I’m trying to make waves consisting of numbers. I have a ready-made example consisting of dots.
It works, but I don’t understand how you can replace dots with numbers.
I use three.js
this.geometry = new THREE.PlaneBufferGeometry(4, 4, 128, 128);
const material = new THREE.ShaderMaterial({
uniforms: uniforms,
linewidth: 100,
vertexShader: this.vertexShader(),
fragmentShader: this.fragmentShader()
});
// const material = new THREE.MeshStandardMaterial();
this.mesh = new THREE.Points(this.geometry, material);
scene.add(this.mesh);`