overview of the most common issues users have – that’s always vital for working out what features to add and improvements to make.

After that it depends on how busy we are. If we’re not in a busy period then I’ll try to do two or three hours writing each morning. I developed Scrivener to use, so even if I never finish anything worth publishing, I make sure I set aside time for my own writing efforts – no matter how successful Scrivener might or might not become, it would seem a waste to me, having set out to write software that fits my way of working, were I never to use it in this way.

Scrivener in Action

Scrivener in Action

But this is also fundamental to Scrivener’s development, because as I use Scrivener myself I’m always seeing areas for improvement and a lot of the changes and updates are driven by my own needs as well as by those of other users. (For instance, the next update has some subtle improvements to outlining and a new “synopsis finder”, because I was working on an outline and wanted a better way of being able to jump back to edit earlier synopses without losing my place.)

After lunch I code for the rest of the day, and in busy periods I’ll code instead of writing in the mornings too. At the moment, for instance, I’m working hard on 2.1 so the coding is taking up all my time. Other than breaks for lunch and spending time with the kids, the coding usually goes on until 7 or 8pm, sometimes longer, and then I try to answer any e-mails or support queries that are left before wrapping it up for the day.

But it all depends on what’s going on. There are a couple of e-books coming out about Scrivener over the next fortnight, so a lot of my time recently has been taken up with proofreading those, and there’s the Windows version to test and various other odds and ends that need doing. We’re a small company, so we all pitch in and do various jobs.

What inspired the original idea for Scrivener – was there a particular piece of writing/novel that spurred the creation of the software?

Scrivener grew out of my own attempts to write a novel, and my experience of writing a thesis. I’m not the most organised of people, and I found that I would have dozens of Word files scattered throughout folders containing notes, ideas, partial chapters and so on. I’d copy and paste them all into a large Word file, then cut and paste the parts to restructure.

I would write synopses in Excel or on index cards to get an overview, shuffle them around to find the best sequence, and then go back to my Word documents and set about cutting and pasting it into the new structure once more.

I also came across an essay by (the now Booker-winning) Hilary Mantel in which she talked about her own writing methods – how she would keep notes on index cards and note paper, place them on a corkboard and move them around, then eventually move them into a ring-binder and keep arranging things and writing more in a non-linear order until the shape of the work became clear and she could see what gaps needed filling. She said that this was “really a method of growing a book, rather than writing one.”

It struck home with me because that was how my mind worked on longer texts too. And I kept thinking that there must be a better software solution for this way of working, something that would allow me to rearrange a long document using synopses, to allow me to edit the text in small pieces or as a whole and so on.

I tried out all the software that was available on both Windows and the Mac, but nothing did exactly what I wanted, so eventually I set about teaching myself to code so that I could write my own.

I was interested to see the range of components and applications that you’ve open sourced on your Free Stuff page. What was the reasoning behind this, and do you think it has impacted the success of Scrivener?

There’s a lot more stuff I keep meaning to put up there, actually. That page contains test projects that didn’t really go anywhere that someone else might be able to make something of, some utilities that I created for myself that are useful for single, rather esoteric tasks, and various code snippets.

When working on a large program such as Scrivener you often find yourself reinventing the wheel – having to create a control that seems to be used in many programs but for which there isn’t a standard, having to write word counting code and suchlike. So I try to place snippets of code that might be generally useful on there.

Giving back to the community...

Giving back to the community…

It’s also about giving something back – there are lots of great sites out there with Mac developers giving away code, and I’ve benefitted from a fair few of them so it would be nice if other developers benefitted from some of the stuff I give away in return. I’m way behind, though, as I say – there are lots of general-use components I developed during the 2.0 development cycle that I’ve meant to put on there but which I just haven’t had time to cut out and document yet.

I don’t think any of this has had an impact on the success of Scrivener directly, although the great nature of the Mac development community at large certainly has – but that’s the next question.

What’s the one thing you love about developing for the Mac?

