Federal judge blocks Florida’s social media ‘deplatforming’ law

Florida's social media 'deplatforming' law that would've taken effect on Thursday has been temporarily blocked by a federal court. US District Judge Robert Hinkle has granted a preliminary injunction to stop "the parts of the legislation that are pre-empted or violate the First Amendment" from being enforced, according to AP and The New York Times. The law would give the state the right to fine social media companies like Facebook up to $250,000 a day if they ban or remove the account of a statewide political candidate. They could also be fined up to $25,000 a day for banning a local office candidate.

Florida Governor Ron DeSantis proposed the law shortly after Facebook, Instagram and Twitter banned former President Donald Trump. Republican politicians have long accused mainstream social media platforms of having an anti-conservative bias. After the bill successfully went through Florida's legislative house and senate, DeSantis signed it into law back in May. While the law targets the world's biggest social networks, the authors made sure Disney+ won't get caught up in it by making an exemption for theme park owners. As AP notes, the Walt Disney World located outside Orlando is one of the state's biggest employers. 

The entities that filed the lawsuit to challenge the legislation were NetChoice and the Computer & Communications Industry Association — lobbying groups that represent Facebook, Google and other tech giants. Judge Hinkle explained that the plaintiffs would likely win the lawsuit on their claim that the new law violates the First Amendment if the case went to trial.

According to Hinkle:

"The legislation compels providers to host speech that violates their standards — speech they otherwise would not host — and forbids providers from speaking as they otherwise would…

The legislation now at issue was an effort to rein in social-media providers deemed too large and too liberal. Balancing the exchange of ideas among private speakers is not a legitimate governmental interest."

Spotify is reportedly thinking about expanding into ticketed events

Spotify is reportedly “considering” expanding into events, according to The Information. The outlet reports the company could sell tickets for both virtual and live concerts as it looks to diversify its business. However, making money off of ticketed events isn’t necessarily Spotify’s short-term goal. Its more immediate plan is to use them as a way to improve its relationship with artists.

The Information suggests Spotify thinks there’s an opportunity to leverage the data it has to help musicians plan successful concerts in places most promoters avoid. In this way, the company is said to believe it can better show those artists it’s invested in their careers. It would also be a way for it to differentiate its platform from Apple Music.

Spotify has already dabbled in live events. This past spring, the company put on a handful of prerecorded virtual concerts featuring artists like The Black Keys and Leon Bridges. It sold tickets to those shows for $15 each. The Information reports the results of those concerts “validated” Spotify’s thinking on what events could do for it in the future, and it’s been thinking about next steps ever since. Of course, we wouldn't say that makes an expansion is a done deal. Selling tickets to concerts might make a lot of sense for a music streaming platform, but it would still represent a massive business shift for Spotify.    

Twitch Watch Parties now work on iOS and Android

Following last year’s expansion beyond the US, Twitch users can now access the platform’s "Watch Parties" feature on Android and iOS devices. Watch Parties allow Twitch users to stream content from Amazon Prime Video much like they would a video game. Viewers can follow along with the TV show or movie as it unfolds and take part in chat.

Watch Parties are now rolling out on an Android or iOS device near you.

To learn more about Watch Parties, including how to host your own, check out the help article at https://t.co/YvqLMCD5c6. pic.twitter.com/5aQC9It02G

— Twitch (@Twitch) June 30, 2021

Previously, Watch Parties were only available through Twitch’s web client. As you might imagine, there are some limits in place to prevent people from watching Prime Video content for free. To start, both the person streaming the video and watching it need an active Prime Video subscription to take part. Regional restrictions also apply, so someone can’t stream a TV show or movie that’s not available in their local Prime Video library. But even when you take those restrictions into consideration, there aren’t a lot of features out there that match what Twitch has with Watch Parties. After all, it’s something the company can only offer because it’s owned by Amazon.

Maine bans facial recognition technology from schools and most police work

Maine has passed the strongest statewide law regulating government use of facial recognition to date. The state’s House and Senate voted unanimously in favor of rules that prohibit law enforcement from using the technology unless they have probable cause that an unidentified person in an image committed a serious crime. Once the law goes into effect later this year, it will also limit how police conduct facial ID searches. They won’t have direct access to the tech. Instead, they’ll need to go through the FBI and Maine Bureau of Motor Vehicles (BMV) in the few instances where they’re sanctioned to use it.

Additionally, the law affords citizens the right to sue the state if they believe a government agency has used the technology unlawfully. It also prohibits Maine from deploying facial recognition systems in schools, and mandates that both Maine State Police and the BMV will need to maintain public records of search requests from law enforcement.

The American Civil Liberties Union (ACLU) said the bill “stands in sharp contrast” to Washington state’s SB 6280, the only other statewide law in the US governing the use of facial recognition. That bill was sponsored and primarily written by a current Microsoft employee. It has also been criticized by privacy advocates for giving police too many opportunities to use the technology for surveillance purposes. 

