Sorry Google Books, I’m sticking with iBooks

Apple’s iBooks e-reading app is a flawed, early generation application with GUI and organization issues that fail to match the way that I read books. It has no folders (yet), no way of marking “I’ve finished reading this book so put it away” (a la the Kindle with its archive feature). Its store is understocked and overpriced. Those are hardly unique criticisms, though — these flaws permeate throughout the new and under-developed book reader world.

So when push comes to shove, I’m sticking with iBooks. Because for me, I want a reader that integrates seamlessly with iTunes. And only iBooks does that right now.

I tend to read public domain or buy books from smaller PDF-based vendors like Lulu.com. I’ve bought a few books from the iBooks store, but I haven’t found them a particularly good value. Their DRM limits me to on-device reading; I can’t read them from my Mac, even in iTunes. That’s a big fail as far as I’m concerned. TUAW’s Victor Agreda prefers to buy through Amazon and use the Kindle app. This choice allows him to read across all his devices, including (and especially) on his Macintosh. Amazon offers an unparalleled eBook collection.

Continue reading Sorry Google Books, I’m sticking with iBooks

Sorry Google Books, I’m sticking with iBooks originally appeared on TUAW on Mon, 06 Dec 2010 13:00:00 EST. Please see our terms for use of feeds.

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White iPhone 4 reportedly due spring of 2011

If you have been holding out for a white iPhone 4, you might only have another three or four months to wait. We reported last month that the white iPhone had been delayed until spring, and now we have confirmation of sorts from Apple.

A number of our readers pinged TUAW over the weekend with news of the new iPhone signage at Apple Stores, which (if you read the fine print) notes that “The White iPhone will be available spring 2011.” In case you’ve forgotten when spring begins, that date in 2011 is March 20, with the season stretching until June 21. Apple could theoretically wait until June 21 to release the white iPhone 4, thus keeping their word while driving hordes of potential buyers stark raving mad.

The mythical white iPhone 4 has been on the hot list for many potential iPhone buyers / upgraders who have been holding off until they can have one of the gleaming, pure-as-the-driven-snow devices in their hot little hands. Nobody seems to know why the white iPhone 4 has been missing in action so far; rumors have it that there has been a shortage of unicorns, the ground horns of which are lovingly fabricated into the cases by elves. Others speculate that the white cases tend to discolor under use, and that the various materials used don’t precisely match and have not made it past the perfectionist scrutiny of Steve Jobs.

It’s our speculation that Apple’s captive unicorn breeding program has been wildly successful, and that it will soon be open season on the critters, with white iPhones and rainbow Skittles abounding.

White iPhone 4 reportedly due spring of 2011 originally appeared on TUAW on Mon, 06 Dec 2010 12:45:00 EST. Please see our terms for use of feeds.

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Apple, publishers still debating magazine subscriptions

There’s yet another standoff between Apple and established media companies. While Apple and the recording industry seem to have finally reached something approaching détente if not peace, magazine publishing companies are still wary about letting Apple become the ultimate power in their universe.

Apple is offering the same deal for magazines that they offer for books and app developers: you get 70% of the profits, we take 30% to take care of billing, downloads, etc. Magazine publishers want more: namely, they want access to customer information, especially tidbits like credit card information and email addresses. It’s safe to say that app developers would like that too, especially the email addresses.

According to AllThingsD, that offer has been “on the table for a couple of months,” but no publisher has bitten yet. There are a variety of publishers trying different things, but mostly they seem to be waiting for Android tablets to be released so they can exert some market pressure on Apple. To which I say: good luck with that. I suspect that the only real pressure will be similar to what we’ve seen with audiobooks and music files. Audible.com puts DRM on their files, but they are playable on just about any device you can imagine (I even have a voice recorder that supports Audible playback). Amazon’s music store is the only significant challenger to the iTunes Music Store, and that only happened because they provided DRM-free MP3s, something Apple had wanted to offer for some time. The music industry finally conceded the lack of DRM in return for Apple’s willingness to give “flexible pricing,” which resulted in higher prices for most songs that you’d actually want to buy.

While magazine publishers either roll their own apps or wait it out, more and more readers will find content to read on the devices they already own, and if that isn’t the content magazine publishers are selling, they’ll find something else. Personally, since the creation of Instapaper the idea of a magazine subscription strikes me as quaint. I find more content than I can read already, just through Twitter and Tumblr.

Apple, publishers still debating magazine subscriptions originally appeared on TUAW on Mon, 06 Dec 2010 12:30:00 EST. Please see our terms for use of feeds.