I doubt I could narrow it down to one thing, sorry; there are too many things. There’s all the obvious stuff – the great hardware and OS X itself, which I love. And then there’s Cocoa – I really like the Objective-C development language, because it’s just such a human-readable style of coding.

If I really had to pick one thing, though, it would probably be the development community. So many developers are willing to help each other out and share code, and competition tends to be friendly. Of course, the Windows development community may be just as great, I have no idea.

Tell us a little bit about your Mac setup. What software and hardware do you use on a regular basis?

Until recently Scrivener had always been developed on the smallest machines – at first on an iBook 12”, then on a MacBook 13” through a couple of generations. Recently I decided it was silly to be sitting around waiting several minutes for Scrivener to build, though, so I bought myself a Mac Pro, which flies. So all of my development is done on that.

My other main computer is a MacBook Air 11”, which is my favourite machine since my original iBook 12” – it’s surely the perfect writing machine. A MacAlly IceKey keyboard and a Microsoft natural mouse completes a really comfortable set-up.

The Development Desk

The Development Desk

As for software, obviously there’s Scrivener – I use it to keep track of all of my development notes as well as for writing. I have a single Scrivener project with folders for upcoming and past releases, with documents on what features I plan to add and notes about them, release notes that get added to as I work and exported for release, and so on.

My main workhorse for coding is, of course, Xcode. I’m currently dipping into Xcode 4 as I’ve been putting it off, but I’m slowly getting used to it, although I’m mostly still on Xcode 3.

Skitch is one of my most valuable utilities for support – it allows me to take a screenshot, resize or crop it, annotate it and then either upload it to our servers for linking in a forum reply or drag it into an e-mail – all within seconds. It’s an amazing program, and I can’t even imagine how much time it has saved me.

I use Photoshop for creating or tweaking icons or images where necessary for Scrivener itself (although we use professional icon designers for most things these days). And then I have a lot of programs that I use to test Scrivener’s export and compatibility features – Microsoft Word, obviously, and Nisus Writer (which is my personal choice of word processor), Pages to a lesser extent (because Apple don’t make the .pages format publicly available it’s not really possible for anyone to support Pages directly, so that comes down to RTF and Word export); and then various e-book readers, such as Kindle Previewer, Adobe Digitial Editions and such like for testing e-books created by Scrivener.

What type of sales and customer response have you seen after launching Scrivener on the Mac App Store?

The Mac App Store has been really good for us, and we’ve been – what’s the US equivalent of “chuffed” or “stoked” – psyched? – to have made it as a featured app, and to have been kept on the front page for a few weeks. The Mac App Store has basically opened up a second stream of customers for us.

Scrivener on the Mac App Store

Scrivener on the Mac App Store

We were worried that it was going to cannibalise our regular sales (which would have been bad seeing as our regular e-store provider takes much less than the 30-40% Apple takes), but so far that doesn’t seem to have been the case, at least not too much. So all of our App Store sales have been on top of our regular sales, which is exactly what you would hope for.

I think it’s safe to say that the Mac App Store is still building its customer-base, too – which is natural seeing as it was only launched in January and is only available to Snow Leopard users (we have a lot of users still using Tiger or Leopard).

Aside from a couple of peak days, our regular sales channel still accounts for most of our sales, but it will be interesting to see how that will pan out in the future. Customer response has been great, though, and it’s fantastic to be able to reach more users and hear what they think.

What’s the most interesting use case of Scrivener you’ve ever come across? Maybe a particularly famous author, or unique/interesting writing project?

That’s a difficult one. We have quite a few bestselling authors using it (and were given a fantastic quote by Michael Marshall Smith which we use everywhere), and I’m always interested in how they go about their work. (In fact, one bestselling author, David Hewson, has written an e-book about how he uses Scrivener which has just gone on sale on Amazon – and he wrote and compiled the e-book in Scrivener too.)

I was excited when I found out that Scrivener was being used to write some episodes of the BBC series Spooks which I loved – and it was used by the same writer (Neil Cross) to write Luther starring Idris Elba (The Wire’s Stringer Bell) last year, so it was great to watch a fantastic series on TV and know it had been written for the most part in my software.

