How do I fix this program? [closed]

I am a noob in programming, so I am making a game in p5.js to learn, however, there is an issue…

let camX;
let camY;
let camZ;
let seed;
let objects = [];

function setup() {
  createCanvas(windowWidth, windowHeight, WEBGL);
  camx = 0;
  camy = 80;
  camz = 0;
  seed = 450
  for(let i = 0; i < 606; i++)
  {
    randomSeed(seed);
    objects.push([random(-400, 400), random(-400, 400), random(0, 2)]);
  }
}

function moveCam()
{
  if(keyIsPressed)
  {
    if(key == "a")
      {
        camx += 2;
      }
    if(key == "d")
      {
        camx -= 2;
      }
    if(key == "w")
      {
        camz -= 2;
      }
    if(key == "s")
      {
        camz += 2;
      }
  }
}

function drawObjects()
{
  for(let i = 0; i < 606; i++)
    {
      if(objects[i][2] == 0)
      {
        translate(objects[i][0], -20, objects[i][1]);
        box(20);
      }
      if(objects[i][2] == 1)
      {
        translate(objects[i][0], -40, objects[i][1]);
        box(40);
      }
      if(objects[i][2] == 2)
      {
        translate(objects[i][0], -10, objects[i][1]);
        sphere(40);
      }
    }
}

function draw() {
  background(220);
  
  push();
  translate(camx, camy, camz);
  box(8000, 20, 8000);
  drawObjects();
  pop();
}

when I run this code, it displays a white plane, however, none of the randomly generated objects seem to show up…

I have checked and there are elements in the array, so I am completely lost.

Please help me lol