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Mac 101: Adjusting your mouse and trackpad speed

Mouse and Trackpad SpeedMore Mac 101, our series of tips and tricks for novice Mac users.

If you’ve ever used the trackpad on a PC laptop connected to an external monitor and noticed how many times you have to swipe your finger across the pad to get the mouse cursor from one screen to the other, the end result can be quite frustrating and tiresome. Of course, the same thing can easily happen if you hook up an external display to your MacBook or iMac, although it usually is not as obvious thanks to the larger surface area that Apple has designed into recent trackpads. Luckily, this can be easily corrected on any Mac in just a few simple clicks.

Before we dive into the settings, though, let’s talk about what is causing this to happen in the first place. Although we often take it for granted, one of the most astonishing aspects of using a mouse with a computer is the fact that you only have to move your hand by a couple of inches, while the pointer on the screen moves from one end of the screen to the other — even if the screen is over 20″ wide. This feat is accomplished by a simple mathematical conversion being done in the background that measures the distance the mouse (or your finger, if using a trackpad) moves and multiplies that by a specific factor to determine how far — and in what direction — to move the cursor on the screen.

Read on to find out how to give your mouse (or trackpad) a speed boost.

Continue reading Mac 101: Adjusting your mouse and trackpad speed

Mac 101: Adjusting your mouse and trackpad speed originally appeared on TUAW on Mon, 06 Dec 2010 11:45:00 EST. Please see our terms for use of feeds.

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Radio Shack offers iPhone at big discount

Just in time for your Christmas shopping, “The Shack” is offering the iPhone 4 at an incredibly nice discount.

The deal is this — you can buy a 16GB iPhone 4 for just $149, which is $50 off the price that you’ll find at Apple or AT&T stores, and much better than even picking one up at your local Walmart. That price, of course, requires a minimum 2-year commitment to an AT&T plan.

The 32GB iPhone 4 is similarly priced at $249, and an 8GB iPhone 3GS is an absolute steal at $49. In addition, if you have a working and non-damaged iPhone 3G, you can get a $75 trade-in credit. A 3GS will get you a whopping $125 trade-in.

You can only get this deal by walking into a Radio Shack location, and this is only good through Saturday, December 11. Grab that old 3GS and get movin’ to “The Shack” before it’s too late.

Radio Shack offers iPhone at big discount originally appeared on TUAW on Mon, 06 Dec 2010 11:15:00 EST. Please see our terms for use of feeds.

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Dutch designer creates wind-powered iFan case-charger for iPhone

Tired of having his iPhone run out of juice halfway through the day, Dutch designer Tjeerd Veenhoven has created the iFan charging case. While it’s not quite as slick and integrated looking as a Mophie juice pack, the iFan does provide a renewable means of charging an iPhone and a bit of bumper-style protection at the same time.

Veenhoven modified a computer’s case fan to function as a generator and fashioned it into a wrap-around case with a dock connector. According to him, it takes about 6 hours to charge his iPhone via wind power, but he reckons that could be reduced by reworking the fan blades to make them more efficient. Currently, this appears to be just a one-off with no immediate production plans. The question is, would you be willing to hold your iPhone out the car window as you drive to charge it?

[via Engadget]

Dutch designer creates wind-powered iFan case-charger for iPhone originally appeared on TUAW on Mon, 06 Dec 2010 10:00:00 EST. Please see our terms for use of feeds.

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Rumor: Mac App Store ahead of schedule, launch imminent

What goes better with a brand new Mac for Christmas than a Mac App Store?

Apparently, that’s the feeling around the halls in Cupertino, as rumors are now circulating that the Mac App Store could be launched as soon as next Monday, December 13. According to a post on AppleTell, Steve Jobs was pushing for the store to be launched today (December 6), and developers were told to have their software ready for that early launch.

The original announcement of the Mac App Store on October 20 said that the software distribution capability would be available “within 90 days,” which would put the store opening into January. Jobs wanted an earlier release, and the word on the street is that the early release drops next week. That’s just in time for all of those shiny new Macs that will be appearing under Christmas trees, and it means that the release of iWork ’11 (which many believe will be the marquee app for the new store) may be imminent as well.

Keep your browsers tuned to TUAW over the next week and we’ll be sure to let you know when it’s up and running.

[via AppleInsider]

Rumor: Mac App Store ahead of schedule, launch imminent originally appeared on TUAW on Mon, 06 Dec 2010 10:40:00 EST. Please see our terms for use of feeds.

