Dear Aunt TUAW: How do I move my iPhoto library to a bigger drive?

Dear Auntie TUAW:

Ever since getting an SLR camera as an early Christmas gift (during Thanksgiving actually), I’ve been taking high-res photos at a rapid clip — and filling up my hard drive quickly in the process. In the last month, I’ve halved my disk space. Is there a good way to offload your iPhoto library to an external drive? I’d still want to be able to access it regularly, so perhaps via a wireless drive like the Time Capsule?

If that’s not a smart way to go, what other alternatives are there? Should I just lower the image resolution on my camera from Large to Medium or Small? Seems like it would be kind of defeating the purpose of having such a good camera, but with photos running around 12 MB each (and videos exponentially larger), I’m worried about running out of HD space in January.

Ted

Continue reading Dear Aunt TUAW: How do I move my iPhoto library to a bigger drive?

Dear Aunt TUAW: How do I move my iPhoto library to a bigger drive? originally appeared on TUAW on Tue, 28 Dec 2010 17:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Confirmed: A million Apple TVs sold

All Things Digital has confirmed that rumor last week that Apple expected to sell a million of the new Apple TV units. One million of those little black boxes have wandered out the doors of Apple Stores everywhere, and presumably been plugged into televisions to stream content from iTunes, Netflix, and any other videos wandering around out there. Looks like the lower price point of under $100 combined with that new functionality and the AirPlay tricks have turned this “hobby” into an actual business.

The question now will be exactly what that means. When the iPhone took off, Apple transformed itself somewhat into a mobile device company, and many people (including Apple leadership, probably) believe that’s where the future, especially the financial one, still lies. Not to say that a million Apple TVs compares to iOS device sales yet, but Apple has a growing hit on its hands here, and it’ll be interesting to see how and if the company steps out to support it, or if the TV just remains a relatively cheap and easy way to bring iTunes content to the living room.

Confirmed: A million Apple TVs sold originally appeared on TUAW on Tue, 28 Dec 2010 16:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

iPod nano hacked, may open door to future jailbreak

iPod nano sixth genThe latest generation iPod nano has been hacked, a preliminary step that may lead to an eventual jailbreak. The sixth generation iPod nano became available in September of this year and featured an operating system that superficially resembled iOS. Under the hood, the mini MP3 player runs an alternative operating system that has been poked and prodded by devs since its launch.

Developer James Wheaton is the first to crack open the nano and install a Springboard hack that let him remove an app and create a black space. To achieve this hack, Wheaton first figured out how to bypass the cache comparison on the device. The cache comparison scans the Springboard file and reverts it if modifications are discovered. Wheaton was able to bypass this step and boot the device using a modified Springboard plist file. This opens the door for other devs to take this work one step further and possibly jailbreak the device.

Wheaton also discovered some hidden features on the device including support for Apps, vCards, Calendar events and more. Some of these hidden features, such as movie and TV support, were originally spotted when the device first landed on retail shelves. With a little bit of time and effort, Wheaton hopes to enable some of these hidden features on the iPod nano. For those interested in the Springboard hack, Wheaton promised to post additional details later this week. While you wait, check out his proof of concept video after the break.

[Via MacStories]

Continue reading iPod nano hacked, may open door to future jailbreak

iPod nano hacked, may open door to future jailbreak originally appeared on TUAW on Tue, 28 Dec 2010 15:30:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Mac 101: Backup basics with Time Machine and more

Did you get a new Mac for Christmas? Before you go too far in loading your Mac with software and files, make sure that you have a backup strategy. As a certified Mac consultant, I can tell you that there are two kinds of computer users: those who have lost data through error, hardware failure, or accident, and those who are going to lose data in the future.

Most of the bloggers at TUAW are backup fanatics, and many of us have multiple backups using Time Machine (the backup app built into Mac OS X), cloning applications like Carbon Copy Cloner and SuperDuper!, and online backup services like Carbonite, Mozy, and BackBlaze.

In this edition of Mac 101, I’ll take you through the basics of setting up your Time Machine backup to a local hard drive, explain the power of cloning apps, and tell you why off-site backups are a good idea.

