I am trying to make an video recording software following tutorial https://youtu.be/3yqDxhR2XxE?si=vL0Se4LtEw0nkzkR
<!--index.html-->
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="Content-Security-Policy" content="default-src 'self'; script-src 'self'">
<title>Hello World!</title>
</head>
<body>
<h1>Hello World!</h1>
<script defer src="./renderer.js"></script>
</body>
</html>
// index.js
const { app, BrowserWindow } = require('electron');
const path = require('node:path');
// Handle creating/removing shortcuts on Windows when installing/uninstalling.
if (require('electron-squirrel-startup')) {
app.quit();
}
const createWindow = () => {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, 'preload.js'),
nodeIntegration:true,
},
});
// and load the index.html of the app.
mainWindow.loadFile(path.join(__dirname, 'index.html'));
// Open the DevTools.
mainWindow.webContents.openDevTools();
};
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow();
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
app.on('activate', () => {
if (BrowserWindow.getAllWindows().length === 0) {
createWindow();
}
});
});
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and import them here.
const { desktopCapturer } = require('electron')
async function getVideoSources() {
const inputSources = await desktopCapturer.getSources({
types: ['window', 'screen']
})
console.log(inputSources);
}
getVideoSources()
// the error i am getting on console
Uncaught ReferenceError: require is not defined
at renderer.js:1:29
why the require is not defined, i also switched the renderer.js code into preload.js then i am getting this error.
Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'getSources')
at getVideoSources (VM116 C:UsersDaveDesktopmy-projectssoftwaremy-appsrcpreload.js:4:48)
at Object.<anonymous> (VM116 C:UsersDaveDesktopmy-projectssoftwaremy-appsrcpreload.js:10:1)
at Object.<anonymous> (VM116 C:UsersDaveDesktopmy-projectssoftwaremy-appsrcpreload.js:11:3)
at Module._compile (VM56 loader:1484:14)
at Module._extensions..js (VM56 loader:1564:10)
at Module.load (VM56 loader:1295:32)
at Module._load (VM56 loader:1111:12)
at c._load (VM69 node_init:2:16955)
at s._load (VM112 renderer_init:2:30981)
at VM112 renderer_init:2:33050
can anyone help, why there is getSources is undefined i did not understand it, its my first time on electron.