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Google Bookstore for web and iOS

As expected, Google announced their bookstore today, offering eBooks for sale to be read across supported devices including iOS and Android, as well as web clients (no native reader for Windows, Mac, Linux, but you can download PDFs or ePub files for offline reading).

As of this writing the apps do not appear in the US iOS App Store. TUAW writer Richard Gaywood tells us that the Google Bookstore is not available to him at all in the UK, so don’t be surprised to find that the Google Bookstore isn’t available in many countries that aren’t located between Canada and Mexico.

Right now we’re busy kicking the tires and haven’t even been able to take a look at the iOS app yet, but at least we know that Google will keep track of your where you were reading if you switch from one device to another.

Check out a short promotional video after the break.

Continue reading Google Bookstore for web and iOS

Google Bookstore for web and iOS originally appeared on TUAW on Mon, 06 Dec 2010 11:00:00 EST. Please see our terms for use of feeds.

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iOS Advanced Programming: Understanding iOS 4 Multitasking

In the old days of iOS when you pressed the home button the application you where running in your iphone used to quit instantly. Today with iOS 4 you have a few more options.

Multitasking is the most relevant feature included in iOS 4. If you build an application on Xcode against iOS 4 it is supposed to support multitasking, which is great but it doesn’t really mean that your app can keep running all the time. Apple is not ready to allow that because of battery life and memory.

How it works?

In the previous versions of iOS when you pressed the home button your iPhone used to call the method “applicationWillTerminate” in the app delegate and your app had five seconds to complete whatever it was doing before the OS dumped your process.

Now when you tap the home button iOS calls the method “applicationDidEnterBackground” and if you relaunch the app it calls “applicationWillEnterForeground”, and you can close them by double clicking the home button and holding one icon in the list of the background apps, then your application will call the “applicationWillTerminate” method and exit.

iPhone Advance Programming | Understanding iOS 4 Multitasking | image 1

Ok, multitasking on the iPhone is great, but it may not run all the time in the background, then what can it do? Well there is a very short list of what your app can do. Here it is:

1. VOIP connections
2. Play audio
3. React to navigation changes

You have to create an entry in your plist file to say that your app will do this in background, if not, nothing will happen when you double click the home button. Besides these three items I mentioned there are two more. One of them is that you can request time to finish the operation you were running. This sounds very convenient, you may think that you can ask for time enough to finish a 1GB download over a 3G network but you can’t. Actually you have a very few minutes to finish and depending on the operation you’ll get only a few seconds before the OS kills your process. The other thing you can do in the background is send local notifications, these are just alerts sent to the user from your app in the background.

In contrast you can see that the things that you cannot do is much larger. But the most relevant are:

1. No OpenGL
2.- No network operations

And you should:

1. Save state when possible
2. Release large objects when going to background

For this tutorial i will show you how to request time to finish operations on your app (the most complex operation you can do with multitasking) and how to send local notifications.

Requesting time to finish operations

Open Xcode and create a new View-Based Application. Find your app delegate the implementation file in the Classes folder. Inside create an attribute called backgroundTask after the @synthetize of window and viewController like this:

UIBackgroundTaskIdentifier backgroundTask;

Now locate the applicationDidEnterBackground method. As this method is called when your app goes to background it is great time to request time here.

Next, add this block inside. A block is a small amount of code that can be executed with more priority. I will talk about Blocks in a future tutorial.

backgroundTask = [application beginBackgroundTaskWithExpirationHandler: ^{
        dispatch_async(dispatch_get_main_queue(), ^{
            if (backgroundTask != UIBackgroundTaskInvalid)
            {
                [application endBackgroundTask:backgroundTask];
                backgroundTask = UIBackgroundTaskInvalid;
            }
        });
    }];

Here we asked for time to finish our operation. It is not executed when the compiler reaches it, we are just telling it that if we need more time to finish an operation, it can use it. Now you can do your long operation:

dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{

        // Here goes your operation
		//.
		//.
		//.
	    // done!

        dispatch_async(dispatch_get_main_queue(), ^{
            if (backgroundTask != UIBackgroundTaskInvalid)
            {
		// if you don't call endBackgroundTask, the OS will exit your app.
                [application endBackgroundTask:backgroundTask];
                backgroundTask = UIBackgroundTaskInvalid;
            }
        });
    });

This was another block of code, every time you see ^{ it means it is a block of code. As i said, i will talk about blocks in a future tutorial. In the previous code where I wrote “// Here goes your operation” you can replace it with the following code to see how much time has been given to you:

[NSThread sleepForTimeInterval:3];
NSLog(@"Time remaining: %f",[application backgroundTimeRemaining]);

This just waits for three seconds and writes the given time to the console.

iPhone Advance Programming | Understanding iOS 4 Multitasking | image 3

Using Local Notifications

Notifications can be scheduled anywhere in your application, when the user taps a button, launches an app, etc. they can be fired in any state of the app.

