The text like “welcome” are not appearing when I added the av
<!DOCTYPE html>
<html>
<style>
@font-face {
font-family: OpenSans;
src: url(OpenSans-Bold.ttf);
}
* {
font-family: OpenSans;
}
</style>
<body>
<canvas id="myCanvas" width="1024" height="500" style="border:1px solid #d3d3d3;">
Your browser does not support the canvas element.
</canvas>
<script>
var canvas = document.getElementById("myCanvas");
var background = new Image();
background.src = "https://i.imgur.com/ua7gL3M.png";
let av = new Image();
av.src = "https://cdn.discordapp.com/avatars/852848188942581764/6b54aba527059f96ecdcb06763d89dac.png?size=4096"
// Make sure the image is loaded first otherwise nothing will draw.
background.onload = function(){
ctx.drawImage(background,0,0);
// The following lines were moved into the onload callback
ctx.beginPath();
ctx.arc(512,160,120,0,2*Math.PI);
ctx.strokeStyle = "red"
ctx.lineWidth = 15;
ctx.stroke();
ctx.closePath();
ctx.clip();
ctx.drawImage(av, 390, 40, 250, 250);
ctx.beginPath();
ctx.arc(405,160,120,0,2*Math.PI,true)
ctx.clip();
ctx.closePath();
ctx.restore();
//welcome
ctx.fillStyle = "#00ffff";
ctx.font = "90px OpenSans";
ctx.shadowColor="black";
ctx.shadowOffsetX = 3;
ctx.shadowOffsetY= 3;
ctx.shadowBlur= 10;
ctx.textAlign = "center"
ctx.fillText("WELCOME", (canvas.width / 2) , 360 );
//username
ctx.fillStyle = "#2ffa76";
ctx.font = "50px OpenSans";
ctx.shadowColor="black";
ctx.shadowOffsetX = 3;
ctx.shadowOffsetY= 3;
ctx.shadowBlur= 10;
ctx.textAlign = "center"
ctx.fillText("Haruke#0001",(canvas.width / 2), 415);
//thanks
ctx.fillStyle = "#5076ff";
ctx.font = "35px OpenSans";
ctx.shadowColor="black";
ctx.shadowOffsetX = 3;
ctx.shadowOffsetY= 3;
ctx.shadowBlur= 10;
ctx.textAlign = "center"
ctx.fillText("Thanks For Joining!!",(canvas.width / 2), 460);
}
var ctx = canvas.getContext("2d");
</script>
</body>
</html>