Continue reading Mac 101: Backup basics with Time Machine and more

Mac 101: Backup basics with Time Machine and more originally appeared on TUAW on Tue, 28 Dec 2010 15:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

CNN says Apple’s "antennagate" biggest tech fail of 2010

CNN has a list of their biggest tech “fails” of 2010 and the #1 spot is the iPhone 4 antenna issue, aka “antennagate.” Perhaps it was inevitable that the hubris of Apple’s past decade would eventually catch up with the company.

Antennagate, as you may recall, was the issue around a precipitous drop in “bars” (the apparent reception on your iPhone) when the iPhone 4 was held in the “death grip.” I experienced this on launch day, even had a few dropped calls when putting the lower left corner of the phone into my palm. But according to Apple in a rare press event to address the issue, less than 1% of iPhone owners actually reported this issue to Apple.

Nevertheless, CNN also notes that the issue has quietly faded away (after a bumper giveaway and OS update or two), and the phone is still a huge seller. The fail appears to have been a mere blip. It certainly didn’t have as widespread an effect as the Gawker media sites being hacked, which came in at number seven.

CNN says Apple’s “antennagate” biggest tech fail of 2010 originally appeared on TUAW on Tue, 28 Dec 2010 14:45:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Lawsuit over app privacy targets Apple and developers

App Store LogoApple and several mobile developers are facing two separate lawsuits over the collection and unauthorized sharing of private user data with third-party advertising networks, according to iLounge. The first lawsuit, Freeman vs. Apple, was filed in a northern California federal court and targets applications such as Pandora, Dictionary.com, The Weather Channel, Toss It, Text4Plus, Talking Tom Cat and Pimple Popper Lite.

The second lawsuit, Lalo vs. Apple, was filed in federal court in San Jose, California and seeks class action stats for anyone who has downloaded an offending application between December 2008 and last week. Similar to the first lawsuit, the Lalo vs. Apple suit targets Pandora, Paper Toss, The Weather Channel and Dictionary.com. Apple is included in both suits as the App Store approval process makes the company an “aider and abetter” to the deceptive practices of these applications.

The lawsuits stem from a recent Wall Street Journal investigation that revealed several iOS and Android applications were transmitting age, gender, location and device identifier information to third party advertising companies.

This information was mined by the recipients and used to serve up relevant in-app advertisements. Unfortunately, this exchange of information was done without the user’s knowledge or consent. While most of the collected information is not personally identifying, the hidden nature of the exchange caused a stir among privacy advocates. It was only a matter of time before this moral outrage turned into a class-action lawsuit.

Lawsuit over app privacy targets Apple and developers originally appeared on TUAW on Tue, 28 Dec 2010 13:15:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

New York Times updates iPad app to stop constant crashing

It’s about time. Ever since the NYTimes for iPad app replaced the lame Editors’ Choice app it has been tough sledding trying to read the news. It often took a long time to load, and then before displaying a single story, it crashed. I re-installed the app, and that made things better for a while until the crashes returned.

I wasn’t the only one having trouble. The app store reviews of the previous version were brutal.

The app was updated over the holidays, and I’m happy to report it is far more stable. I can actually read the news without having to constantly re-launch the app. The only downside I experienced was I had to log in again. If I had been commuting or on a trip and didn’t have that info it would have been a pain.

The New York Times app is free, but in early 2011 it will require a subscription. The old version wasn’t worth $.02 so I’m glad to see the app back on track. If you dumped the app in disgust it’s worth another look now, even though it is not perfect. In particular, the navigation bar at the bottom covers up some text unless you dismiss it. If you don’t register for a free account, the app will constantly nag you. Ironically, the iPhone app from the Times works great. The developers writing the iPad app should take the iPhone team to lunch and get a bit of advice.

New York Times updates iPad app to stop constant crashing originally appeared on TUAW on Tue, 28 Dec 2010 14:15:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Daily Deals for December 28, 2010

Again from our partners at dealnews, some app deals, some Mac deals and a bunch of accessories and objects for your digital media hub strategy this season.