Here we are going to schedule one notification to be fired after ten seconds the app is launched and the user will be notified even if you send the app to the background, close it or keep running it.

In the application delegate class find applicationDidFinishLaunchingWithOptions. and before the “return yes” statement add the following code:

	application.applicationIconBadgeNumber = 0;

	UILocalNotification *local = [[UILocalNotification alloc] init];

	// create date/time information
	local.fireDate = [NSDate dateWithTimeIntervalSinceNow:10];
        local.timeZone = [NSTimeZone defaultTimeZone];

	// set notification details
        local.alertBody = @"Hello! i’m a local notification";
        local.alertAction = @"View";

	// set the badge on the app icon
        local.applicationIconBadgeNumber = 1;

	// Gather any custom data you need to save with the notification
        NSDictionary *customInfo =
	     [NSDictionary dictionaryWithObject:@"Black" forKey:@"Color"];
        local.userInfo = customInfo;

	// Schedule it
        [[UIApplication sharedApplication] scheduleLocalNotification:local];

	[local release];

First we reset the badge. It is the little number in a red circle that appears in the top right corner of the icon of an app, like mail for example. Then we set the parameters. I set the icon badge to “1” simulating that i got mail, a nd the userInfo to save information, I’m saving the value “Black” for the key “Color”.

iPhone Advance Programming | Understanding iOS 4 Multitasking | image 2

Conclusion

In this tutorial we talked about the truth of iphone multitasking and how it really works.

Of course there is more to talk about multitasking in iOS, but if i didn’t wrote about it is because i only wanted to tell you the most important things. If you want to learn more about this subject i recommend you to read the apple’s iOS 4 documentation.

How to Train Your iOS Device: Dragon Dictation

This article reviews Dragon Dictation, a speech recognition and text conversion app for the iPhone, iPad or iPod Touch. With Dragon Dictation, users can supplement the standard on-screen keyboard found on iOS devices with natural language, spoken word input.

The Smartphone war between Research In Motion’s Blackberry devices and Apple’s iPhone center around the keyboard. Long before the iPhone was released, RIM paired their large screen all-in-one mobile phone and email devices with sturdy, easy to use physical keyboards. The iPhone was designed with media and simplicity in mind so Apple opted for a virtual, on-screen keyboard. Both physical keyboards and virtual keyboards have drawbacks and as any Star Trek fan will tell you, voice input is the way of the future. Created by text-to-speech software creator Nuance, Dragon Dictation hopes to become the bridge between flawed mobile keyboards by evolving the way that people input text on their iOS devices.

Read on to find out if Dragon Dictation can improve the way that you enter text on your iPhone, iPad or iPod Touch.

Speech To Text on the iPhone and iPad

Converting speech to text is a processor intensive task. It takes a lot of effort for a computer to record what you say, slice the audio into small pieces that can be statistically compared to samples and then reassemble that information into written, plain text words.

While iOS devices have advanced, optimized processors, they do not compare to the strength of desktop and laptop components. As a result, people are often surprised to hear that full speech-to-text functionality is available for the iPad, iPhone and even iPod Touch iOS devices.

screenshot

Dragon Dictation on the iPhone. One touch recording and fast processing.

The Dragon Dictation App overcomes the limitations of the iOS CPU by using the Internet. When thought of in context of replacing processing power with the resources of the Internet, the Dragon Dictation App is somewhat revolutionary. iOS programmers are confined to the hardware specs that Apple has laid out. Similarly, end-users can’t upgrade internal components to improve the performance of Apple’s devices. In order to overcome these limitations, Nuance records the voices that are input by the user on the device and then transmits portions of the recording to Nuance servers across the Internet. When the data arrives to powerful Nuance servers, time slicing, comparison and statistical analysis are preformed before the plain text is returned to Dragon Dictation’s App.

screenshot

Recording with Dragon Dictation on the iPad

This process is optimized and surprisingly fast. While there is a noticeable delay between spoken input and plain text output, understanding the processing requirements and the solution Nuance has created makes this delay bearable if not impressive. Beyond the conversion delay, this process also requires that the Dragon Dictation App be connected to the Internet to function. Also, slow or throttled Internet Service Provider upload speeds can increase the delay between input and output. This limitations can’t really be described as programatic issues or problems because they are a simple side effect of the ingenious solution Nuance has created to overcome the limitations of iOS devices.