Amazon calls for FTC chair Lina Khan’s recusal from antitrust investigations

Amazon has requested the recusal of Federal Trade Commission Chair Lina Khan from the agency's antitrust investigations into the company. "Amazon.com, Inc. respectfully petitions the commission for recusal of Chair Lina Khan from any antitrust investigation, adjudication, litigation, or other proceeding in which Amazon is a subject, target or defendant for which Chair Khan's prior public statements create the appearance of her having prejudged facts and/or legal issues relevant to the proceeding," the company said in a 25-page filing.

President Joe Biden appointed Khan as FTC chair this month on the same day she won confirmation as an agency commissioner. She came to prominence as a critic of major tech companies, including Amazon. Khan published a Yale Law Journal article in 2017 titled "Amazon's Antitrust Paradox," in which she argued that US policies and laws weren't enough to keep giants like Amazon accountable.

"Given her long track record of detailed pronouncements about Amazon, and her repeated proclamations that Amazon has violated the antitrust laws, a reasonable observer would conclude that she no longer can consider the company’s antitrust defenses with an open mind,” Amazon said in the filing, as The Wall Street Journal notes.

The FTC is looking into Amazon as part of a series of investigations against major tech companies. The agency is also reviewing Amazon's plan to buy movie studio MGM for $8.45 billion.

Khan previously worked with the House Judiciary's antitrust subcommittee on a 16-month probe into Amazon, Apple, Facebook and Google. Last year, Democrats on the panel called on Congress to consider breaking up those companies. During her confirmation hearing, Khan said she would speak with FTC ethics officials regarding a possible recusal if needed.

watchOS 8 beta hands-on: Subtle but useful changes

With the iOS 15 and watchOS 8 public betas now available for testing, it’s time for us to get an early look at some of the features coming to Apple’s biggest platforms. While the next watchOS might not represent as significant a change as iOS 15, it does bring new health and fitness tools, along with tighter iPhone integration.

If you’re thinking of checking out the public beta for yourself, make sure you’ve considered the risk of running preview software. Those who simply can't wait for a stable public version of the upcoming platform can sign up for Apple's beta program and install the builds now, provided you have an Apple Watch Series 3 or newer, along with an iPhone running the iOS 15 beta.

Mindfulness, health and fitness

Apple's new health-centric features could interest those looking for a more wholistic approach to wellbeing. The company has renamed its Breathe app to Mindfulness, adding "Reflect" to the existing breathing exercises. You can set each Reflect session's duration from one to five minutes. A prompt appears before each session to help you focus your thoughts, along with a button to begin. 

So far, I've seen prompts similar to other meditation guides that tell you to be aware of your thoughts and let them pass without judgement. Some other examples include "Think of someone you care about. Imagine you can feel your connection with them" and "Consider the values that matter to you in something you’re focused on."

Then, a colorful swirling animation takes up the screen. I usually just lean back and close my eyes at this point, but if you continue to stare at your watch, the animation is a nice distraction that's almost hypnotizing. When your time is up, the watch vibrates and shows a closing thought tied to the opening prompt, like "Bring this sense of open awareness with you." You'll also see your heart rate and your total Mindful minutes for the day (which includes time spent doing Breathe exercises). After two Mindfulness sessions, my Apple Watch SE said my pulse plummeted from 64 to 47bpm, which is great, I guess.

A composite of three pictures showing the Mindfulness app in the watchOS 8 beta.
Cherlynn Low / Engadget

It does at times feel like a glorified timer, meets fortune cookie, meets Magic 8 Ball, all set to Windows Media Player visualizations. But combined with reminders throughout the day that you can customize, Mindfulness can be a valuable tool for checking in with yourself and your state of mind.

A few other health-centric additions to watchOS include two new Workout categories: Tai Chi and Pilates. I've yet to do a session of either exercise so I can't say how accurately Apple tracks these yet. There are also a couple more features I need more time to get a better sense for, like respiratory rate tracking overnight and walking steadiness. To be clear, the latter isn't specifically a watchOS feature — it uses your iPhone stashed somewhere on your body, but I thought to include it as part of Apple's health updates here. Walking steadiness requires at least two weeks of testing before delivering an assessment, so it'll take some time before I get results. 

Messaging, new apps and integration with iPhone

A big part of the watchOS 8 update is improved communications tools and integration with your iPhone. Notably, the Messages app now allows you to compose via Scribble, Dictate and Emojis all within the same screen. I scrawled out part of a message, dictated longer parts of it, and added emoji from one page easily. Editing is also less of a hassle than before, thanks in large part to the ability to use the Digital Crown to control the cursor. Hallelujah! Scrolling back to insert a space or fix a stray "v" got so much easier. 

