Liquid Filter (Drawing Utilities)

A simple liquid filter that can be use to simulate underwater environment or flash movements. Editable strength and speed.

Just little code

var lf:LiquidFilter=new LiquidFilter(targetMc);

lf.start();

For the optimized result.

Sample and documentation attached.

Download Liquid Filter (Drawing Utilities)

Leave a Reply

Your email address will not be published. Required fields are marked *