Features and Functions

The benefits of using this App are somewhat obvious. By supplementing the standard iOS keyboard with your voice, input speeds increase and generally, the device is easier to use. Using speech-to-text software, especially on the iPad, seems natural and easy. I could see this functionality being built in to iOS devices in the future as a default input method to accompany the often tedious virtual keyboard.

The Dragon Dictation App has three primary states. Each one has been created to preform the seemingly simple task of converting your voice into text.

screenshot

Setting up Dragon Dictation on the iPhone

Recording

The Dragon Dictation user interface was designed to be clean and easy to use. The basic design elements clearly contrast against each other and as a result, your eyes lock to the most important elements. The recording screen has a simple, one-click function. This comes in handy, especially when driving. Without looking at the screen, it is easy to load the app and start recording an email, note, or status update on the go.

screenshot

Friendly reminders and tips are available while recording. This note on the iPad version explains that copying-and-pasting converted text is available outside of Dragon Dictation

Conversion

While Dragon Dictation is converting text, it shows you the plain text output. One of the best ways that I found to use Dragon Dictation was in combination with the app’s built-in keyboard. Making quick edits to text that wasn’t identified correctly or simply switching back-and-forth between speech to text and inputting with the keyboard is a fast, efficient way to compose long or detailed messages.

screenshot

After recording audio, corrections can be made to unrecognized and incorrect words.

Output

After the text has been recorded and converted, it can be copied to the iOS system clipboard for use in any app or it can be sent directly to a new e-mail message, Facebook or Twitter. While copying to the clipboard allows universal access to the text, it would be nice if the Dragon Dictation app allowed users to define additional social networks. For example, being able to replace Facebook with Baidu would make the app as friendly to users in China as in North America.

screenshot

Setting up sharing in Dragon Dictation to send text to Facebook or Twitter

Why You Should Use Dragon Dictation

This is a professionally created, high quality application. The user interface is clear and easy to understand. Inline documentation provides tips, tricks and suggestions about how to get the most from the app. Beyond the design and documentation, this speech-to-text app is surprisingly accurate. While background noise and personal pronunciation can sometimes cause words to be mis-identified, post-recording editing makes it easy to proof-read and correct errors.

Day-to-day, this free app should be part of your standard iPhone, iPad or iPod Touch library of apps. Personally, I’ve been using this app in the car to transcribe e-mail replies and it has been doing a fantastic job. In short, this app overcomes some, but not all of the limitations imposed by the on-screen keyboard found on iOS devices. With improvements to the time it takes to analyze speech and a decreased error rate, this app has the capability to finally move Blackberry owners away from their beloved hard keyboards.

Quick Look: The Downtime Cost Calculator

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the polls below if you think this app is worth an in-depth AppStorm review!

In this Quick Look, we’re highlighting Downtime Cost Calculator. The developer describes The Downtime Cost Calculator as “a tool for IT administrators. When running disaster recovery drills, this app lets you count server downtime as a monetary value. It inputs key operational data about the company, then converts this data into real-time dollar amounts relating to lost productivity and revenue. Measuring downtime in this manner can help a lot with IT budgeting and strategic planning.”

Read on for more information and screenshots!

Screenshots

screenshot

The Downtime Cost Calculator

About the App

Here are the top five features you can expect to see in the latest version:

  • Easy to use
  • Completely confidential
  • Designed around the needs of IT managers
  • Clearly illustrates the risks associated with unplanned server downtime for non-technical stakeholders
  • It’s free

Requirements: iOS 4.0

Price: Free

Developer: Storagepipe Solutions

Vote for a Review

Would you like to see us write a full review of Downtime Cost Calculator? Have your say in our poll:

Would you like to see The Downtime Cost Calculator reviewed in-depth on AppStorm?online survey

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the poll if you think this app is worth an in-depth AppStorm review! If you’re a developer and would like to have your app profiled, you can submit it here.

Trainyard: A Delightful Puzzle Game That Bends the Tracks

Ready to push your engineering limits and successfully route trains in tight situations?  Even if you never enjoyed model train sets as a kid, you may find that routing trains is as fun, and maybe even more challenging, than shooting angry birds at pigs.  Let’s take a look at Trainyard, a newer game in the App Store, and see if trainyards still are appealing in the 21st century.

iOS devices are great for increasingly intensive 3D games, but sometimes you just want to relax and play a game that will spark your imagination while giving your eyes a rest.  Trainyard is an innovative puzzle game that does just that.  The game consists of laying out tracks to guide trains from their origin to their destination, starting out with easy layouts and working up to mind-bending levels that take ingenious track layouts to solve.