Additionally, there's a new option now to send GIFs in Messages, from the same place you'd send a Digital Touch (just hit the search glass button and type in your keyword). 

Communicating with people is also easier now thanks to the new Contacts app, which lets you find specific friends more quickly. If you've set one of iOS 15's new Focus modes on your iPhone, the same settings will apply to your watch. People and apps that have been blocked will remain muted on your wrist, and a symbol at the top of the screen indicates which Focus mode is active.

Contacts isn't the only new app for watchOS 8. Apple is also redesigning Home to make interacting with your connected appliances easier, and bringing Find Items, Find Devices, and Tips to your wrist. The new OS will also add support for ultra wideband to enable more precise car key functions like spatial awareness. Plus, the update lets you use your Watch as a key for hotels and offices in addition to your home and car, though naturally it only works with compatible buildings and locks. I haven't had a chance to test those features yet.

Five Apple Watches showcasing various new watchOS 8 features. From left to right, the features displayed are: Messaging, Photos app, Portrait watch face, Photos app and composing a message.
Apple

Like its counterpart on iOS, the watchOS Wallet app will also support adding your driver's License, which you can use in participating states and agencies in the US when that's more broadly rolled out. In addition to privacy and security concerns around Apple storing your ID on your device, there are also questions here about how likely law enforcers or various authorities are to welcome these digital cards. But that's not something I was able to test with this preview build, given this feature is not accepted in most places at the moment.

Portrait watch faces, multiple timers and Fitness+

In addition, I tried out a few other new features on the watchOS 8 beta: portrait watch faces and multiple timers. Similar to how you could create a Photos face for Apple Watch before, hit Share on a picture on your iPhone, then tap Create Watch Face. If you want the faux depth-of-field effect on your wrist, you'll need to pick an image shot using your phone's Portrait mode. The effect will animate when you rotate the watch dial. Currently, there are only three clock styles available for these, and I found "Modern" the least offensive. You can also add a single complication to Portrait faces.

As for multiple timers: It works. I set a countdown for three minutes, then hit back and set another for a minute. They both went off without a hitch. It's funny that something as simple as this took eight whole updates to get, but at least it's here. Those who use their Apple Watch for cooking timers will appreciate this one.

Finally, this isn't quite a watchOS update but since you need an Apple Watch to use Fitness+, the two are intertwined. When you use Fitness+ on your iPhone or iPad, you'll now be able to watch the exercise videos in Picture-in-Picture mode. I was also able to resize the panel that was overlaid atop my other apps simply by pinching to zoom. 

Wrap-up

This isn't the biggest update to watchOS, but Apple has made some subtle improvements to its communication apps and it's also tightened its iPhone integration. I also appreciate the attention paid to different takes on health and wellbeing. There are still more features to test, like walking steadiness and ID support, but for now the watchOS 8 beta feels like a thoughtful, if small, update.

Update (at 7:45pm ET): This article was edited to clarify that Walking Steadiness is an iOS 15 feature, not a watchOS 8 feature.

AT&T will soon enable RCS messaging for all Android phones

AT&T is the latest carrier to make Messages by Google the default messaging service for all customers on Android devices. The move will replace the default messaging system, SMS, with Rich Communication Services technology, an open standard that prioritizes media, eliminates character limits, and generally upgrades the traditional texting experience. 

RCS unlocks the ability to share full-resolution photos and send larger media files than SMS can handle, it streamlines group chats, enables end-to-end encryption for one-on-one conversations, and it works over Wi-Fi or data. The transition for AT&T customers will take place soon, according to Google.

Google has been nudging the mobile industry toward RCS for years, and it's finally catching on. T-Mobile is making the switch to Messages by Google, and therefore RCS messaging, by the end of the year, and now AT&T is doing the same. 

However, Verizon hasn't announced plans to adopt RCS — and neither has Apple, for that matter.

Instagram is working on a paid Stories subscription feature

Instagram has confirmed it's working on a new feature called "Exclusive Stories." Since June 21st, images of the Stories offshoot have circulated online after software developer Alessandro Paluzzi shared on Twitter that they had found references to the feature in Instagram's codebase. On Wednesday, the company told TechCrunch the screenshots showcase an internal prototype it's working on behind the scenes. Unfortunately, Instagram didn't reveal any other details about the project, noting it had nothing more to share when Engadget reached out.

#Instagram is working on stories for fan clubs, exclusive stories visible only to fan club members ?

?? It is not possible to take screenshots of exclusive stories. pic.twitter.com/GAYvRFVBss

— Alessandro Paluzzi (@alex193a) June 21, 2021

But what we can gather from the screenshots is that the feature is Instagram's take on Twitter's paid Super Follow subscription. When regular users stumble upon an Exclusive Story, Instagram will tell them "only members" can view the content. It also appears the company will prevent people from trying to screenshot what they see. At the same time, it will push creators to save their Exclusive Stories to a Highlight so that new members have something to view as they subscribe.