Recently I heard that one of the producers of Lost uses it, and I believe it was also used to write the script for the first Dead Space video game, which I didn’t realise until after I’d played it. Oh, and not long ago we received an e-mail from a witch using it to organise her book of shadows – that probably goes down as the most unique…

Which websites, Twitter users, and magazines do you follow in an effort to stay up-to-date with the activities of other developers, and the Apple eco-system in general?

AppStorm, of course! I also take a look at MacRumors occasionally, and check out all the magazine sites – Macworld, MacUser, MacLife, MacFormat and so on – and buy whichever magazines have the most interesting articles on any particular month.

In general, though, I tend to concentrate on the technical side of things, so spend more time using the developer section of the Apple site, and the excellent Apple-maintained developer lists and forums.

Do you have any interesting updates in the pipeline that you can give us a sneak peek at?

I’m currently working on Scrivener 2.1, which has some cool new stuff such as the synopsis finder mentioned earlier, and I’m working on providing a simplified view for Compile, for users who only want to tweak the most common settings rather than being confronted with customisation city when they are first learning the software.

2.05 introduced a feature whereby the user could have session targets automatically calculated based on a deadline date and the number of words they needed to achieve; 2.1 will allow the user to tell Scrivener which days he or she actually writes on, so that if you only write three days a week then the target will reflect that.

2.1 also introduces the ability to import research files as aliases, for cases where you have large PDF or video files that you want to reference in the project without bloating the project size. Lots of other stuff, too – I’m hoping to have 2.1 ready some time next month.

Along with that, I’ve started testing out Lion compatibility. While I can’t really say much about Lion for obvious reasons, I can say that I’m very excited about its full screen feature – using Scrivener’s corkboard in conjunction with Lion’s full screen mode is a superb fit, for instance.

So the next thing on the schedule is to ensure that Scrivener takes full advantage of Lion ready for when it’s released – which I personally think is one of the most exciting OS X releases for several years. This time last year I was concerned that Mac OS X was being neglected in favour of iOS; now we have MacBook Airs and Lion on the horizon. It’s a good time to be a Mac developer.

Thanks, Keith!

I’d like to say thank you to Keith for taking the time out of his busy schedule to answer our questions, and offer a little insight into what goes on behind the scenes at Literature & Latte. All the best for the future success of the application!

If you haven’t already, head over to the Scrivener website and give it a try. You’ll be impressed.

New iOS releases: Chaos Rings Omega, Ticket to Ride, more

This mid-week (as with most recent weeks) brought a slew of new and notable iOS releases. Here’s the roundup:

There are lots of new games to play this week. Quite a few of them are iPad-only, though that’s probably just a coincidence.

New iOS releases: Chaos Rings Omega, Ticket to Ride, more originally appeared on TUAW on Fri, 20 May 2011 00:00:00 EST. Please see our terms for use of feeds.

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Is it possible? AT&T drops lower in customer satisfaction survey

It’s a bit of a surprise. AT&T has dropped below Sprint in consumer ratings, at least according to the American Customer Satisfaction Index, as reported by the Associated Press. Both T-Mobile and AT&T are ranked at the bottom, which makes you wonder about the wisdom of the announced sale of T-Mobile to AT&T. Think of the fun customers will have as the two worst companies on the list merge accounting systems and networks. Consumer Reports also ranks AT&T the worst of the cellular carriers.

Sprint and Verizon both get a score of 72 in the survey, which was done by polling 8,000 households in the first quarter of the year. AT&T is at the bottom with a score of 66, down 3 points from last year. T-Mobile scores a 70, also down 3 from a year ago.

At first glance I would have thought there would be some improvement in the AT&T score. We’ve been reporting on problems for years, and AT&T says it has spent millions in upgrades and says it has been trying to fill in the coverage gaps. What’s your experience? Is AT&T getting better or worse, and if you made the jump to Verizon, are you happier?

