Outcome:
Written script where we can set color definitions for labeled 3d objects in a program called DAZ3d.
Detailed description:
Currently we have a code that can list all the different objects in our DAZ node. Now we want to set a different color (setDiffuseColor) but not sure how to do this. Besides this, it’s possible with DAZ to set a texture with an image, this should also be possible with their scripting.
Workflow:
You will work on your own but have option to contact us for questions most of the time. Also we will provide you with help to set the software up and supply example files. You will provide us with a script where we can list the area’s that need to be changed. (static text) and set color.
Example:
something where we can set the type of transition (diffuse or texture), the label of the area that needs to be changed and the value of what it should be. You are free to use any syntax method or give us suggestion on how to do this. Point is that we need to get some standard of doing this.
diffuse[‘Left elbow’] = “#000000”;
diffuse[‘right elbow’] = “#000000”;
diffuse[‘head’] = “#C2C2C2”;
texture[‘head’] = “/home/var/uvmapface.jpg”;
and when we hit the ‘execute’ button, the colors are set.
Deadline:
One week after commencing
Resources:
http://forum.daz3d.com/viewtopic.php?t=139694&highlight=
http://forum.daz3d.com/viewforum.php?f=60
The documentation provided with the software.
DAZ Scripting originated from QtScript (QtSoftware/Nokia), DAZ Script is very similar to JavaScript and ActionScript.
http://www.daz3d.com/i/3d-models/-/daz-studio-3?item=9548&_m=d
DAZ itself and the scripting addition can be downloaded for free