Starting Out With Trainyard

Trainyard uses a nice color scheme that’s easy on the eyes even when you’re playing in a dark envorinment, but it’s lit up with various subtle animations throughout the game. To get started, just select the first region. Trainyard is broken up into regions and individual stations, and you’ll need to collect points from solving levels to access the more advanced ones as in most games.

Get started solving your first trainyards

Get started solving your first trainyards

You’ll notice helpful tutorials interspersed throughout the levels that will help you master Trainyard track techniques and understand new concepts. As you progress through the game, you’ll need to merge trains to combine them or change their color, or run them through painter or splitter blocks; the tutorials help make these clear as you come to them.

Master Trainyard with interactive tutorials

Master Trainyard with interactive tutorials

Once you’re ready to start solving a level, press Start New Solution. Sometimes you’ll need more than one try to get a level solved, but if you don’t want to lose your halfway finished track, you can always start a brand new solution or clone the existing one to edit it further. Then you can browse through the solutions you’ve created for a level at any time you want.

Try multiple ways to solve each level

Try multiple ways to solve each level

Creating tracks is easy: just drag your finger from the origin (the square with a plus) to the destination (the square with a circle). No square on the board can contain more than 2 directions of track, so you’ll need to carefully place your tracks where they don’t interfere with each other too much. When two sections do overlap, you can double-tap on the intersection to choose which level is active first; this will alternate as trains pass over. Correct your mistakes quickly with the undo button, or remove larger portions of you track in the Erase mode.

Drag your finger to create tracks, and erase them just as easily

Drag your finger to create tracks, and erase them just as easily

Once you’re finished, tap Start the Trains and watch your trains run to their destinations. If all goes well, you’ll be rewarded with points and get to progress to the next level; if not, it’s Back to the Drawing Board for you! Trains that end up at the wrong destinations will crash, while non-primary color trains will turn brown if mixed and will crash at any station.

After tweaking your level, share your most ingenious solutions with your friends online quickly with Share Solution button. This will upload your design to Trainyard’s website, where you can replay it, compare it to others, and more.

Let the world see your best tracks

Let the world see your best tracks

Going Social with Trainyard

Trainyard doesn’t support the Apple Game Center or other iOS scoreboard systems, but it does let you share and compare your tracks with other Trainyard users as mentioned above. From the Settings screen, you can also integrate your Facebook account with Trainyard to automatically share your scores with friends if you wish. Additionally, you can share Trainyard the old fashioned way: tap the Switch Players button to activate another player account, and let a friend give Trainyard a shot directly on your device.

Sharing scores or the Trainyard experience - it's your choice

Sharing scores or the Trainyard experience – it’s your choice

The Options screen also lets you change other options, such as turning off sounds and the animated Visual FX mode to save battery. You can also activate Color Blind mode to make Trainyard accessible even if you or a friend can’t see the train colors.

Pros and Cons

For the most part, Trainyard ran great in our tests. We did notice that it seemed somewhat power hungry for a lite game, but turning off the Visual FX effects helped considerably. It was also not as responsive to touch in some areas, especially when making corners of tracks, so we hope to see some improvement there in updates. Trainyard’s lack of scoreboard integration may also put off more serious gamers, but for a puzzle game, the included sharing options seem to be plenty. The variety of included tracks and tools in the game give you a lot to enjoy, though, and we’ve found it enjoyable even after playing through many levels.

Conclusion

Trainyard is a great puzzle game app that is refreshing both in its simplicity and elegant design.  It’s a focused game that lets you challenge you mind for a couple minutes without flashy graphics and 3D effects.  If you’ve been looking for a game that’s calm and forces you to use your mind, this game might be right for you.

If you’re not ready to buy the full app, be sure to try out the free Trainyard Express.  It’s a fun app in its own right, with 60 unique puzzles that make it much more interesting than most free lite games.  In fact, if you really like Trainyard, you could even get the Express version, too, for extra levels!

Shred Like Slash with Guitar World Lick of the Day

Have you ever seen great guitarists like Jimi Hendrix and Eric Clapton bust out an amazing solo or blues riff and wonder what their secret is? What amazing tricks are their fingers performing and why can’t you do that?

With today’s app, you’ll learn quick techniques that will blow your friends and fans away. We’ll be checking out Lick of the Day a new app from Guitar World that blew me away the minute I opened it for the first time. Whether you’re a seasoned six string pro or have simply always thought about learning to play the guitar, read on to see if this app can help.

