I have a function thats giving me a number between 0 and 1, for the x
and i also have another function thats giving me a number between 0 and 1, for the y coordinate
then i want to visualize it using canvas, so i would want to turn the numbers into pixel values
for example:
i have a a canvas thats 300x400px,
if the normalized number is 0.5, for the x and the y
what math would i need to do to make it 150x, 200y?
my code to visualize it (this part works, its just for refrence)
ctx.beginPath()
ctx.arc(xval, yval, 5, 0, 2 * Math.PI)
ctx.fillStyle = "#FF0000";
ctx.fill()
ctx.beginPath();
ctx.moveTo(0, xval);
ctx.lineTo(300, xval);
ctx.stroke();
ctx.beginPath();
ctx.moveTo(yval, 0);
ctx.lineTo(yval, 400);
ctx.stroke();
thanks!