As with any insight that comes courtesy of someone finding early references to a new feature, there's the possibility Instagram may never release the feature Paluzzi found. But the images clearly show the company is thinking about how it can entice creators to stay on the platform. If that means adapting a feature from one of its rivals, so be it. Facebook and Instagram have done that plenty of times in the past.

iOS 15 beta hands-on: A surprisingly complete preview

The iOS 15 public beta is live today, which means a larger swath of people can now check out the latest features coming to iPhones later this year. Despite being a beta, it’s surprisingly complete, with most of the coming changes already available. Some of the updates getting the most buzz are the new Focus modes and FaceTime sharing tools, but there are also changes across Messages, Maps, Weather, Safari, Photos and more to check out.

So far, the preview software seems largely stable. But as always with betas, think twice about how willing you are to risk bricking your phone in exchange for early access to new features. Regardless of whether that's you, we've put together a detailed preview of how iOS 15 will work when it launches in the fall.

FaceTime: SharePlay, screen sharing and spatial audio

Though it would have been a lot more helpful if Apple had launched this feature during the throes of the pandemic, FaceTime’s SharePlay feature will still be useful for many of us. Whether you want to watch an episode of Ted Lasso with your long-distance buddy or provide remote tech support to your relatives, SharePlay and screen sharing over FaceTime will make your life a little easier.

A composite of two screenshots showing FaceTime's new control panel and screen sharing feature.
Screenshots of iOS 15 beta

Unfortunately, my colleague Mat Smith and I had to futz around for ages before we figured out how to SharePlay something. While screen sharing is more straightforward — just press a button at the bottom right of a new control panel at the top of FaceTime calls — SharePlay options only show up when you have a compatible media app open during a chat. Mat and I are seasoned tech journalists and we still spent some time looking for a SharePlay-specific button, which seems like the more intuitive way.

Once we figured it out, things went a little more smoothly. When you try to play an episode or video while on a FaceTime call, a window pops up asking if you want to use SharePlay. From there, you can choose to stream with your caller (or callers), play it only for yourself, or cancel.

As a reminder, depending on the app, both you and your friend will need subscriptions to watch stuff together on SharePlay. For Apple’s services like TV+ and Music, you’ll both need a subscription or trial. Other streaming apps like HBO Max, Hulu and Disney+ will be the ones that decide whether all parties need accounts to watch shows together on SharePlay, but it’s highly unlikely they allow it some other way.

On our attempts to stream episodes of Mythic Quest and Central Park on SharePlay, though, Mat and I kept getting a failure notice saying “Unable to SharePlay. This title isn’t available to SharePlay with people in different countries or regions.” It’s odd, since both those shows are available in both our regions. It’s also sad that you wouldn’t be allowed to watch it with someone abroad. Apple hasn’t said if this limit will be in place when iOS 15 launches, but if it is it’ll be disappointing for anyone that was looking forward to SharePlaying with their overseas partners, families and friends. We’ll update this article if Apple confirms this either way.

Screen sharing worked better. I was able to show Mat my dubious shopping list on Instagram though, as it does with other video chat apps, my camera automatically turned off whenever I shared my screen. When Mat streamed his display, his camera stayed on. We suspect this has something to do with the fact that he’s using a more capable iPhone 12 mini while I was on an aging iPhone XR that was burning up from my testing. This is a known issue with SharePlay that has been detailed in the iOS 15 developer beta release notes, so it may get fixed in time. 

A composite showing three screenshots of FaceTime's SharePlay feature in the iOS 15 beta.
Screenshots of the iOS 15 beta

Two other FaceTime features that are also live in this beta: links to join calls from non-Apple devices and spatial audio. The latter lets you hear each person in a call from the direction where they’re positioned on your FaceTime grid. Since it required multiple people running the beta to work, I couldn’t fully experience this. I got on a call with Mat and our former colleague Chris Velazco, and while Mat and I were able to hear each other from different directions, Chris wasn’t on the beta and did not notice the effect.

I also sent FaceTime web links to Chris, as well as Engadget staffers Nathan Ingraham and Valentina Palladino. The URL brought us to a page that prompted us to enter our names, and as the host I could choose to allow or block each would-be participant. Chris was able to join my call from a non-Apple laptop, while Valentina and Nate went through the browser on their Macs. Meanwhile, I was using an iPhone. Everyone looked and sounded great… to me.

Valentina and Nate couldn’t hear each other until they used the FaceTime app on their MacBooks. Chris also couldn’t hear other people on the call — all anyone heard was my beautiful voice. (As it should be.) But really, this appears to be an issue with how browsers handle audio input devices or a possible bug in the beta.

It’s not yet clear whether the region-specific SharePlay restrictions will also work this way in the stable release. But so far, barring some glitches, the updates to Apple’s video calling app appear meaty and potentially very useful.