  • iTunes Store: iPhone App Store Freebies: Vectorama, iDestroy, Furoshiki Guide, more
  • iTunes Store: iPhone App Price Drops: Awareness!, Produce Tracker, ROCK BAND, more
  • MacPromo: MacPromo Mac Time-Saving Bundle: 10 utilities for $50
  • Western Digital Store: Refurb Western Digital WD TV HD Media Player for $40 + free shipping, more
  • iGoneMobile: iPhone / iPod Accessories: iPod Nano Kit for $10 + free shipping, more
  • Everydaysource: Heavy Duty Camera Hand Strap for $5 + free shipping
  • Walmart: RCA 7″ Portable LCD TV for $60 + $5 s&h
  • B&H Photo Video: Western Digital Elements 1.5TB USB External Hard Drive for $79 + free shipping
  • Abe’s of Maine: Canon VIXIA HF-R10 1080p HD Digital Camcorder for $258 + free shipping
  • HandHeldItems: HandHeldItems: Up to 93% off iPhone 4 cases + 20% off, $2 credit
  • MidnightBox: Golla Sahara 15″ Laptop Sleeve for $7 + $4 s&h
  • Meritline: All-in-One USB Memory Card Reader for 69 cents + free shipping

Daily Deals for December 28, 2010 originally appeared on TUAW on Tue, 28 Dec 2010 12:15:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

TUAW’s Daily App: Burn the Rope

This isn’t an iOS port of the great Flash game You Have To Burn the Rope, though an upgraded version of that would be nice to have. Instead, this one is a pretty inventive puzzle title by a company called Big Blue Bubble. The idea is that you touch anywhere along a rope to start up a flame, and then you have to keep that flame burning by tilting your iPhone so that the fire always burns up.

It works really well as a physics puzzle game, and each level has certain percentage goals of the rope to burn (and later there are enemies to burn through as well), and whenever your flame splits off at different intersections, you need to watch each side of the flame and make sure it has vertical room to grow. Getting through the levels is not that hard, but burning everything on the screen is both challenging and fun (when you can actually do it). It’s a really inventive game. Something only possible on the iPhone, it takes a nice different angle and just iterates on it, similar to popular games like Angry Birds and Cut the Rope.

That iteration lasts over 80 levels, and the developers promise even more to come. There’s no Game Center integration, unfortunately, but there is a silly theme song, and all of those levels make for quite a bit of game. As of this writing, the game is on sale for a buck, but I think it’s worth it even for a few bucks. It’s too bad there’s no lite version to try out, because the concept really is original. But if you like puzzlers like Cut the Rope and Zen Bound, this one will probably scratch that same itch.

TUAW’s Daily App: Burn the Rope originally appeared on TUAW on Tue, 28 Dec 2010 10:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Unity box turns iPhone into an IR remote

The UnityRemote box sits on your coffee table or some other centrally located place in your living room. Using Bluetooth wireless technology, Unity takes orders from your iPhone and transmits those commands through an IR beam to any other IR device in your living room. This includes your television, cable box, home theater system and just about everything that makes up your home viewing experience.

The Unity has an app you plunk on your iPhone to accomplish all this, but the app lets you do more than just send single commands to your home theater system. You can create macro commands, called “actions,” that will follow a series of pre-programmable instructions to your system. For example, if you want an “action” to “turn on the TV, then flip to the Blu-ray player and play whatever disk is loaded,” the Unity can do that.

The Unity seems like it’s a lot of fun, and since it’s priced at a mere US$100, it seems like something most of us could enjoy in our living room.

[via Wired]

Unity box turns iPhone into an IR remote originally appeared on TUAW on Tue, 28 Dec 2010 09:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

iPhone 4 getting stickers in Japan for mobile payment solutions

NFC technology comes to the iPhone 4 thanks to the Japanese carrier SoftBank, which is offering Sony’s FeliCa payment system for the iPhone 4. The system includes an NFC-enabled “seal” that affixes to the back of the iPhone 4 and is compatible with the official Apple bumper case. From the carrier’s press release, the system functions independent of the iPhone, so you do not have to install specialized software for the system to work. Three different vendor systems will be available including those from WAON, Nanaco and Edy, a bitWallet solution. This NFC solution will be available for ¥2,980 (US$36) starting February 2011.

Of course, iPhone customers interested in NFC technology may want to wait for the iPhone 5 to arrive. The next generation iPhone may include an integrated NFC chip that would let you use your smartphone as an electronic wallet, a security passkey or even an eTicketing device for concerts, conferences and more. Such capabilities would boost the iPhone above the Android-powered Nexus S, which is being used in an NFC pilot program for local businesses in Portland, Oregon.

