SVG.js addTo() cannot find target DOM on Svelte

I wanted to add a simple SVG example that is manipulatable with SVG.js

I tried this.

<main>
    <section class="center">
        <h1>Hello!</h1>
        <p>This is project page.</p>
    </section>
    <section id="canvas">
        <canvas></canvas>
    </section>
</main>

<script>
    import { SVG } from '@svgdotjs/svg.js';
    var draw = SVG().addTo("#canvas").size(300, 300)
    var rect = draw.rect(100, 100).attr({ fill: '#f06' })
       
</script>

but it prints out this error on browser console:

TypeError: Cannot read properties of null (reading 'put')
    at Svg.addTo (@svgdotjs_svg__js.js?t=1722923695034&v=5d11dd42:1846:32)
    at instance (index.svelte:13:22)
    at init (chunk-5CD65IUO.js?v=5d11dd42:2137:23)
    at new Project (index.svelte:14:55)
    at createComponent (svelte-hooks.js?v=5d11dd42:206:20)
    at targetCmp.$replace (svelte-hooks.js?v=5d11dd42:269:15)
    at refreshComponent (proxy.js?v=5d11dd42:171:15)
    at ProxyAdapterDom.rerender (proxy-adapter-dom.js?v=5d11dd42:77:5)
    at proxy.js?v=5d11dd42:408:9
    at Array.forEach (<anonymous>)

It seemed that Svg.addTo() method cannot find the targetDOM.
I thouth it was the problem of DOM load timing, so I tried this:

<main>
    <section class="center">
        <h1>Hello!</h1>
        <p>This is project page.</p>
    </section>
    <section id="canvas">
        <canvas></canvas>
    </section>
</main>

<script>
    import { SVG } from '@svgdotjs/svg.js';

document.addEventListener("DOMContentLoaded",()=>{
    var draw = SVG().addTo("#canvas").size(300, 300)
    var rect = draw.rect(100, 100).attr({ fill: '#f06' })
});
</script>

And… nothing happens. No errors, no logs. Seems like ‘DOMContentLoaded’ event is never fired in svelte? Can anyone help me implementing SVG.js on vite+svelte app?