Focus modes

I’ve spent too much time talking about FaceTime, so I’m going to try to succinctly describe the other iOS 15 features I’ve tested thus far. One of these felt incredibly relevant as I spent time finishing this article on deadline: Focus modes. Here, Apple allows you to customize profiles that will allow notifications from specific apps or people when enabled.

A composite showing three screenshots of the Focus Mode feature in the iOS 15 beta. The first two show shortcuts to enable profiles like Do Not Disturb, Personal, Sleep and Work. The screenshot on the right show a detailed Settings page for the Work profile.
Screenshots from the iOS 15 beta

Three placeholders are available at the start: Work, Bedtime and Personal. On your first time trying to enable each, you’ll have to set up which contacts and apps to allow. You can also choose to enable your Focus Status so people who try to reach you will see that you’re away when they’re using a compatible app. Developers of messaging apps will have to use Apple’s API to enable this, so that your friends who hit you up on, say, Telegram or Facebook Messenger will see your status too.

For now, only Apple’s own Messages supports it and I was able to see below our conversation that Mat had silenced notifications. I sent a message anyway, and the app showed my text was “delivered quietly.” Just like you can on Slack, you can choose to “notify anyway” so your message breaks through the wall of silence. (I’m not an awful person so I didn’t, poor Mat had already put up with my relentless testing and FaceTiming all day.)

With each Focus mode, you can also pick a home screen showing just the apps you want. To do so, you’ll have to first create each page as an additional panel on your main screen, then select the relevant one when customizing your Focus mode. I created a barebones page with just four apps and designated it as my main Personal screen. I also made a different option for Work and was able to have apps appear on multiple pages — Instagram and Twitter could be placed on every page, for example. When each mode was enabled, I couldn’t see any other page; swiping sideways only showed the apps drawer and the Today view.

I haven’t spent enough time with the beta to know how useful these customized views will be, but I’m already in love with the ability to pick different notifications profiles. You can also set them to automatically activate based on the time of day, your location or app usage. Again, this is something I’ll need to use for more than a few days, but I appreciate the concept. Unfortunately, I haven’t encountered Notifications summaries in the beta yet.

Live text (aka Apple’s version of Google Lens)

Many other iOS 15 updates are similar to features that competitors already offer, and the most obvious of these is Live Text. This tool scans the photos on your device for words and turns them into text you can actually use, whether it’s copying and pasting a phone number to another app or translating foreign words on a menu. This is basically Apple's answer to Google Lens, which has been around for years.

A composite showing three screenshots of Apple's Live Text feature through the viewfinder in the Camera app in the iOS 15 beta. The left screenshot shows a small yellow frame focused on the middle of a bottle of green moisturizer, the middle screenshot shows the middle part of the bottle highlighted with options above it for
Screenshots of the iOS 15 beta

Similar to Lens, Apple’s version will show a small symbol at the bottom right of each image in the Photos app to indicate it’s found something. Tap that icon, and all the characters in that picture will be highlighted, and you can select the portions you need. I snapped a picture of my bottle of moisturizer and was able to copy all the words on the label and URLs also got identified as links I could click through. You can also use Live Text via the Camera app’s viewfinder without snapping a shot, by the way. When your phone detects words in the scene, the same icon will appear in the bottom right and you can hit it to pull up the snippets that Live Text noticed.

So far, this generally performed as expected, though it's worth noting that as its name suggests, Live Text only works on images that have a lot of words in them. But even a photo of my dinner, which included a container of yogurt with a brand name prominently displayed on it, didn’t trigger Live Text. Google’s Lens, meanwhile, will identify buildings, pets, furniture and clothes in pictures with nary a letter in them.

Maps, Photos and generally tighter integration

Elsewhere in iOS 15 you’ll find updates to Maps, Weather and Photos. In some cities, Apple’s maps look richer and more detailed than before, thanks to meticulous drawings of individual trees, lanes, traffic lights and more. I was able to explore a golf course in San Francisco, as well as the Conservatory of Flowers and Dutch Windmill in the Golden Gate Park in surprisingly detailed 2D and 3D views. I was disappointed when I zoomed super close to the Penguin Island in the San Francisco zoo and there were no cute little feathered friends. But I guess that’d be too much to ask.

A composite of three screenshots from the Maps app in the iOS 15 beat showing 3D drawings from around San Francisco. Landmarks include the San Francisco Zoo and Penguin Island.
Screenshots of the iOS 15 beta

Memories in Photos has also been updated to give you greater control over who shows up in them and what music plays in the background. You can now edit your pictures’ descriptions to create richer alt text that stays with each image as you forward them to friends. I liked using this to identify people and places in a photo for contacts who are blind or have low vision. Even though I added keywords like “sunset” and people’s names to some pictures’ descriptions, searches for those words in my iPhone’s Spotlight didn’t return those images. It would be nice, but the descriptions aren’t currently being indexed for that.