[Via Engadget]

iPhone 4 getting stickers in Japan for mobile payment solutions originally appeared on TUAW on Tue, 28 Dec 2010 07:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Apple launches 12 Days of Christmas promo for various European countries

Apple’s 12 Days of Christmas promotion went live on December 26 for many countries in Europe. The annual promo sees Apple giving away free apps, songs, TV shows, films and music videos from the iTunes Store. Each free download is available for only 24 hours. Here are the countries the promo is running in:

UK: http://www.itunes12daysofchristmas.co.uk/
France : http://www.itunes12joursdecadeaux.fr/
Germany : http://www.itunes12tagegeschenke.de/
Italy : http://www.itunes12giornidiregali.it/
Switzerland : http://www.itunes12daysofchristmas.ch/
Ireland : http://www.itunes12daysofchristmas.ie/
Spain : http://www.nuestros12diasderegalos.es/
Netherlands: http://www.itunes12dagencadeaus.nl/
Norway : http://www.itunes12daysofchristmas.no/
Austria : http://www.itunes12tagegeschenke.at/
Finland : http://www.itunes12daysofchristmas.fi/
Sweden : http://www.itunes12daysofchristmas.se/
Luxembourg : http://www.itunes12daysofchristmas.lu/

In addition to the above websites, you can also track your country’s promotions by downloading Apple’s official iTunes 12 Days of Christmas app. The promotion runs until January 6, 2011.

Thanks to Richard P. for the list.

Apple launches 12 Days of Christmas promo for various European countries originally appeared on TUAW on Tue, 28 Dec 2010 03:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

Apple raises 1st quarter iPhone shipment to 20-21 million units

Digitimes is reporting that Apple has increased the global shipment goal for its iPhones for the first-quarter of 2011 from 19 million units to 20-21 million units, according to sources with Taiwan-based component suppliers.

The first-quarter shipment goal for WCDMA iPhones has been adjusted from 13 million units to 14-15 million units, the sources said. The shipment goal for CDMA iPhones, which will be launched in North America and Asia Pacific in the first quarter, is set at 5-6 million units, the sources added.

Foxconn is currently the only maker of WCDMA iPhones, while Foxconn and Pegatron Technology have equally shared the production volume for the CDMA version, the sources noted.

Quick Look: Packing Pro

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the polls below if you think this app is worth an in-depth AppStorm review!

In this Quick Look, we’re highlighting Packing Pro. The developer describes Packing Pro as more than just a digital packing list. It’s more like a personal packing assistant that is always by your side. It features an extensive, customizable catalog, several handy sample lists that can be used as templates, unlimited, 100% customizable packing lists, and a host of special pro features. Let Packing Pro help you reduce the stress of travel and the cost of items not packed.

Read on for more information and screenshots!

Screenshots

screenshot

Packing Pro

About the App

Here are the top five features you can expect to see in the latest version:

  • Unlimited, 100% customizable packing lists
  • 100% customizable catalog with over 800 items & tasks
  • 8 sample lists and an Expert list creation tool
  • Customizable UI (themes, layout, colors & font)
  • Smart Search, multi-item select, import/export, and much more!

Requirements: Any iPhone, iPad or iPod touch with iOS 3.0 or later

Price: 2.99

Developer: Quinn Genzel

Vote for a Review

Would you like to see us write a full review of Packing Pro? Have your say in our poll:

Would you like to see Packing Pro reviewed in-depth on AppStorm?Market Research

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the poll if you think this app is worth an in-depth AppStorm review! If you’re a developer and would like to have your app profiled, you can submit it here.

SimCity Deluxe HD: Big Screen for the Big City

SimCity has been on iOS since 2008 but earlier this year in July, developer EA Mobile released a new Deluxe version for iPhone. Just recently did they release an iPad version to make use of the large screen and graphical capabilities of Apple’s latest addition to the iOS lineup.

SimCity for iOS is pretty much a copy of SimCity 3000 with a new touchscreen user interface. All the graphics of the former PC game are still there but the gameplay has been very slightly altered and updated for a modern game.