What is It?

Guitar World’s Lick of the Day is exactly what it sounds like. Every single day, subscribers will receive a new and amazing quick lesson that will stretch their skills to the max in the quest for guitar greatness.

The app is a free download and comes with six free lessons. These lessons are quite brief and I expected them to be fairly run of the mill, what I found however was an excellent little collection of really impressive techniques so irresistible that I simply couldn’t wait to grab my Fender Strat and try them out.

Lick of the Day is a universal app that runs smoothly on both the iPhone and iPad. The screenshots below show the iPad version but the iPhone app has all the same great features so be sure to try it out no matter which device you own.

The Interface

When you open up the app you’ll see a screen divided up into four sections: a list of licks, the video tutorial, a tablature/sheet music section and an illustrated view of the guitar neck.

screenshot

Lick of the Day

Using the app is a no-brainer, simply select a lesson from the left to get going. From a design point of view, I think the interface is great. Not only is is highly efficient, it’s quite attractive.

The Video Lessons

Each video lesson is hosted by either a Guitar World employee of a famous guitarist. It begins with a brief introduction, then the guitarist shows you the lick at full speed. At this point you’re usually blown away and thinking that you want to hear it again, fortunately, they play it once more, much slower this time so you can see how it’s done. Though there are benefits to viewing the videos small (outlined in the next section), you also have the option to view them full screen.

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Full Screen Video

Next, the guitarist talks you through the basic concept, tells you what scale they’re playing, where they’re performing trills and vibrato, etc. Each video is only a couple of minutes in duration so you even if you’re only stealing away for a quick guitar break, you can get in a full lesson.

Each video comes with a detailed text description that often contains much more technical information than you get from the video so it’s definitely a good idea to read these entirely before the lesson.

Tabs and Guitar Neck

There are two basic modes to choose from when using the app: practice mode and video mode. When you select a lesson, you’ll start out in video mode. If you’re not in fullscreen, both the tabs and the guitar neck will come alive as the player demonstrates the lick.

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The tabs progress as the neck shows where the player is putting his fingers

Once you’ve finished watching the video, switch the app over to practice mode for much more control. From here you can tap and drag the tabs to progress through the song slowly as the fretboard updates. You can also click the little play button at the very bottom of the screen to see it played through with a guitar sound simulation.

Options

The best part about practice mode is the collection of options found by tapping the little gear icon. From here you have three different screens with various settings.

The first allows you to toggle the instrument audio, count in and looping. It also has the single most useful feature in the whole app: the speed dial. You can use this to slow down the lick so that you can play it back at a speed you’re comfortable following along with. As you get better and better you can increase the speed up to and even beyond 100%.

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Playback Options

The next set of options allows you to tweak the metronome. You can toggle the main and accent sounds, adjust the volume and choose from a number of different sounds including a shaker or bass drum.

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Metronome Options

The last set of options allow you to adjust the neck and notation previews. If you play like Hendrix or McCartney, you’ll want to switch that fretboard to left handed. Also, if you’re one of the few guitarists that actually knows how to read music, you can swap the tabs out for standard notation.

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Display Options

Subscription Pricing

If you want to continue receiving daily licks, you’ll have to cough of the cash. Subscription options are one, three or six months for $4.99, $12.99 and $19.99 respectively.

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Subscriptions

You don’t have to worry about the videos eating up your hard drive because they’re set to delete after a one month lapse in viewing (you can re-download them free).

Room for Improvement

For the most part, this is a stellar free app. I usually don’t go for free apps that are really just targeted at getting me to pay for a subscription, but this one is really great and provides enough value on its own to merit a download.

However, I have run into a single recurring problem that is quite frustrating. Every now and then the list of licks simply becomes non-responsive and doesn’t allow you to change your selection. This inevitably leads to lots of annoyed tapping but the app never recovers until you quit and restart it.

Conclusion

To sum up, if you want to learn to play the blues like B.B. King or shred it up like Yngwie Malmsteen, Guitar World’s Lick of the Day app is an excellent place to start. The lessons are brief and to the point, the content is really impressive and you can slow the solos down and learn at your own pace.

Go download Lick of the Day and let us know what you think in the comments below. Also be sure to share any other great guitar apps that you’ve come across!

Use iPhone Flashcards to Ace Your Finals

To thousands of people all over the world, December doesn’t bring thoughts of holidays and family time spent snuggling around a warm fire. Instead, these poor, tortured souls think only of one thing: finals. That dreadful part of the semester where your professors pelt you with countless evil tests which force you to load up on so much useless information that your brain tosses out virtually all of it as soon as you put the pencil down.