But that’s another update in iOS 15: Spotlight searches for all things in your phone will now include your photos in results, too. It uses Apple’s own machine learning to detect things in your library though, and this is still sometimes inaccurate. I searched for “Cherlynn” and “Sunset” and was shown screenshots with my name in them and an image of a red-hot map of New York from the Weather app that Apple thought was a sunset. This isn’t perfect, but at least photos are better integrated into Spotlight now.

Another update that provides better integration across iOS is the consolidation of media that your friends send you. Apple calls this Share With You, and things from your recent interactions with each person will show up there — pictures that Mat sent me of his adorable baby niece, as well as the screenshots he shared from our FaceTime adventures, were all in his page in the Phone app.

A composite of two screenshots showing the Weather app in the iOS 15 beta.
Screenshots of the iOS 15 beta

There’s still a ton more to explore not only in the public beta but in iOS 15 when the final release is ready. The Weather app has new maps that appropriately show just how scorching hot it’s been in the New York area these last few days. And we still have to test more things like Safari mobile extensions and ID and keys support in Wallet. For now, this has been an intriguing taste of what to expect in the software update. Despite a few snags, it looks like iPhone users will have plenty to look forward to later this year.

The iOS 15, iPadOS 15 and watchOS 8 public betas are here

There's plenty to look forward to in the upcoming iOS 15 update: SharePlay in FaceTime, new Focus modes, better Maps and Weather apps, as well as deeper integration across Messages, Photos and more. Though there's still some time to wait before the next OS officially rolls out, those eager to try early versions of these new features can check them out starting today. Apple has released the iOS 15 public beta and if you're curious enough to install potentially unstable software, you can run it today. Additionally, Apple also dropped the public betas for iPadOS 15 (which shares many of the same features as iOS 15) and watchOS 8. Make sure you back up your data before you begin!

iOS 15 will be compatible with iPhone 6S and later (including both generations of the iPhone SE), as well as the 7th-generation iPod Touch. Those hoping to test watchOS 8 will also need an Apple Watch Series 3, 4, 5 or 6 running the iOS 15 beta. If you have compatible hardware, all you have to do is sign up for Apple's beta program on its website here. You'll get a notification that it's ready to install (or you can keep looking at your "Software update" page in Settings). We've been using a developer beta build for a couple of days and, assuming it's largely similar to the public beta, the software seems fairly stable with occasional glitches in specific apps. 

While your devices are enrolled in the beta program, you'll receive updates automatically when they're publicly available. If you've played around with the preview and decide you've had enough, you can revert to an older version by unenrolling. Once again, to ensure that your data is safe, make sure you perform a back up before getting the beta. 

Apple’s developer problems are much bigger than Epic and ‘Fortnite’

Near the end of the Epic v. Apple trial, Judge Yvonne Gonzales Rogers had some pointed questions for Tim Cook on the state of Apple’s relationship with its developers. Citing an internal survey of developers, she noted that 39 percent of them indicated they were unhappy with the App Store’s distribution. What incentive, then, she asked, does Apple have to work with them?

Cook seemed to be caught off guard by the question. He said Apple rejects a lot of apps and that “friction” can be a good thing for users. Rogers replied that it “doesn’t seem you feel pressure or competition to change the manner in which you act to address concerns of developers.”

It was a brief but telling exchange. And one that strikes at the heart of Apple’s currently rocky relationship with developers.

Epic vs. Apple vs. developers

Ostensibly, Epic’s antitrust case against Apple was about the iPhone maker’s treatment of Fortnite and its refusal to allow the game developer to bypass the App Store for in-app purchases. Epic, along with many other prominent developers, has long chafed at Apple’s 30 percent commission, or “App Store” tax.

It’s not just that they see 30 percent as greedy and unfair (Apple recently lowered its take to 15 percent for small developers). It’s that Apple has appeared to treat some developers differently than others. For example, documents unearthed during the trial detail how Apple went to great lengths to prevent Netflix from yanking in-app purchases from its app.

After considering “punitive measures” toward the streaming giant, Apple offered Netflix custom APIs that most developers don't have access to. It also dangled the possibility of additional promotion in the App Store or even at its physical retail stores. Netflix ended up pulling in-app purchases anyway, but it was illustrative of the kind of “special treatment” many developers have long suspected Apple employs towards some apps.

Meanwhile, game developers have no choice but to pay Apple’s “tax.” Not only that, but Apple’s rules prohibit them from even alerting their users that they may be able to make the same purchase elsewhere for less — what’s known as its “anti-steering” rules.

Friction over these rules is nothing new. But the details of these arrangements, and Apple’s hardball tactics with developers, had never been as exposed as they were during the trial.