“We built this city”

The game’s overall gameplay is very similar to that of its PC counterpart and to all SimCity games, on iOS or elsewhere. In order to design a functional and, more importantly profitable, city, you must design an area with zones (residential, commercial and industrial) with transportation, utilities and civic & recreational structures.

The game does not omit many features from it’s mouse-and-keyboard brother, but allows room for enjoyable gameplay anyway. Being a good city mayor has the same requirements and needs, with not only budget constraints but advisors begging for budget and petitioners trying to squeeze money in the form of ordinances.

advisor

Get advise from the advisors tab

The UI supports the whole touchscreen interface and is redesigned for the larger screen real estate that the iPad offers. Things like budget, graphs and ordinances have been moved to easy-to-access tabs at the bottom, an improvement even over the original SC3K game.

An interesting feature I discovered after drafting this review was the ability to undock some of the lower tabs to create overlays. For example, you can undock the budget tab to create a little box showing income and expenditure without opening the whole budget tab. Or the disasters pop-out menu allows faster response in emergencies. I personally love this feature, which is possible thanks to the big display.

A major disappointment in the game is the overall lack of precision, especially when starting out. It’s very easy to accidentally construct something, and if you choose to demolish it, expect a bill for the work. This certainly isn’t cost-effective for new cities.

SimCity Deluxe UI

The UI is great but the distinctive lack of precision may cost your city

The graphics of SimCity Deluxe are still pretty impressive for the mobile game platform. They aren’t exactly at the same level as Infinity Blade but certainly a more realistic step up from the likes of We City. The deluxe game seems to have more buildings (as in those that are built autonomously in the zones) as well which is definitely a positive.

Oh and don’t worry, all the alien invasions and earthquakes you could want are still there too!

Charm of an ever-growing franchise

The charm and familiarity of the SimCity franchise remains an underlying factor in the success of this game. The feeling of playing god and creating something from nothing establishes a feeling of success even though there is no end to the gameplay.

If you’ve played SimCity at any point in your life, this app will make you feel right at home. If you’ve played it on your iPhone, it’ll still be a step up with better touch controls thanks to the larger display. The distinctive lack of precision is a sure negative, but it’s a lot more fun having a hands-on approach in building your city (literally!).

Seasons and Scenarios

SCDHD as we can now refer to it (“SimCity Deluxe HD”) introduces a new seasons feature, which unfortunately seems a little half-hearted in this version. There is a cheesy overlay added to the game to indicate the seasonal change and then something as small as a terrain color change for the majority of the time.

It’s certainly not the best use of the iPad’s graphical power so don’t expect nicely animated rain or snow, but rather the odd lens glare from a distant sun. I’d personally prefer a lack of seasons to the version that EA has integrated so luckily there is the ability to turn the effects of seasons off.

autumn

Oh look, it’s autumn

Scenarios, however, are a positive addition and make the game a little bit more fun for those that don’t go for the never ending gameplay Sims players have gotten used to. Scenarios offer up an already established city with some sort of problem (such as removing waste leftover from a festival) that the player must solve.

There’s also starter cities, which are similar to scenarios in that they offer an already-established city but without the goals and timescale. You can also choose whether you want these to be layout only or full city, something that I believe is a new addition, even from the PC game.

Starter City

SimCity Deluxe brings in a new Starter City feature

Final Thoughts

EA Mobile has done a nice job at optimizing the game for iPad. It’s a lot nicer than playing the iPhone game in 2x mode and offers a whole new world of enthusiasm for the game on the go. In fact, I think I prefer to play this style of game on the sofa with the iPad as apposed to the traditional position at a desk. All the charm of the series is there plus a few subtle changes such as renders from The Sims 2 being used as the advisors.

I’m not much of an iPad gamer but EA is really offering the best of the bunch right now. I’ve been known to only play the odd game of Angry Birds or Doodle Jump on iOS, but games like this and newly-released NFS: Hot Pursuit shows the real depth of traditional gameplay is possible on the platform.

However, this added depth comes at a price of some stability issues even with a fallback “AutoSave” feature.

The game isn’t excessively fresh or new and only subtle changes can be seen on the iPhone game in contrast to it’s predecessor, but for the iPad, it’s a whole new experience! And at a $0.99 price point in EA’s holiday sale, it was a steal!