This year, make the most of your down time by sneaking in a little extra studying while waiting in line or sitting at the doctor’s office because of that dreadful cold that always waits until finals to hit you. Armed with your iPhone and the flashcard apps below, you’ll be ready to smile when Grandma asks you about your grades over Christmas dinner.

Cram

The first app that we’ll look at today is appropriately named “Cram.” This handy tool allows you to set up both flash cards and multiple choice tests so you can really knock that test out of the park. You can download pre-built tests from an online database and use images as visual hints.

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Cram

For even better studying, the Cram iPhone app integrates with the Mac desktop app, a powerful personal studying tool.

Price: $3.99
iTunes Rating: ???

Ace Flashcards

Ace Flashcards is one of the simplest and best apps in this category. Whether or not you’re a fan of the index card theme and Markerfelt font, you’ll appreciate the features.

You can create custom decks of cards to study, flag those that you need to study most and focus on them, share cards with friends, download decks from Quizlet, and shake your phone to shuffle the cards.

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Ace Flashcards

One place where Ace really shines is with vocabulary flashcards. All you have to do is enter a word on one side of the card and the definition will automatically be retrieved and placed on the other side!

Price: $0.99
iTunes Rating: ????½

gFlashPro – Flashcards & Tests

The biggest problem with having a flashcard app on your iPhone is the time intensive task of entering the data. Wouldn’t it be much easier if you could just throw everything into a Google Docs spreadsheet on your computer and import that information as a flashcard deck on your phone? Enter gFlashPro.

As with Cram, gFlashPro lets you create both tests and flashcard decks and lets you download pre-built decks from several different online sources.

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gFlashPro – Flashcards & Tests

You can track your progress to see if you’re ready for the test and even transcend physical dimensions by giving each card up to six sides!

Price: $4.99
iTunes Rating: ???½

Flashcards Deluxe

If you’re looking for a top-notch flashcard app that does everything you can think of and more, Flashcard Deluxe is your app. The huge feature set includes the ability to integrate text, audio and images into cards, organize decks in folders and combine decks for studying, utilize a built-in dictionary, sketch out a self-graded answer, view your cards in a slideshow, back up your data to a computer, download Quizlet cards and more.

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Flashcards Deluxe

Just as with the previous app, Flashcards Deluxe allows you to create flashcards right on your computer with a two-column spreadsheet or even a simple text document. There’s also Dropbox integration so getting the information from your computer to your iOS device couldn’t be easier. This app has it all!

Price: $3.99
iTunes Rating: ????½

How Do You Study?

The apps above should definitely get you off to a great start to your testing season. Remember, you’ve got the rest of your life to enjoy the finer pleasures, use the time you have left in school to study your brains out and finally pull off that 4.0 GPA! If all else fails, just write the answers on the back of a Coke bottle label (I’m kidding… or am I?).

Leave a comment below and let us know which apps you’ll be using to study for finals. Also be sure to share any studying tips you have!

TUAW’s Holiday Gift Guide: Which Mac should you buy?

When you’re an alpha Mac geek, you can expect a common Christmas greeting from friends and relatives each and every year. It goes something like this: “My son/daughter/mom/dad/wife wants a new Mac for Christmas — what should I get them?”

When I hear this question, if I’m lucky, the person asking the question has given me some other hints. For example, a client asked me last week about a new Mac for her kids, and she gave me several criteria — it would be nice if it was fairly inexpensive, lasted about 4 years and worked for her son, who dabbles with Adobe Creative Suite and GarageBand. My solution, in that case, was to recommend a base 21.5″ iMac, which at US$1199, comes with 4GB of RAM, a 3.06 GHz Intel Core i3 dual-core processor and a 500GB hard drive. That should last for more than 4 years of good service. It also has enough RAM to make Adobe CS at least slightly happy and a big enough hard drive to store a lot of songs.

But often I don’t get that extra information from friends or clients who are asking about which Mac to buy. For those folks, I have a set of guidelines that I update annually based on the type of recipient. To see my 2010 edition of the “Which Mac should you buy?” guide, click the Read More link below and get ready to run to the Apple Store to buy your gift.

Continue reading TUAW’s Holiday Gift Guide: Which Mac should you buy?

TUAW’s Holiday Gift Guide: Which Mac should you buy? originally appeared on TUAW on Mon, 06 Dec 2010 09:00:00 EST. Please see our terms for use of feeds.

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