“What was great about the Epic trial was that it brought many of these issues to light and into the public dialogue,” said Meghan DiMuzio, executive director for the Coalition for App Fairness, an advocacy group representing developers who believe Apple’s policies are anticompetitive. “I think we saw how Apple more generally chooses to approach their relationships with developers and how they value, or don't value, their relationships with developers. I think those are really incredible soundbites and storylines to have out in the public eye.”

The case touched on other issues that have been the source of long-simmering developer frustrations with Cupertino, and not just for giants like Netflix. Epic also highlighted common developer complaints around App Store search ads, fraudulent apps and Apple’s often inscrutable review process.

In one particularly memorable exchange, the developer of yoga app Down Dog spoke at length about how Apple’s opaque policies can have an outsize impact on developers. For example, he said Apple had repeatedly rejected app updates for seemingly bizarre reasons, like using a “wrong” color on a login page. Once, he said, an update was rejected because App Store reviewers couldn’t find his app’s integration with Apple’s Health app. He later realized it was because the reviewers were testing on an iPad, which doesn’t support the Health app.

These types of complaints are probably familiar to most developers. It’s not unusual for Apple to quibble over the placement of a particular button, or some other minor feature. These seemingly small issues can drag on for days or weeks, as Epic repeatedly pointed out. But it’s rare for such squabbles to spill over into public view as they did during the trial.

The trial raised other, more fundamental issues, too. A witness for Epic testified that the operating margin for the App Store was 78 percent, a figure Apple disputed but didn’t offer evidence to the contrary. Instead, Tim Cook and other execs have maintained they simply don’t know how much money the App Store makes.

Cook did, however, have much more to say when pressed on whether game developers effectively “subsidize” the rest of the App Store. “We are creating the entire amount of commerce on the store, and we’re doing that by focusing on getting the largest audience there,” Cook stated.

The argument struck a nerve with some. Marco Arment, a longtime iOS developer whose apps have been featured by Apple, wrote a scathing blog post in response.

“The idea that the App Store is responsible for most customers of any reasonably well-known app is a fantasy,” Arment writes. “The App Store is merely one platform’s forced distribution gateway, ‘facilitating’ the commerce no more and no less than a web browser, an ISP or cellular carrier, a server-hosting company, or a credit-card processor. For Apple to continue to claim otherwise is beyond insulting, and borders on delusion.”

Determining just how many developers agree with that sentiment, though, is trickier. There are millions of iOS developers and for much of the App Store’s history, most have been reluctant to publicly criticize Apple. The company has conducted its own surveys — as evidenced in the Epic trial disclosures — but the findings aren’t typically made public. And even Cook admitted he was unsure if it’s a metric the company regularly tracks.

“There's not a lot of actual third-party survey on the developer ecosystem,” says Ben Bajarin, CEO of analyst firm Creative Strategies. He has been conducting his own poll of Apple developers to gauge their feelings toward the company.

He says he sees “a pretty big gap” between the smaller, independent developers and the larger businesses on the App Store. Developers with smaller projects, he says, are “simply much more reliant on Apple.” And while they quibble with things like search ads or Apple’s review process, they don’t have many alternatives. “These aren’t developers that have a huge budget for marketing […] they’re entirely reliant on Apple to get them customers.”

The coming antitrust battles

These issues could end up being much bigger than Epic’s or a few other high-profile frustrated developers. Regardless of the outcome of the Epic trial, Apple is facing other antitrust battles in the United States and Europe, where many of the same issues are being raised.

UK regulators launched an investigation into the App Store in March. That probe, which came in response to developer complaints, is looking at Apple’s rules for developers and its policies around in-app purchases. Separately, the European Union is moving forward with its own antitrust case centered around the company’s commission structure and anti-steering rules. And earlier this month, US lawmakers, who have also heard from frustrated app developers in recent months, introduced five antitrust bills targeting Apple and its fellow tech giants. One of which would bar Apple from pre-installing any apps on iPhones at all.

The outcome of any one of these could dramatically reshape how Apple runs the App Store, and the rules it sets for developers.

On its part, Apple has argued that opening the App Store would harm users and affect its ability to protect their privacy. Behind the scenes, Cook has reportedly personally lobbied members of Congress to rethink the proposed legislation.

Even if Apple is able to emerge from its antitrust fights relatively unscathed, dissatisfied developers could eventually pose a more existential problem for Apple. Bajarin, of Creative Strategies, says that issues with developers are unlikely to hurt Apple in the short term because there are still few alternatives. But, he says, that could change should Apple face competition from an emerging platform it doesn’t yet dominate, such as AR or VR.

“You just don't want this strain on developer relationships because Apple wants all those developers to be right on board day one for whatever's coming next. They need those larger developers to still prioritize their OS.”