Is it possible? AT&T drops lower in customer satisfaction survey originally appeared on TUAW on Thu, 19 May 2011 19:00:00 EST. Please see our terms for use of feeds.

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Foodish takes the calorie counting out of meal tracking

We’ve looked at various food journals for iOS in the past, and Foodish is the latest entry into this market. It’s a food diary that focuses more on providing you a visual record of what you’ve eaten rather than counting calories.

It’s pretty easy to use and has an attractive UI. Launch the app, tap the add button and take a picture of your food or drink. You can group these into meals or snacks, and select whether or not you think you’ve made a good food choice by tapping a facial expression. You can share the pictures of your meal via Facebook or Twitter.

It’s a good, basic program to use if you want to keep a food diary but don’t care to count calories. Personally, I gravitate toward more feature-laden programs, such as Lose It (free), and I’ve also been using the Weight Watchers Mobile app (free download, requires subscription for food tracking) for keeping my food record since December.

Foodish is US $3.99 in the App Store.

Foodish takes the calorie counting out of meal tracking originally appeared on TUAW on Thu, 19 May 2011 18:00:00 EST. Please see our terms for use of feeds.

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Ask TUAW: Durable iPad Cases, iPhone Mail Signatures and the ‘Insert’ Key

Welcome to Ask TUAW, your favorite weekly question-and-answer column. We can never have too many questions, so please go to the comments of this post and ask away. To get fabulous answers, we need your fabulous questions. You can also email your questions directly to ask [at] tuaw.com, or ping us on Twitter.

Now, off to the questions! Than queries:

I am starting to use my iPad to score my son’s baseball games, doing the scoring from the dugout/field. Any suggestions on a good case? Would really like something waterproof or pretty air tight. Some of the fields can be pretty dusty in the summer and I don’t want the dust getting into the iPad and I don’t want to have to worry about some rain drops.

Continue reading Ask TUAW: Durable iPad Cases, iPhone Mail Signatures and the ‘Insert’ Key

Ask TUAW: Durable iPad Cases, iPhone Mail Signatures and the ‘Insert’ Key originally appeared on TUAW on Thu, 19 May 2011 17:30:00 EST. Please see our terms for use of feeds.

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Gilt Taste looking to introduce cooking app with "motion-activated recipes"

Our friends over at TechCrunch got the scoop on Gilt Taste, a high-end online grocery retailer that doubles as an online magazine. What’s intriguing, however, is an iPad app that it’s currently developing.

The folks behind Gilt Taste are working to perfect “motion-activated recipes” using the iPad 2’s camera. Instead of touching an iPad while you’re cooking, you would just make a hand gesture in front of the screen to go through the recipe. Those who use Microsoft’s Kinect are familiar with the technology.

This sort of technology makes perfect sense, and it’s the sort of app that I think the iPad 2 is made for. As someone who used to get flour and fingerprints on my iPad while cooking, it would be nice to have an app such as this.

Gilt Taste looking to introduce cooking app with “motion-activated recipes” originally appeared on TUAW on Thu, 19 May 2011 17:00:00 EST. Please see our terms for use of feeds.

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Xfinity TV on your iPod, iPhone but Wi-Fi only

XFINITY TV screenshot from App StoreVersion 1.5 of Comcast’s Xfinity TV app for iPhone and iPod touch arrived on the App Store yesterday. The updated software allows Comcast customers to watch movies and TV shows on their iPhones or iPod touches while connected to any Wi-Fi network.

Comcast added on-demand video streaming functionality to the Xfinity TV app for iPad in February. Since then, Comcast’s library of streaming content has grown to include over 6,000 hours of video from 25 networks. The app, which also allows customers to remote control their DVRs and schedule recordings, has been downloaded more than 1.5 million times since it launched in November last year.

The newly updated Xfinity app for iPhone and iPod touch expands the cable provider’s goal to bring entertainment to practically any gadget with a screen — televisions, personal computers, tablets and mobile devices.

