sorry for the amatuer question, I’m really new to Pixi.js
Well, I’m trying to make a scratch card.
There will be two image, one for background(“A”), and one for hidden background( “B” , I think this is mask, but I’m not sure about this terminology , so to avoid confusion I’ll describe as hidden background)
So, image ‘A’ will cover up image ‘B’.
Then, I’will use bristle image for the brush.
When I execute dragging event on Image “A” , I want to show up image ‘B” along path mouse moved.
Sorry , for my terrible description. Think I’m cloning this website ( https://art4globalgoals.com/en )
I followed this example( https://pixijs.io/examples/#/demos-advanced/scratchcard.js ), and succeed to make a brush effect, with only 1 image. But couldn’t implement it with two image.
Precisely speaking , when I run my app, there is black screen rendered , and if I scratch screen, the hidden Image appears.
but the problem is that, I want to set other Image instead of black screen.
below image is my current status , which will happen when running below code
import * as PIXI from 'pixi.js';
// const canvas = document.getElementById('webgl');
const screenSize = {
width: window.innerWidth,
height: window.innerHeight
};
let brushWidth = (window.innerHeight / window.innerWidth) * 200;
let brushHeight = (window.innerHeight / window.innerWidth) * 200;
// canvas.width = screenSize.width;
// canvas.height = screenSize.height;
const app = new PIXI.Application({
width: window.innerWidth,
height: window.innerHeight,
resolution: window.devicePixelRatio,
autoDensity: true
});
document.body.appendChild(app.view);
app.loader
.add('background', '/png/effel.png')
.add('mask', '/png/effel-gray.png')
.add('bristle1', '/png/brush6.png')
.add('bristle2', '/png/bristle2.png')
.load(() => {
setup();
});
const setup = () => {
const brushTexture = app.loader.resources.bristle1.texture;
const brushTexture2 = app.loader.resources.bristle2.texture;
const brush = new PIXI.Sprite(brushTexture);
const brush2 = new PIXI.Sprite(brushTexture2);
brush.width = brushWidth;
brush.height = brushHeight;
brush2.width = brushWidth;
brush2.height = brushHeight;
const backgroundTexture = app.loader.resources.background.texture;
const maskTexture = app.loader.resources.mask.texture;
const background = new PIXI.Sprite(backgroundTexture);
background.x = app.renderer.screen.width / 2;
background.y = app.renderer.screen.height / 2;
background.anchor.x = 0.5;
background.anchor.y = 0.5;
background.width = window.innerWidth;
background.height = window.innerHeight;
const Mask = new PIXI.Sprite(maskTexture);
Mask.width = app.renderer.screen.width;
Mask.height = app.renderer.screen.height;
Mask.x = app.renderer.screen.width / 2;
Mask.y = app.renderer.screen.height / 2;
Mask.anchor.x = 0.5;
Mask.anchor.y = 0.5;
Mask.width = window.innerWidth;
Mask.height = window.innerHeight;
// app.stage.addChild(background);
app.stage.addChild(Mask);
const renderTexture = PIXI.RenderTexture.create(app.screen.width, app.screen.height);
const renderTextureSprite = new PIXI.Sprite(renderTexture);
app.stage.addChild(renderTextureSprite);
Mask.mask = renderTextureSprite;
app.stage.interactive = true;
app.stage.on('pointerdown', pointerDown);
app.stage.on('pointerup', pointerUp);
app.stage.on('pointermove', pointerMove);
let dragging = false;
let bristle2Render = false;
function pointerMove(event) {
if (dragging) {
brush.position.copyFrom(event.data.global);
// brushWidth += 0.5;
// brush.width = brushWidth;
if (!bristle2Render) {
setTimeout(() => (bristle2Render = true), 500);
}
app.renderer.render(brush, renderTexture, false, null, false);
if (bristle2Render) {
brush2.position.copyFrom(event.data.global);
app.renderer.render(brush2, renderTexture, false, null, false);
}
// if (brush.width === 100) {
// dragging = false;
// brushWidth = 0;
// }
}
}
function pointerDown(event) {
dragging = true;
console.log(11);
pointerMove(event);
}
function pointerUp(event) {
dragging = false;
bristle2Render = false;
}
window.addEventListener('resize', () => {
screenSize.width = window.innerWidth;
screenSize.height = window.innerHeight;
app.renderer.resize(window.innerWidth, window.innerHeight);
app.renderer.stage.width = window.innerWidth;
app.renderer.stage.height = window.innerHeight;
});
};
// const backgroundTexture = PIXI.Texture.from('/png/effel.png');
// const maskTexture = PIXI.Texture.from('/png/effel-gray.png');