July’s PlayStation Plus games include ‘Call of Duty: Black Ops 4’

Sony has revealed the next batch of games PlayStation Plus members can claim starting on July 6th. The highlight for many will be Call of Duty: Black Ops 4, the 2018 entry in the blockbuster series. It includes three multiplayer modes: the standard multiplayer affairs that Call of Duty fans have enjoyed for nearly two decades, Zombies and the Blackout battle royale experience.

PlayStation 5 owners can get their hands on A Plague Tale: Innocence at no extra cost if they're PS Plus subscribers. The PS5 and Xbox Series X versions of the survival horror game arrive on July 6th, as does the Nintendo Switch port. The other addition to the PS Plus library in July is WWE 2K Battlegrounds, an arcade-style take on WWE's brand of pro wrestling.

You'll have until August 2nd to claim these three games, as well as Virtua Fighter 5 Ultimate Showdown, which stays in the lineup for a second month. There are still a few more days to grab the other games currently on offer, Star Wars: Squadrons and Operation: Tango (PS5-only). July 5th is the deadline for snagging those.

Loki and the Simpsons meet on Disney+ July 7th

Fans of Loki will have more than just a new episode of Marvel’s live-action series to look forward to next Wednesday. On July 7th, Disney will also release The Good, The Bart, and The Loki, a new Simpsons short guest starring Tom Hiddleston, to Disney+. Of his latest (mis)adventure, the company says Loki has once again gotten himself banished from Asgard, only this time to find himself in the town of Springfield. The God of Mischief teams up with Bart and hijinks ensue.

The Good, The Bart, and The Loki is the second Disney+ Simpsons crossover following the Star Wars-themed The Force Awakens from its Nap. Of course, you can thank the billions Disney spent adding Marvel, Lucasfilm and assets from 21st Century Fox to its empire for that fact the Simpsons and Loki can appear in an animated short together. 

France orders streaming services to reinvest in local content

The French government has decreed that Netflix, Disney+ and other streaming services will have to spend up to a quarter of their French revenue on making local content. Eighty percent of each platform's respective investment will go toward making French shows, TV movies and documentaries (more Emily in Paris and Lupin, anyone?). The remaining fifth — four or five percent of their total French revenue — will be used to make theatrically released movies.

The country is the first European Union member to enforce new streaming rules under the European Commission's Audiovisual Media Services Directive. The framework is designed to create more parity between streaming platforms and other broadcasters and entertainment services across the EU.

Until now, streaming platforms have been prohibited from adding any theatrically released movie to their French libraries until three years after the film hit cinemas in the country. If the services spend a quarter of their French revenue on local content, they'll have access to films within 12 months of their release dates. If they opt for the minimum investment of 20 percent, they'll need to wait at least a year before adding theatrical releases.

So, there's an incentive for platforms to invest the full 25 percent of revenue. Disney+, for instance, might be tempted to go down that route so it can stream the likes of Marvel, Star Wars and Pixar movies much sooner in France.

Netflix is planning to reinvest 20 percent of its French revenue in local content, according to Variety. It's hoping to lock down a 12-month window for theatrical movies. The company hasn't shown its movies at the Cannes Film Festival for years, partly because of the three-year cinema rule.

The EU has been working for years to ensure streaming platforms have a significant proportion of local content in their libraries. Other jurisdictions have been attempting to make streaming services invest in local productions as well.

The Canadian government, for instance, is looking to reclassify streaming companies, which could require them to contribute hundreds of millions of dollars toward making local content. In 2017, Netflix committed to spending $400 million on Canadian productions over five years.

Volvo’s Concept Recharge offers a peek at the company’s ‘pure’ EVs

Volvo's electric vehicles to date have been offshoots of existing car platforms (yes, even the Polestar 2), but it's now ready to show just what it can do when it builds an EV from the ground up. The brand has unveiled a Concept Recharge design that shows the direction for the company's "pure" EV future — both in aesthetics and technology.

The Concept Recharge ditches the usual engine bay and tucks a large battery into a flat floor. That makes for more interior space, of course, but also leads to shorter overhangs, a lower hood and a slicker roof profile. This also gives Volvo an excuse to streamline its look — the Concept Recharge removes "all unnecessary elements" and looks more like a tall hatchback despite its SUV-like vantage point.

Volvo Concept Recharge interior
Volvo

The interior is equally stripped back and likened to a "Scandinavian living room." You'll still get plenty of technology, though, including a digital dash and a 15-inch infotainment touchscreen. Volvo's fondness for safety is in full view with a roof-mounted LiDAR sensor to collect environmental data and (eventually) enable autonomous driving features.

There's no mention of whether or not the Concept Recharge will evolve into a production car, or when you can expect the first EVs based on this formula. However, it's safe to presume that many of the design cues and basic technological ideas will reach cars you can actually buy. It's just a question of whether or not Volvo can compete against the many, many rivals planning from-scratch EVs in the next few years.