The launch of the highly-requested video streaming feature for Apple’s mobile devices didn’t come without a couple of glitches. Some users reported trouble launching the app after downloading the update. Comcast recommends customers delete any existing copies of Xfinity TV before installing version 1.5. And CNET’s Christopher MacManus reported some difficulties playing videos for more than 15 seconds, but attributed the issue to the massive number of people poking around the new on-demand streaming features at the same time. Lastly, like its iPad counterpart, on-demand video is only available through a Wi-Fi connection — 3G streaming or downloading for later offline viewing is not available with this release.

On the bright side, unlike competitors Cablevision and Time Warner, Comcast allows its customers to stream videos on any Wi-Fi network, not just the one you have at home. So, whether you’re curled up in bed or sipping a coffee at your neighborhood Starbucks, you can still catch up on the latest comedy stylings of Conan O’Brien or squeeze in an episode of Seinfeld using your iPhone (3G, 3GS or 4) or iPod touch (2nd, 3rd or 4th generation) running iOS 4.

[via Engadget]

Xfinity TV on your iPod, iPhone but Wi-Fi only originally appeared on TUAW on Thu, 19 May 2011 16:30:00 EST. Please see our terms for use of feeds.

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Group looking to form Apple Retail Workers Union

Today, we received an email from an organization calling itself the Apple Retail Workers Union. The organization is trying to garner enough support among Apple retail employees to unionize. From the email:

On May 19, 2001, Apple opened the doors to its first retail stores. It encouraged people to “shop different.”

Ten years later, the people of Apple are coming together to “work different.”

We are launching today to get fellow employees, shoppers, and the world know that we work in one of the most demanding retail environments while suffering through unfair treatment and compensation among many other various issues.

We deserve better. Our time has come.

This campaign is by and for the workers of Apple’s retail stores in the United States.

A spokesperson for the ARWU told Macworld that employees from “some stores in the Pacific Northwest may be talking amongst themselves” about forming a union, and that “an attempt at [the] Alderwood store… is the closest anyone has come to collective action” at Apple’s retail stores. The spokesman, who wished to remain anonymous, works at an Apple store “in the Bay area” and said the “unfair treatment” it cited in its email “included break schedules, training opportunities, the selection and hiring process for internal candidates for open positions, and wages,” according to Macworld.

With all the demonizing of unions going on right now, it’s probably not the best time for the fledgling ARWU to attempt this, but hey, at least they’re giving it a go in the Pacific Northwest first and not in more hostile places, such as Wisconsin.

Group looking to form Apple Retail Workers Union originally appeared on TUAW on Thu, 19 May 2011 16:00:00 EST. Please see our terms for use of feeds.

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Verizon CFO: Next iPhone works on both CDMA and GSM networks

As part of the Reuters Global Technology Summit, Verizon Chief Financial Officer Fran Shammo today talked about data plan discounts, prepaid plans and the next-generation iPhone. During his talk, Shammo noted that the next iPhone model will be released simultaneously for both AT&T and Verizon.

This is an indication that the next iPhone supports CDMA and GSM networks, possibly using the same Qualcomm-produced dual-mode chipset that is in the current Verizon CDMA iPhone 4. While the GSM bands aren’t enabled in the current Verizon iPhone 4, bringing that capability to the next generation device would give the company a chance to sell a true “world phone” that can work in as many countries as the GSM-based iPhone.

Shammo also noted that although he is “happy” with sales of the Verizon iPhone, some customers held off on purchasing as they were waiting for a 4G device running on Verizon’s LTE network. The CFO isn’t concerned about the next iPhone not supporting LTE, stating that Verizon has enough high-speed alternatives to keep customers happy. Referring to the lack of LTE, Shammo was quoted as saying “I think it’s a bigger issue for Apple than it is for us.”

Verizon CFO: Next iPhone works on both CDMA and GSM networks originally appeared on TUAW on Thu, 19 May 2011 15:30:00 EST. Please see our terms for use of feeds.

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