Is it possible to work around CORS while trying to Authenticate on Forge?

We are building a WebGL application in Unity, and we want to use Forge’s Design Automation API in it. As most of the Design Automation API is using a Websocket API, it’s pretty straightforward. BUT, Authentication is being done with a HTTP request, which is of course blocked by CORS.. The JS code looks like this:

    Authentication: function () {
    var postData = {
        'client_id': 'the id',
        'client_secret': 'the secret',
        'grant_type': 'client_credentials',
        'scope': 'code:all'
    };

    $.ajax({
        url: 'https://developer.api.autodesk.com/authentication/v1/authenticate',
        type: 'POST',
        contentType: 'application/x-www-form-urlencoded',
        data: postData,
    }).done(function (data, textStatus, jqXHR) {
        console.log("worked", data, textStatus, jqXHR);
        console.log("data", data);
        console.log(jqXHR.responseJSON);
    }).fail(function (jqXHR, textStatus, errorThrown) {
        console.log("failed", jqXHR, textStatus, errorThrown);
        console.log(jqXHR.responseJSON);
    })
}

The documentation for reference: https://forge.autodesk.com/en/docs/oauth/v1/reference/http/authenticate-POST/

We are not sure how to bypass CORS in this situation and how to get the bearer token from Forge..